Chapter 9 Skill Acquisition, Retention, and Transfer

Slides:



Advertisements
Similar presentations
Module 1 Motor Programmes Plus Open and Closed Loop Theory
Advertisements

Practice Schedules Chapter 9.
Stages of Learning Chapter 5.
Exercise Science Chapter 19:Motor Learning and Skill Acquisition
Chapter 12 The Stages of Learning
Second Language Acquisition
Behavioral Theories of Motor Control
Skill Presentation Chapter 7.
Discuss the ways in which transfer of learning can be used effectively when developing skills + tactics in a chosen sport SIMON WELLS.
EMPLOYEE Training and Development
Setting the Stage for Learning. First step is shaping the environment in which learning of movement skills is optimized First step is shaping the environment.
Practice Design Factors Chapter 8. INTRODUCTION What is better practice—the skill in parts or in its entirety? – Should one teach and practice the tennis.
Stages of Learning. Learning Continuum NoviceSkilledExpert.
Meaningful Learning in an Information Age
Chapter 11 The Stages of Learning.
MEMORY.
Incorporating Computer Visualizations and Simulations into Your Teaching Marsha C. Lovett, Ph.D.
Chapter 8 Motor Learning. Motor Learning Defined Learning results from practice or experience. Learning is not directly observable. Learning changes are.
STAGES OF SKILL LEARNING & FACTORS AFFECTING SKILL LEARNING
Maribyrnong College VCE Physical Education
Skill Learning: Types of Practice
Click to edit Master title style  Click to edit Master text styles  Second level  Third level  Fourth level  Fifth level  Click to edit Master text.
Reasoning Abilities Slide #1 김 민 경 Reasoning Abilities David F. Lohman Psychological & Quantitative Foundations College of Education University.
Cognitive Strategy Instruction EEX 3257 Core Teaching Strategies University of FL.
Attention as a Limited Capacity Resource
KEY KNOWLEDGEKEY SKILLS  The principles and processes of learning as applied to the cognitive, associative and autonomous stages, including the role feedback.
Chapter #2: Motor Learning for Effective Coaching and Performance
Helping Learners. 1. Helping Learners Improve their Cognitive Understanding. 2. Help Learners Improve their Physical and Motor Fitness. 3. Help Learners.
Chapter 11: Strategic Leadership Chapter 8 Production and operations management.
© Gallahue, D.L., & Ozmun, J.C.. Understanding Motor Development.
Movement studies 2011 Slides adapted from 2010 produced by SP University of Hertfordshire MS /12.
Unit 1: Factors Affecting Performance
C HAPTER 12 Motor Learning in Practice: Skill Acquisition Kinesiology Books Publisher1.
Jan Roscoe Publications OCR Examinations AS Level Physical Education H154 AS Module Section B Acquiring Movement Skills Part 2: Development of Motor Skills.
Decision Training Confronts the “Fear Factor” in Sport Nancy Buzzell & Sonja Seyfort.
Specialized Movement Skills ©Gallahue, D.L., Ozmun, J.C., & Goodway, J.D. (2012). Understanding Motor Development. Boston: McGraw-Hill. McGraw-Hill/Irwin.
Patient Education. Educational Domains Cognitive: information area (teaching joint protection principles to patient with Rheumatoid Arthritis Psychomotor:
Chapter 5 Stages of Learning.
Classwork Date  Lesson 6 – Lesson objective  Practice Types and presentation of skills  By the end of this lesson you should be able to:  Describe.
Behavioral Theories of Motor Control
Motor Learning & Skill Acquisition Basic Principles of Motor Learning and Skill Acquisition The more we perform a skill, the better we get at it.
Performance Objectives and Content Analysis Chapter 8 (c) 2007 McGraw-Hill Higher Education. All rights reserved.
Slide 1 THE LEARNING PROCESS. Slide 2 The Nature of Learning  “Learning is the acquisition, through maturation and experience, of new and more knowledge,
The characteristics of skilful movement. Key processes in physical education Developing skills in physical activity. Making and applying decisions. Developing.
Chapter 3 Human Resource Development
©Thompson Educational Publishing, Inc All material is copyright protected. It is illegal to copy any of this material. This material may be used.
Development of Expertise. Expertise We are very good (perhaps even expert) at many things: - driving - reading - writing - talking What are some other.
Motor Behavior Chapter 5. Motor Behavior Define motor behavior, motor development, motor control, and motor learning. What is the influence of readiness,
Chapter 4 Motor Control Theories Concept: Theories about how we control coordinated movement differ in terms of the roles of central and environmental.
Structuring the Learning Experience Chapter 9. Objectives Discuss the concept of practice structure and explain its importance to goal achievement and.
Skill Acquisition, Retention, Transfer
Chapter 5 Motor Programs 5 Motor Programs C H A P T E R.
Movement Production and Motor Programs
Preparing for the Learning Experience Chapter 7. Objectives Discuss the concept of the learning experience Explain the role of the movement practitioner.
Supplementing the Learning Experience Chapter 8. Objectives Discuss instructional techniques that movement practitioners can use to supplement people’s.
Getting Started Chapter 1. Objectives Understand the definition of skill Explain the relationship between motor performance and motor learning Discuss.
CHAPTER 5 Transfer of Training.
Students with Learning Disabilities Learning and Teaching Theories.
Skill acquisition
Organizational Learning
Providing Feedback During the Learning Experience
Chapter 8 Introduction to Motor Learning
Skill Learning Principles
Exam 2 Review Chapters 9-13.
Skill Learning Principles
Quick Quiz Describe operant conditioning
Motor Skill Learning Dr. Anshul Singh Thapa.
Memory Components, Forgetting, and Strategies
Presentation transcript:

Chapter 9 Skill Acquisition, Retention, and Transfer

Objectives This chapter will help you to understand the following: Principles of the skill acquisition process Two conceptualizations of learning stages during skill acquisition Factors that influence the retention of skills after periods of no practice Factors that influence the transfer of skills to new tasks or performance situations

Specificity of Practice In general, specificity of learning suggests that what you learn depends largely on what you practice. Practicing in a particular environment or workspace often leads to better performance mainly in that workspace. The sensory feedback resulting from performance during specific types of practice becomes part of the learned representation for skill.

