Presented by: Veronica, Tanya, Sarahi, and Diana Violence Input in Children through Media
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People all over the world use the media everyday, whether it's using a computer, watching TV, talking on the phone or listening to the radio, media is a way to communicate. How does media influence violence?
The increase of violence on television and music lyrics has corresponded with a great increase in aggressive thoughts and violent crimes over the past decades, especially in teens. It is believed that the cause and effect relationship exists between media violence and real life violence. The Effects of Violence in Media
Teens listen to an average of 40 hours of music per week. Lyrics have become increasingly explicit particularly with reference to drugs, sex, sexual violence, etc. American Statistics show (in music lyrics) that 47% of mothers with children in public schools believe that violent messages in music contribute “a great deal” to school violence. 66% of year olds believe violence in music is partly responsible for violent crimes. Music Statistics
Children 12 years and under committed murder, robber, larceny-theft, and forcible rape that showed evidence of specific reenactments of actions in movies. Throughout the past 30 years, violence in the media has increased, and so has violence in our society among young people. Researchers followed 329 subjects over 15 years and found that those exposed to violent television shows were much more likely to later be convicted of a crime. Examples: Jackass, The Simpsons, Jersey Shore, Family Guy, Angry Birds, etc. Movies and Television Shows
Genre# of Acts of Violence Cartoons471 Movies221 Music Videos123 TV Dramas69 Tabloid Reality shows58 Soap Operas34 Promos for TV Shows265 Toy Commercials188 Commercials for Films121 News62 Sitcoms52 18 hour TV-guide Broadcast Study (1992) The networks and most popular cable channels were monitored for purposeful behavior involving physical force or weapons against other individuals Ex. They found that the average children’s animated movies contains 9.5 minutes of violence.
At the age children begin to play video games they have not quite developed the ability to distinguish between what is reality and what is not. This can cause young children to act upon the violence they have viewed on television, video games and such, not knowing that what they are doing is wrong or inappropriate. Video Games
1999 Columbine High School shooting. Two young men who committed this crime were said to have been extreme video game fanatics Michael Carneal from Kentucky shoots three of his classmates “Michael Carneal clipped off nine shots in a 10-second period. Eight of those shots were hits. Three were head and neck shots and were kills. That is way beyond military standard for expert marksmanship. This was a kid who had never fired a pistol in his life, but because of his obsession with computer games he had turned himself into an expert marksman.” Examples…
Chrysalis Family Counseling Center (951) Ninth Streets Riverside, CA 9250 Resources
Grade: 7-8 Standard 1: Essential Concepts 1.3.S Describe how the presence of weapons increases the risk of serious violent injuries. History: Students will compare and contrast the weapons used during the earlier historical periods and present day. Standard 2: Analyzing Influences 2.2.M Analyze techniques that are used to pressure someone to engage in or be a target of violent behavior. Language Arts: Students will analyze the comprehension skill of propaganda as they analyze how media influences violence through commercials, music, movies, television. Standards
2004/03ACE.pdf /03ACE.pdf releases/press html releases/press html awareness.ca/english/parents/movies/concerns/violence_movies.cfm awareness.ca/english/parents/movies/concerns/violence_movies.cfm Bibliography