Learning Design & Technology New Models for Designing Learning Environments PedagogyTechnology Learning Theories.

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Presentation transcript:

Learning Design & Technology New Models for Designing Learning Environments PedagogyTechnology Learning Theories

Sain baina uu (Сайн байна уу) Hello This is me – Julia Parra aka Julia Wiggins (Second Life) etc… LOL, I have so many identities, I'm not sure I remember them all. Could this be a problem? InterWeb Identity Crisis? Dr. Julia Parra – for more see

Technology Trends Impacting Education Wordle word cloud created image retrieved with permission on April 25, 2013 from

Technology Trends Impacting Education (Johnson, et al., 2012/2013; McIntosh, 2012; and personal experience) All things mobile & connected to the Internet (mobile devices and tablets; apps!) Cloud computing (store on others’ servers)

Online Collaboration Tools Top Tools for collaborative group work are Skype, Google Docs, and Adobe Connect. (Parra, TBD)

Technology Trends Impacting Education (Johnson, et al., 2012/2013; McIntosh, 2012; and personal experience) Free and open educational resources (OER) - ebooks/digital content, video, courses, journals, etc. –Johnathan Chung’s Awesome List of Over 200 Free Online Educational Resources –Julz Tools –

OER - Video Khan Academy – YouTube – for general search on any topichttp://youtube.com –YouTube EDU –CREATE YOUR OWN!

Technology Trends Impacting Education (Johnson, et al., 2012/2013; McIntosh, 2012; and personal experience) Learning management systems development(LMS) –NMSU uses Canvas that integrates Web 2.0 tools –Edmodo works both as an LMS and uses microblogging like Twitter

Technology Trends Impacting Education (Johnson, et al., 2012/2013; McIntosh, 2012; and personal experience) Emerging/web 2.0, social media, synchronous, and collaboration technologies

Technology Trends Impacting Education (Johnson, et al., 2012/2013; McIntosh, 2012; and personal experience) Augmented and virtual reality, gesture-based computing, wearable technology, and the Internet of things Games, gamification, and game-based learning

Science & Art of Learning Pedagogy – structured, formal K12 learning Andragogy – structured, formal adult learning

Science & Art of Learning Heutagogy The study of self-directed learning; includes unstructured, self-directed & self-determined learning; focus on metacognition, knowledge sharing, creativity, original works, etc. (Hase & Kenyon, 2000; Blaschke, 2012)

Learning Theories Learner & Learning Centered Transformative Learning & Learning Community Constructivism & Social Constructivism

Learning Theories Connectivism Learning Theory for the Digital Age – “the thesis that knowledge is distributed across a network of connections, and therefore that learning consists of the ability to construct and traverse those networks. It shares with some other theories a core proposition, that knowledge is not acquired, as though it were a thing. Knowledge is, on this theory, literally the set of connections formed by actions and experience.” (Siemens & Downes, 2011)

Learning & Technology Models Online, Blended, Hybrid, HyFlex Learning Environments Different blends of online & face-to-face; synchronous & asynchronous; etc.

Research about Online & Blended Using standards and innovative practices to teach teachers to teach online changes face-to- face teaching practices. These teachers are able to more easily integrate technology into their face-to-face teaching and often end up teaching in blended formats (Parra, 2010).

Research about Online & Blended The evidence is growing to “support the notion that blended learning is more effective than either face to face or online learning by themselves. Further, between online and face to face instruction, online is at least as good and may even have the advantage in terms of improving student achievement and potentially expanding the amount of time (and quality time) students spend learning (Nagel, 2009, para 1); Means, Toyama, Murphy, Bakia, & Jones, 2010).

Standards- ISTE NETS International Society for Technology in Education (ISTE) National Educational Technology Standards (NETS) for Administrators, Teachers, Students, and Computer Science Teachers. –The overarching purpose of the NETS is - “to set a standard of excellence and best practices in learning, teaching, and leading with technology in education.” “The benefits of using the NETS include: –Improving higher-order thinking skills, such as problem solving, critical thinking, and creativity –Preparing students for their future in a competitive global job market –Designing student-centered, project-based, and online learning environments –Guiding systemic change in our schools to create digital places of learning –Inspiring digital age professional models for working, collaborating, and decision making” Access all the ISTE NETS standards at

Standards- Quality Matters (QM) The Quality Matters Rubric for Higher Education is a set of 8 general standards and 41 specific standards used to evaluate the design of online and blended courses. The Rubric is complete with annotations that explain the application of the standards and the relationship among them. A scoring system and set of online tools facilitate the evaluation by a team of reviewers. –Access Quality Matters at

Standards- iNACOL The International Association for K12 Online Learning provides many resources for online and blended learning, including research-based standards for K12 online course design and online teaching. –Access iNACOL at

Learning & Technology Models Bring Your Own Device (BYOD) BYON (Network) (Devaney, 2012; Ullman, 2013) Students bring their own devices (laptops, iPads, tablets, smart phones, etc.) for use in classrooms.

