The Hero’s Quest. Joseph Campbell Joseph Campbell “Follow your bliss.”  1904 – 1987  American mythologist, writer, and lecturer.  Campbell noticed.

Slides:



Advertisements
Similar presentations
The Steps a Hero Undergoes Throughout His or Her Adventure
Advertisements

THE HERO’S JOURNEY CSCI 11, FALL THE HERO’S JOURNEY: DEFINED Described by Joseph Campbell in The Hero with a Thousand Faces Campbell called it the.
The Heroic Journey. Joseph Campbell Campbell developed his idea of heroes and how they operate in cultures built on work he did as an anthropologist.
The Hero’s Journey The Structure of an Epic Tale.
Introduction to Film Screenplay Writing The Hero’s Journey.
The Hero’s Journey.
The Hero’s Journey (the same great story over and over and over)
Archetypes And “Star Wars”. What is an Archetype? An archetype is a universal symbolic pattern. Examples of archetypal characters are the femme fatale,
The Hero Archetype & the Archetypal Journey. Joseph Campbell’s Heroic Journey  Stage 1: Birth  Somehow unusual due to linage or circumstances in upbringing.
Monday, 26 January 2015 Warm Up Recognize any of these movies? If you do, write down the 5 most important things the main character goes through. If not,
And the Quest Pattern. Brave Trustworthy Honest Good communicator Strong leader Intelligent Confident Inspirational High values Responsible to others.
The Hero Cycle It’s epic!. Call to Adventure ► The hero is called to adventure by some external event or messenger. ► The hero may accept the call willingly.
EPIC HERO CYCLE A hero is someone who has given his or her life to something bigger than one’s self"  -- Joseph Campbell   
The Hero’s Journey The Monomyth Stage Three: The Return.
The Hero’s Journey. Hero Myths Hero Myths contain the goals and virtues of an entire nation or culture; they are conveyed through the quest and adventures.
Word of the day: amulet (noun) a trinket or piece of jewelry usually hung about the neck and thought to be a magical protection against evil or disease.
The Monomyth By Joseph Campbell.
The Hero’s Journey Joseph Campbell described the Hero’s Journey as a circle – starting with the call to adventure [that information that get’s the hero.
Joseph Campbell and the The monomyth was described by Joseph Campbell in his book, Hero With a Thousand Faces. This is often referred to as the “hero’s.
The Hero’s Journey. Hero Myths Hero Myths contain the goals and virtues of an entire nation or culture; they are conveyed through the quest and adventures.
EPIC. Epic One of the earliest forms of literature Long narrative poem that recounts the adventures of a legendary hero in pursuit of a goal of national.
Joseph Campbell and the Concept of the Monomyth English 4 CP: World Literature
The Hero’s Journey Freshman Honors English Coronado High School Edited for non-honors by Letty Burr.
Monomyth (“Hero’s Journey”) A basic pattern that is found in many narratives from around the world.
“Joseph Campbell’s Monomyth: Hero with a Thousand Faces By Dr. L. Nicosia.
Campbell’s Categories of the Hero’s Journey
The Hero’s Journey: A Summary of the Hero Cycle or Hero MonoMyth or Hero MonoMyth.
The Hero’s Journey An Archetypal Story.
The Hero-Myth According to Joseph Campbell. Call to Adventure... The Hero is “lured, carried away, or else voluntarily proceeds to the threshold of adventure”
This PowerPoint presentation is ©2007 by Robin L. Simmons. All Rights Reserved. Adapted by: Lindsey Tillman Robin L. Simmons This PowerPoint presentation.
THE MONOMYTH A Hero’s Journey.
Epic Hero Epic Plot Epic Setting Archetypes Epic Themes.
The Hero’s Journey “How much easier is self-sacrifice than self-realization.” -Eric Hoffer.
The Hero’s Journey The Path to Discovery. Hero’s Journey J. Campbell: A Hero with a Thousand Faces Basic pattern in narratives around the world Universal.
8 th Grade Literature Ender’s Game. The Hero’s Journey, or monomyth, is based on an idea from the 1949 book, The Hero with a Thousand Faces, by Joseph.
Elements of an Epic & the Epic Hero The Odyssey by Homer.
THE HERO’S JOURNEY Based on information from
The Makings of a Hero.  Humans need heroes to show pathways to success The Big Idea.
What is a hero? Background about Heros Background about Heros.
Write Now: As you come in, please consider this prompt and then, on a blank piece of paper, write a response: Think about all of the movies you’ve seen,
The Hero’s Quest. Joseph Campbell Joseph Campbell “Follow your bliss.”  1904 – 1987  American mythologist, writer, and lecturer.  Campbell noticed.
Journal Entry #2 Define journey. How are journeys taken/traveled? What is the purpose of a journey? What makes a journey safe/frightening? What changes.
Joseph Campbell The Journey of a Hero. What is Joseph Campbell’s “Hero’s Journey”? Joseph Campbell, an American psychologist and mythological researcher,
The Hero’s Quest (with thanks to Joseph Campbell).
The Odyssey Unit Challenge
The Hero’s/Heroine’s Ques t. Joseph Campbell Joseph Campbell “Follow your bliss.”  1904 – 1987  American mythologist, writer, and lecturer.  Well-educated.
Characteristics of a hero: Brave Trustworthy Honest Good communicator Strong leader Intelligent Confident Inspirational High values Responsible to others.
English 9b, Day 10 * Mon/Tues Bell Ringer
The Hero’s Quest The Monomyth.
Based on the work of Joseph Campbell
Bellringer 1/26 Think-Pair-Share
The Hero’s Journey.
The Hero’s Journey.
The Hero’s Journey.
Joseph Campbell’s Monomyth
The Monomyth Lecture one of three.
The Hero’s Journey.
The Monomyth The Hero’s Quest
World Myths and Folktales
Joseph Campbell’s Monomyth
The Hero’s Journey Joseph Campbell.
The Hero’s Journey.
Archetypes Grade 10 Academic Ms. Casselman Revised Oct
Characteristics of a hero:
17 Steps The Hero’s Journey.
The Hero’s Journey.
The Hero’s Journey.
The Hero’s Journey “The story we all know”.
The Monomyth By Joseph Campbell.
The Hero’s Quest The Monomyth.
Presentation transcript:

