 Real world › Bimanual  Mouse and keyboard? › Unintuitive › One point  Special device? › Expensive › Still not very intuitive.

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Presentation transcript:

 Real world › Bimanual  Mouse and keyboard? › Unintuitive › One point  Special device? › Expensive › Still not very intuitive

 Success in 2D › Bimanual › Point and select › Cheap

 M$ Surface  Apple iPhone

 Manipulate 3D object with 2D interface › Focused on 2D environment › No “interactive” research found › Opportunity

 Origami › Common › Simple  Model › Complex  Interaction

 Ways to create origami digitally  Limitation › Unintuitive interaction  Keyboard/Mouse  Non real time › Aesthetic requirement

 User experience › Intuitive › Fun  Real interaction › Multi-touch technology › Physics engine

 No previous research › No tradition to follow  Real life origami › Techniques  User centered design › Experiments

 Folding gestures › Point to point › Line to line › Point to line › Tucking  Dragging gesture  Environment gesture  System gesture

 Usability study › 40” multi-touch › Fun simulator

 Thanks for your concentration