 What would be the senses that would be stimulated by the receptors?  Vision, hearing and proprioception (TKE)  Touch – feeling pressure/pain Example?

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 What would be the senses that would be stimulated by the receptors?  Vision, hearing and proprioception (TKE)  Touch – feeling pressure/pain Example?  Kinaesthesis – know how the movement should ‘feel’. Example?  Equilibrium – knowing how balanced you are, information generated by the middle ear. Example? Who would use this a lot?

 Everything in the surroundings or environment  Some of this information will stimulate the sensory system of the performer.  What would be the display for a footballer?

 Vision  Hearing  Proprioception

 This process interprets and makes sense of the information received  It has 3 elements:  DETECTION: the brain detects the stimulus is present  COMPARISON: the brain compares the stimuli to the long-term memory  RECOGNITION: the stimulus is matched/recognised to one stored in the long-term memory

 Detection- other player who is coming towards you.  Comparison – Compare this to what happened the last time you went towards the player.  Recognition – The stimulus is matched to being smashed into the floor.

How could you apply the DCR process to our Tennis Player ?

 Our memory plays an important role in the perceptual and decision making processes.  Why?  Short-term sensory store (STSS)  Short-term memory (STM)  Long-term memory (LTM

 (0.25-1sec)  Large capacity and decides what information is important and it attends to that.  Other information is quickly lost.  Could attend to crowd.  Could attend noise.  Could attend to spin on ball.  Sprinter attend to the gun. ( simple so low perceptual load, so can attend to the gun) Dependant on experience

 Once the information has been interpreted a response now needs to be selected and put into action.  What decision could our tennis player have made?  The action will be in the form of a ‘MOTOR PROGRAMME’

What decisions could our player make?

 The motor programme is put into action by sending impulses via the nervous system to the muscles to carry out the action  The movement is then performed

INTRINSIC EXTRINSIC  From the proprioceptors / feel of the movement  Example?  Experienced performers use it to adjust their movements  Beginners use it to learn the ‘feel’ of the movement  From external sources  What could they be?  Received by visual/auditory senses  Used to augment intrinsic feedback  Important for beginners as intrinsic feedback is limited

 Serial Processing  When information is processed in stages.  Goes in a sequence.  Trampoline sequence  Jump  Turn  Straddle jump  Swivel hips

 When information is processed at the same time i.e. received a pass.  Following process at the same time.  Height of ball  Speed of ball  Direction  Position  Position of opposition

Start with display  Try and complete the boxes related to one movement.  Remember this happens over and over again.