The Hero’s Quest

Joseph Campbell Joseph Campbell “Follow your bliss.”  1904 – 1987  American mythologist, writer, and lecturer.  Campbell noticed reoccurring elements and patterns in myths from around the world. Most notably, reoccurring hero myths.

 “The hero is the same, but the costume changes.”  Joseph Campbell called this the Monomyth, or “one story.”  This is the diagram he created to illustrate this concept:

Stages of the Monomyth 1.Birth 2.Call to Adventure 3.Mentor/Amulet 4.Crossing the Threshold 5.Tests 6.Helpers 7.Climax/Supreme Ordeal 8.Flight 9.Return 10.Elixir 11.Home

Birth/Beginning  Fabulous circumstances surrounding conception, birth, and childhood establish the hero’s pedigree Prophecies, legends, omens  Often a Monomyth cycle by itself.

Call to Adventure  Call to Adventure: An external event or messenger. The hero may accept the call willingly or reluctantly.

Mentor/Amulet  Someone who provides advice and protection. a wizard old man a dwarf a crone a fairy godmother  Provides a protective amulet or weapon for the journey.

Crossing the Threshold  Everyday world into the world of adventure. entering a dark cave being swallowed up by a whale  Contrast the familiar world and the world of adventure light and the dark known and unknown

Tests  Violent encounters with monsters, sorcerers, warriors  Forces of nature.  Puzzles  Helps the hero grow and learn  Moves the story towards the climax/conflict.

Helpers  They help the hero get through it all.  usually a loyal companion  Supernatural person who provides vital information or assistance.

Climax/Supreme Ordeal  The Showdown Often a final battle with a wizard, warrior, or monster  It’s go time and the game is on the line  Settles what caused the adventure

Flight  Return to the threshold and prepare to go back to everyday life.  Possible pursuit –  Hey you took our stuff!  You killed my brother, king, etc.  May take the form of a hasty flight.  The flight may be a benign stage of the journey.

Return  Homecoming  Back from the world of adventure.  Can be an awakening rebirth resurrection coming out of a cave or forest. A force from the everyday world brings the hero back.

Elixir  What did I get for that quest? The object, knowledge, or blessing being brought back. Sometimes it has a restorative or healing function Serves to define the hero's role in the society.

Home/End  The hero comes home. Save Serve Protect