Learning & Technology Models Flipped Classrooms (Tucker, 2012) Use of online materials, such as videos, for main content and hands-on work (homework) done in classroom

Learning & Technology Models Self-Organizing Learning Environments (SOLEs) “we live in a world where children can figure things out by themselves. But the existing teaching assumes that they cannot and, therefore, have to be taught. That has to change and we must ‘teach’ as little as possible.” ~ Sugata Mitra Interview at

Learning & Technology Models Massive Open Online Course (MOOCs) (de Waard, I., et al; 2011; Pappano, 2012) Courses or classes offered and taught online to anyone who wants to take them. One Stanford MOOC, Introduction to Artificial Intelligence had approximately 150,000 students signed up!

Resources from this presentation Select Conference Select Learning Design and Technology

A Place for Further Resources & Collaboration

References Blaschke, Lisa Marie. "Heutagogy and lifelong learning: a review of heutagogical practice and self-determined learning." The International Review of Research in Open and Distance Learning 13.1 (2012): Retrieved April 23, 2013 from Hase, Stewart, and Chris Kenyon. "From andragogy to heutagogy." Ultibase Articles 5.3 (2000): Retrieved April 23, 2013 from

References de Waard, I., Abajian, S., Gallagher, M., Hogue, R., Keskin, N., Koutropoulos, A., & Rodriguez, O. (2011). Using mLearning and MOOCs to understand chaos, emergence, and complexity in education. The International Review Of Research In Open And Distance Learning, 12(7), Retrieved fromhttp:// Devaney, L. (2012). How to make BYOD work for your schools. eSchool News. Retrieved April 23, 2013 from work-for-your-schools/? work-for-your-schools/?

References Johnson, L., Adams, S., & Cummins, M. (2012). The NMC horizon report: 2012 higher education edition. Austin, Texas: The New Media Consortium. Retrieved April 24, 2013 from ed-edition es ed-editiones-2013 Johnson, L., Adams, S., Cummins, M., Estrada, V., Freeman, A., & Ludgate, H. (2013). NMC Horizon Report: 2013 Higher Education Edition. Austin, Texas: The New Media Consortium. Retrieved April 24, 2013 from ed ed

References Siemens, G. & Downes, S. “Connectivism & Connective Knowledge 2011.” This is a MOOC retrieved April 23, 2013 from McIntosh, D. (2012). Trends in Learning Technologies to Watch in eLearning Industry. Retrieved April 23, 2013 from technologies-2013http://elearningindustry.com/trends-learning- technologies-2013

References Means, B., Toyama, Y., Murphy, R., Bakia, M., & Jones, K. (2010). Evaluation of evidence-based practices in online learning: A meta-analysis and review of online learning studies. evidence-based-practices-online-learning-meta-analysis-and- review-online-learning-studieshttp:// evidence-based-practices-online-learning-meta-analysis-and- review-online-learning-studies Nagel, D. (2009). Meta-analysis: Is blended learning most effective. The Journal. blended-learning-most-effective.aspx blended-learning-most-effective.aspx

References Pappano, L. (2012). The year of the MOOC. The New York Times. Retrieved April 29, 2013 from -open-online-courses-are-multiplying-at-a-rapid- pace.html?pagewanted=all&_r=0 -open-online-courses-are-multiplying-at-a-rapid- pace.html?pagewanted=all&_r=0 Parra, J. L. (2010). Transforming Teachers and Classrooms with Online Learning: The Impact of Teacher Professional Development for Online Teaching on Face-to-Face Classroom Teaching Practices (pp. 264). Saarbrücken: LAP LAMBERT Academic Publishing.

References Parra, J. (TBD). Online tools for group work and collaboration: supporting student learning, success, and satisfaction. /Learning%20Design%20and%20Technologyhttp://nmsumsue.pbworks.com/w/page/ /Learning%20Design%20and%20Technology Parra, J. (TBD). Phases and scaffolds for technology and collaboration (PSTC): An online and blended course design model in support of student learning and success. 0Design%20and%20Technology 0Design%20and%20Technology

References Pathak, N. (2013). Indian professor calls for reinventing education system. GulfNews.com. Retrieved April 29, 2013 from calls-for-reinventing-education-system http://gulfnews.com/news/world/india/indian-professor- calls-for-reinventing-education-system Tucker, B. (2012). The flipped classroom. Education Next, 12(1), Retrieved April 29, 2013 from