 2009 Pearson Education, Inc. All rights reserved. 1 CS1120 Introduction to Windows Forms Applications Many slides modified by Prof. L. Lilien (even many.

Slides:



Advertisements
Similar presentations
CS0004: Introduction to Programming Visual Studio 2010 and Controls.
Advertisements

Chapter 1: An Introduction to Visual Basic 2012
CHAPTER TWO Creating Simple Visual Basic.NET Windows Applications.
© by Pearson Education, Inc. All Rights Reserved.
Visual Basic 2010 How to Program. © by Pearson Education, Inc. All Rights Reserved.2.
© by Pearson Education, Inc. All Rights Reserved. continued …
Visual Basic 2010 How to Program Reference: Instructor: Maysoon Bin Duwais slides Visual Basic 2010 how to program by Deitel © by Pearson Education,
 2006 Pearson Education, Inc. All rights reserved Introduction to the Visual C# 2005 Express Edition IDE.
 2002 Prentice Hall. All rights reserved. Chapter 2 - Introduction to the Visual Studio.NET IDE Outline 2.1Introduction 2.2Overview of the Visual Studio.NET.
Graphical User Interface (GUI) A GUI allows user to interact with a program visually. GUIs are built from GUI components. A GUI component is an object.
Chapter 2: The Visual Studio.NET Development Environment Visual Basic.NET Programming: From Problem Analysis to Program Design.
1 Introduction to the Visual Studio.NET IDE Powerpoint slides modified from Deitel & Deitel.
Office 2003 Post-Advanced Concepts and Techniques M i c r o s o f t Word Project 8 Working with Macros and Visual Basic for Applications (VBA)
Microsoft Visual Basic 2010: Reloaded Fourth Edition Chapter One An Introduction to Visual Basic 2010.
Chapter 3 Introduction to Event Handling and Windows Forms Applications.
2. Introduction to the Visual Studio.NET IDE 2. Introduction to the Visual Studio.NET IDE Ch2 – Deitel’s Book.
Microsoft Visual Basic 2012 CHAPTER TWO Program and Graphical User Interface Design.
© Ms. Masihi.  The Dreamweaver Welcome Screen first opens when you start Dreamweaver.  This screen gives you quick access to previously opened files,
IE 411/511: Visual Programming for Industrial Applications
 Computer use is increasing in almost every field  Computing costs have been decreasing dramatically due to rapid developments in hardware, software.
T U T O R I A L  2009 Pearson Education, Inc. All rights reserved. 1 2 Welcome Application Introducing the Visual Basic 2008 Express Edition IDE.
Clearly Visual Basic: Programming with Visual Basic 2008 Chapter 4 I Need a Tour Guide.
Chapter 3: Using GUI Objects and the Visual Studio IDE.
Visual Basic 2005 CHAPTER 2 Program and Graphical User Interface Design.
 2009 Pearson Education, Inc. All rights reserved Introduction to the Visual Basic Express 2008 IDE.
 2009 Pearson Education, Inc. All rights reserved Dive Into ® Visual C# 2008 Express.
Jozef Goetz,  2006 Pearson Education, Inc. All rights reserved.  2002 Prentice Hall. All rights reserved. expanded by J. Goetz, 2009.
Microsoft Visual Basic 2005 CHAPTER 7 Creating Web Applications.
Chapter One An Introduction to Visual Basic 2010 Programming with Microsoft Visual Basic th Edition.
Program Design and Coding
Microsoft Visual Basic 2012 CHAPTER THREE Program Design and Coding.
Microsoft Visual Basic 2010 CHAPTER THREE Program Design and Coding.
© Copyright by Deitel & Associates, Inc. and Pearson Education Inc. All Rights Reserved. Chapter 12 - Graphical User Interface Concepts: Part.
T U T O R I A L  2009 Pearson Education, Inc. All rights reserved. 1 3 Welcome Application Introduction to Visual Programming.
CHAPTER TWO Creating Simple Visual Basic.NET Windows Applications.
Chapter Two Creating a First Project in Visual Basic.
