Chapter 5 Sorting There are several easy algorithms to sort in O(N 2 ), such as insertion sort. There is an algorithm, Shellsort, that is very simple to.

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Chapter 5 Sorting There are several easy algorithms to sort in O(N 2 ), such as insertion sort. There is an algorithm, Shellsort, that is very simple to code, run in o(N 2 ), and is efficient in practice. There are slightly more complicated O(N log N) sorting algorithms. Any general-purpose sorting algorithm requires  (N log N) comparisons.

7.2 Insertion Sort void InsertionSort( ElementType A[ ], int N ) { int j, P; ElementType Tmp; /* 1*/ for( P = 1; P < N; P++ ) { /* 2*/ Tmp = A[ P ]; /* 3*/ for( j = P; j > 0 && A[ j - 1 ] > Tmp; j-- ) /* 4*/ A[ j ] = A[ j - 1 ]; /* 5*/ A[ j ] = Tmp; } Fig. 7.1 Insertion sort after each pass Fig. 7.2 Insertion sort routine

7.3 The Lower Bound for Simple Sorting Algorithms Theorem 7.1 The average number of insertions in an array of N distince numbers is N(N-1)/4. Theorem 7.2 Any algorithm that sorts by exchangeing adjacent elements requires  (N 2 ) time on average.

7.4 Shellsort void Shellsort( ElementType A[ ], int N ) { int i, j, Increment; ElementType Tmp; /* 1*/ for( Increment = N / 2; Increment > 0; Increment /= 2 ) /* 2*/ for( i = Increment; i < N; i++ ) { /* 3*/ Tmp = A[ i ]; /* 4*/ for( j = i; j >= Increment; j -= Increment ) /* 5*/ if( Tmp < A[ j - Increment ] ) /* 6*/ A[ j ] = A[ j - Increment ]; else /* 7*/ break; /* 8*/ A[ j ] = Tmp; } Fig. 7.3 Shellsort after each pass Fig. 7.3 Shellsort routine using Shell’s increments (better increments are Possible)

7.4.1 Worst-Case Analysis of Shellsort Theorem 7.3 The worst-case running time of Shellsort, using Shell’s increments, is  (N 2 ). Theorem 7.4 The worst-case running time of Shellsort, using Hibbard’s increments, is  (N 3/2 ). Fig 7.5 Bad case for Shellsort with Shell’s increments (positions are numbered 1 to 16)

7.5 Heapsort Fig. 7.6 (Max) heap after BuildHeap phaseFig. 7.7 Heap after first DeleteMax

#define LeftChild( i ) ( 2 * ( i ) + 1 ) void PercDown( ElementType A[ ], int i, int N ) { int Child; ElementType Tmp; /* 1*/ for( Tmp = A[ i ]; LeftChild( i ) < N; i = Child ) { /* 2*/ Child = LeftChild( i ); /* 3*/ if( Child != N - 1 && A[ Child + 1 ] > A[ Child ] ) /* 4*/ Child++; /* 5*/ if( Tmp < A[ Child ] ) /* 6*/ A[ i ] = A[ Child ]; else /* 7*/ break; } /* 8*/ A[ i ] =Tmp; } void Heapsort( ElementType A[ ], int N ) { int i; /* 1*/ for( i = N / 2; i >= 0; i-- ) /* BuildHeap */ /* 2*/ PercDown( A, i, N ); /* 3*/ for( i = N - 1; i > 0; i-- ) { /* 4*/ Swap( &A[ 0 ], &A[ i ] ); /* DeleteMax */ /* 5*/ PercDown( A, 0, i ); } Fig. 7.8 Heapsort

7.5.1 Analysis of Heapsort Theorem 7.5 The average number of comparisons used to heapsort a random permutation of N distinct items is 2N logN - O(N loglog N).

7.6 Mergesort void MSort( ElementType A[ ], ElementType TmpArray[ ], int Left, int Right ) { int Center; if( Left < Right ) { Center = ( Left + Right ) / 2; MSort( A, TmpArray, Left, Center ); MSort( A, TmpArray, Center + 1, Right ); Merge( A, TmpArray, Left, Center + 1, Right ); } void Mergesort( ElementType A[ ], int N ) { ElementType *TmpArray; TmpArray = malloc( N * sizeof( ElementType ) ); if( TmpArray != NULL ) { MSort( A, TmpArray, 0, N - 1 ); free( TmpArray ); } else FatalError( "No space for tmp array!!!" ); } Fig. 7.9 Mergesort routine

