Seymour Papert By: Megan Arneman Rachel Lilly Katelyn Marks Charyl Watkins.

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Presentation transcript:

Seymour Papert By: Megan Arneman Rachel Lilly Katelyn Marks Charyl Watkins

Where Would We Be Without Papert? W ithout his ideas to create a more interacting and engaging classroom there would be no computer labs or computers at all. We would still have the idea of traditional classrooms by using very little technology. For example a type writer, very hard to actually type anything if you keep making mistakes. Have to use index cards in order to find books in the library; there would be no computer software to locate the books.

3 Characteristics 1. He has worked on learning theories, which include introducing new technologies into the classroom to enhance learning. 2. Drawing from Piaget's theories, he created Logo, which is a programming language that improves the way children think, learn, and problem solve. The "Logo Turtle" is a small robotic turtle used to aid the students with problem solving. The main intent of Logo is for groups to learn knowledge. 3. Papert is also one of the leaders on the non profit One Laptop Per Child initiative. This program delivers laptops to schools in under-priviledged areas.

Strengths and Weaknesses LOGO StrengthsWeaknesses "Allows us for the first time to match the subject matter and learning style to the personality type." Explore and learn! There are no set boundries or guidance. Activities are mathematics, language, music, robotics, telecommunications, and science. Most criticisms of LOGO are of the school and not LOGO itself. LOGO has been adapting and changing to what the program needs to cover. There are over 250 different versions. One Laptop Per Child StrengthsWeaknesses Providing laptops to each child in schools Goal is to provide these laptops to third world countries, not the USA Create laptops for students to share information and research new facts Did not include teachers from the country to develop the programs and petegodies are involved

List the Pros and Cons of computers in the classroom.

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