© Copyright by Deitel & Associates, Inc. and Pearson Education Inc. All Rights Reserved. 1 Outline 3.1 Test-Driving the Welcome Application 3.2.
Visual Basic 2005 CHAPTER 2 Program and Graphical User Interface Design.
Visual C# 2012 How to Program © by Pearson Education, Inc. All Rights Reserved.
 2006 Pearson Education, Inc. All rights reserved Introduction to the Visual C# 2005 Express Edition IDE.
 2009 Pearson Education, Inc. All rights reserved. 1 CS1120 Introduction to Windows Forms Applications Many slides modified or added by Prof. L. Lilien.
Chapter 2 – Introduction to the Visual Studio .NET IDE
1 Creating Windows GUIs with Visual Studio. 2 Creating the Project New Project Visual C++ Projects Windows Forms Application Give the Project a Name and.
Visual C# 2012 How to Program © by Pearson Education, Inc. All Rights Reserved.
© Copyright by Deitel & Associates, Inc. and Pearson Education Inc. All Rights Reserved. 1 Outline 2.1 Test-Driving the Welcome Application 2.2.
Microsoft Visual Basic 2010 CHAPTER TWO Program and Graphical User Interface Design.
 2002 Prentice Hall. All rights reserved. 1 Chapter 2 – Introduction to the Visual Studio.NET IDE Outline 2.1Introduction 2.2Visual Studio.NET Integrated.
T U T O R I A L  2009 Pearson Education, Inc. All rights reserved. 1 4 Designing the Inventory Application Introducing TextBox es and Button s.
Object-Oriented Application Development Using VB.NET 1 Chapter 2 The Visual Studio.NET Development Environment.
Chapter 3 I Need a Tour Guide (Introduction to Visual Basic 2010) Clearly Visual Basic: Programming with Visual Basic nd Edition.
COMPUTER PROGRAMMING I 3.01 Apply Controls Associated With Visual Studio Form.
CSC 230 (Blum)1 Visual Basic 2005 Hello World Fall 2005 T. Blum.
Addison Wesley is an imprint of © 2011 Pearson Addison-Wesley. All rights reserved. Chapter 2 Creating Applications with Visual Basic.
IE 411/511: Visual Programming for Industrial Applications Lecture Notes #2 Introduction to the Visual Basic Express 2010 Integrated Development Environment.
 2002 Prentice Hall. All rights reserved. 1 Introduction to the Visual Studio.NET IDE Outline Introduction Visual Studio.NET Integrated Development Environment.
Microsoft Visual C# 2010 Fourth Edition Chapter 3 Using GUI Objects and the Visual Studio IDE.
 2007 Pearson Education, Inc. All rights reserved Introduction to the Visual Basic Express 2005 IDE.
Chapter 2: The Visual Studio.NET Development Environment Visual Basic.NET Programming: From Problem Analysis to Program Design.
 You won’t write a single line of program code.  Instead, you’ll use visual programming techniques.  Visual Studio processes your actions (such as mouse.
Dive Into® Visual Basic 2010 Express
Chapter 2: The Visual Studio .NET Development Environment
Chapter 1: An Introduction to Visual Basic 2015
Chapter 2 – Introduction to the Visual Studio .NET IDE
Program and Graphical User Interface Design
Visual studio 2010 SENG 403, Tutorial 2 SENG Winter 2011.
Introduction to the Visual C# 2005 Express Edition IDE
Program and Graphical User Interface Design
Chapter 2 – Introduction to the Visual Studio .NET IDE
Introduction to Windows Forms Applications
Overview of the IDE Visual Studio .NET is Microsoft’s Integrated Development Environment (IDE) for creating, running and debugging programs (also.
Presentation transcript:

 2009 Pearson Education, Inc. All rights reserved. 1 CS1120 Introduction to Windows Forms Applications Many slides modified by Prof. L. Lilien (even many without an explicit message). Slides added by L.Lilien are © Leszek T. Lilien. Permission to use for non-commercial purposes slides added by L.Lilien’ will be gladly granted upon a written (e.g., ed) request.