/* Lpos = start of left half, Rpos = start of right half */ void Merge( ElementType A[ ], ElementType TmpArray[ ], int Lpos, int Rpos, int RightEnd ) { int i, LeftEnd, NumElements, TmpPos; LeftEnd = Rpos - 1; TmpPos = Lpos; NumElements = RightEnd - Lpos + 1; /* main loop */ while( Lpos <= LeftEnd && Rpos <= RightEnd ) if( A[ Lpos ] <= A[ Rpos ] ) TmpArray[ TmpPos++ ] = A[ Lpos++ ]; else TmpArray[ TmpPos++ ] = A[ Rpos++ ]; while( Lpos <= LeftEnd ) /* Copy rest of first half */ TmpArray[ TmpPos++ ] = A[ Lpos++ ]; while( Rpos <= RightEnd ) /* Copy rest of second half */ TmpArray[ TmpPos++ ] = A[ Rpos++ ]; /* Copy TmpArray back */ for( i = 0; i < NumElements; i++, RightEnd-- ) A[ RightEnd ] = TmpArray[ RightEnd ]; } Fig Merge routine

7.7 Quicksort Fig The steps of quicksort Illustrated by example

7.7.4 Actual Quicksort Routine void Quicksort( ElementType A[ ], int N ) { Qsort( A, 0, N - 1 ); } /* Return median of Left, Center, and Right */ /* Order these and hide the pivot */ ElementType Median3( ElementType A[ ], int Left, int Right ) { int Center = ( Left + Right ) / 2; if( A[ Left ] > A[ Center ] ) Swap( &A[ Left ], &A[ Center ] ); if( A[ Left ] > A[ Right ] ) Swap( &A[ Left ], &A[ Right ] ); if( A[ Center ] > A[ Right ] ) Swap( &A[ Center ], &A[ Right ] ); /* Invariant: A[ Left ] <= A[ Center ] <= A[ Right ] */ Swap( &A[ Center ], &A[ Right - 1 ] ); /* Hide pivot */ return A[ Right - 1 ]; /* Return pivot */ } Fig Driver for quicksort Fig Code to perform median-of-three partitioning

#define Cutoff ( 3 ) void Qsort( ElementType A[ ], int Left, int Right ) { int i, j; ElementType Pivot; /* 1*/ if( Left + Cutoff <= Right ) { /* 2*/ Pivot = Median3( A, Left, Right ); /* 3*/ i = Left; j = Right - 1; /* 4*/ for( ; ; ) { /* 5*/ while( A[ ++i ] < Pivot ){ } /* 6*/ while( A[ --j ] > Pivot ){ } /* 7*/ if( i < j ) /* 8*/ Swap( &A[ i ], &A[ j ] ); else /* 9*/ break; } /*10*/ Swap( &A[ i ], &A[ Right - 1 ] ); /* Restore pivot */ /*11*/ Qsort( A, Left, i - 1 ); /*12*/ Qsort( A, i + 1, Right ); } else /* Do an insertion sort on the subarray */ /*13*/ InsertionSort( A + Left, Right - Left + 1 ); } Fig Main quicksort routine /* 3*/ i = Left + 1; j = Right - 2; /* 4*/ for( ; ; ) { /* 5*/ while( A[ i ] < Pivot ) i++; /* 6*/ while( A[ j ] > Pivot ) j--; /* 7*/ if( i < j ) /* 8*/ Swap( &A[ i ], &A[ j ] ); else /* 9*/ break; } Fig A small change to quicksort, which breaks the algorithm

7.7.6 A Linear- Expected-Time Algorithm for Selection /* Places the kth smallest element in the kth position */ /* Because arrays start at 0, this will be index k-1 */ void Qselect( ElementType A[ ], int k, int Left, int Right ) { int i, j; ElementType Pivot; /* 1*/ if( Left + Cutoff <= Right ) { /* 2*/ Pivot = Median3( A, Left, Right ); /* 3*/ i = Left; j = Right - 1; /* 4*/ for( ; ; ) { /* 5*/ while( A[ ++i ] < Pivot ){ } /* 6*/ while( A[ --j ] > Pivot ){ } /* 7*/ if( i < j ) /* 8*/ Swap( &A[ i ], &A[ j ] ); else /* 9*/ break; } /*10*/ Swap( &A[ i ], &A[ Right - 1 ] ); /* Restore pivot */ /*11*/ if( k <= i ) /*12*/ Qselect( A, k, Left, i - 1 ); /*13*/ else if( k > i + 1 ) /*14*/ Qselect( A, k, i + 1, Right ); } else /* Do an insertion sort on the subarray */ /*15*/ InsertionSort( A + Left, Right - Left + 1 ); } Fig Main quickselect routine

7.9 A General Lower Bound for Sorting Decision Trees Fig A decision tree for three-element sort

Summary