Learning Versus Performance During Practice The learner who attempts to perform as well as possible in practice tends to be inhibited from modifying movements from attempt to attempt. Providing both practice sessions and test sessions during practice can help overcome the detriment to learning.

Benefits of Practice Improved capability to perform some skill on future demand Improved perceptual skills Improved attention through reduced capacity demands and reduced effector competition Improved motor programs Improved error detection

Stages of Learning Fitts’ stages were specifically designed to consider perceptual–motor learning placing heavy emphasis on how the cognitive processes invested in motor performance change as a function of practice. Bernstein identified stages of learning from a combined motor control and biomechanical perspective.

Fitts’ Stage 1: Cognitive Stage The dominant questions concern goal identification, performance evaluation, what to do, when to do it. Verbal and cognitive abilities dominate, and verbalizable information is useful. Gains in proficiency in this stage are very rapid and large, indicating that more effective strategies for performance are being discovered.

Fitts’ Stage 2: Fixation Stage The learner’s focus shifts to organizing more effective movement patterns. In skills requiring quick movements, such as a tennis stroke, the learner begins to build a motor program to accomplish the movement requirements. In slower movements, such as balancing in gymnastics, the learner constructs ways to use movement-produced feedback. (continued)

Fitts’ Stage 2: Fixation Stage (continued) Inconsistency gradually decreases—closed- skill movements begin to be more stereotypic and those open-skill movements become more adaptable. Enhanced movement efficiency reduces energy costs, and self-talk becomes less important for performance. Learners begin to monitor their own feedback and detect their errors.

Fitts’ Stage 3: Autonomous Stage It is usually associated with the attainment of expert performance. The decreased attention demanded by both perceptual and motor processes frees the individual to perform simultaneous higher- order cognitive activities. Self-confidence increases and the capability to detect and correct one’s own errors becomes more fine-tuned.

Bernstein’s Stage 1: Reduce Degrees of Freedom The initial problem facing the learner is what to do with all of the possible degrees of freedom of movement that are available for the body. Bernstein considered that the solution was to reduce the movement of nonessential or redundant body parts in the initial stage of learning by freezing degrees of freedom.

Bernstein’s Stage 2: Release Degrees of Freedom The learner attempts to improve performance by releasing some of the degrees of freedom that had initially been frozen. Particularly useful in tasks that require power or speed, because the degrees of freedom that have been released could allow for faster and greater accumulation of forces.

Bernstein’s Stage 3: Exploit Passive Dynamics The performer learns to exploit the passive dynamics of the body—essentially, the energy and motion that come for free with the help of physics. The movement becomes maximally skilled in terms of effectiveness (achieving the result with maximum assuredness) and efficiency (minimum outlay of energy).

Limitations of Fitts’ and Bernstein’s Stages Neither was meant to describe learning as a series of discrete, nonlinear, and unidirectional stages. Fitts considered performance change to be regressive as well as progressive. Task differences also play an important role in the stage views of both Fitts and Bernstein.

Forgetting Long-term retention depends largely on the nature of the task. Discrete tasks (especially those with a relatively large cognitive component) are forgotten relatively quickly. Continuous tasks are retained very well over long periods of no practice. The amount of original practice will influence the relative amount of retention for these tasks.

Figure 9.4

Figure 9.5

Warm-Up Decrement Warm-up decrement refers to a specific type of retention deficit due to the loss of an activity set. Set is a collection of psychological activities, states, or adjustment and processes that are appropriate and support performance while an activity is ongoing.

Transfer and Similarity Transfer between skills depends on the skills’ movement or perceptual similarity. The concept of similarity among skills involves several classes of common features: Common movement patterning Common perceptual elements Common strategic or conceptual elements

Transfer of Part Practice to Whole Performance Some skills are enormously complex; in such situations the instructor cannot present all aspects of the skill at once for practice. An approach is to divide the task into meaningful units that can be isolated for separate part practice with the goal of integrating the units into the whole skill for later performance.

Principles of Part Practice For very slow, serial tasks with no component interaction, part practice on the difficult elements is very efficient. For very brief, programmed actions, practice on the parts in isolation is seldom useful and can be detrimental to learning. The more the components of a task interact with each other, the less the effectiveness of part practice.

Simulation and Transfer A simulator is a practice device designed to mimic features of a real-world task. Are often very elaborate, sophisticated, and expensive but don’t need to be Can be an important part of an instructional program, especially when the skill is expensive or dangerous, where facilities are limited, or where real practice is not feasible

Physical Versus Psychological Fidelity Fidelity is the degree to which the simulator mimics the criterion task. Physical fidelity is the degree to which the surface features of a simulation and the criterion task are identical. Psychological fidelity is the degree to which the behaviors produced in a simulator are identical to the behaviors required by the criterion task.