 2009 Pearson Education, Inc. All rights reserved. 2 The following slides are courtesy of Ms. Stephany Coffman-Wolph (2/9/09) NOTE: Formatting changed, some other changes made by L. Lilien

 2009 Pearson Education, Inc. All rights reserved. 1. GUI Introduction GUI = Graphical User Interface Allows the user to interact visually with a program This is the “make it pretty” part 3

 2009 Pearson Education, Inc. All rights reserved. Building GUI GUI's are built from GUI controls  Also known as components or widgets  They are objects that can:  Display information on the screen, or  Enable users to interact with an application via the mouse, keyboard or other form of input  Examples - commonly used types of GUI controls Label, TextBox, Button, CheckBox ComboBox, ListBox 4

 2009 Pearson Education, Inc. All rights reserved. GUI in MS Visual Studio for C#: Windows Forms Windows Forms (or “Forms”) - used to create GUI's for C# programs Create graphical elements that appear on the desktop (dialog, window, etc.) 5

 2009 Pearson Education, Inc. All rights reserved. Components for GUI For future use: Component is an instance of a class that implements the IComponent interface  We’ll cover interfaces later – they define what operations can happen but not how they are performed GUI controls are components  Some have graphical representation  E.g., Form, Button, Label  Others do not  E.g., Timer 6

 2009 Pearson Education, Inc. All rights reserved. 2. Using Toolbox in Visual Studio to Create GUIs The controls and components of C# are found in the C# Toolbox in Visual Studio Organized by functionality Adding a component to a Form: - Select that component from the toolbox and drag it onto the Form 7

 2009 Pearson Education, Inc. All rights reserved. 8 Using the Toolbox - Basics The toolbox is located on the left- hand side of the Visual Studio screen Click on the control you want to add and drag it to the form

 2009 Pearson Education, Inc. All rights reserved. 3. Properties and Methods for GUI Controls Each control has properties (and some methods) Example properties:  Enable  Font  Text  Visible Example methods:  Hide  Select  Show 9

 2009 Pearson Education, Inc. All rights reserved. 10 Editing the Properties Click on the control you want to change the properties of – E.g., form, button, label, etc. You can make these changes in the properties window located on the bottom right

 2009 Pearson Education, Inc. All rights reserved. 4. Naming Controls In C#, default names for controls/components are: – button1, label1, textbox1, etc. - not very descriptive (“generic”) Use better, descriptive names –Names to have meanings that make sense 11

 2009 Pearson Education, Inc. All rights reserved. for Naming Controls - Start the coSuggestions ntrol name with... Control –Button –TextBox –ListBox –Label –SaveFileDialog Begin name with –btn –txt –lbox –lbl –sfd 12

 2009 Pearson Education, Inc. All rights reserved. Examples of Naming Controls If the button is used to calculate a total, then a possible name for the button would be: –btnCalcTotal If the textbox allows the user to enter their name then a possible name for the textbox might be: –txtEnteredName 13

 2009 Pearson Education, Inc. All rights reserved. 14 The following slides are based on textbook slides NOTE: Formatting changed, some other changes made by L. Lilien

 2009 Pearson Education, Inc. All rights reserved. 5. In-class Demo/Exercise: Using Visual Programming to Create a Simple Program that Displays Text and an Image This section based on textbook slides for Section 2.6 (p.51) We will follow (most of) the steps shown on the following slides for this lecture section 15

 2009 Pearson Education, Inc. All rights reserved. 16 Using Visual Programming to Create a Simple Program that Displays Text and an Image (Cont.) Controls used to build and customize this programs (Fig. 2.26). – A Label contains descriptive text – A PictureBox displays an image - Such as the Deitel bug mascot Fig | Simple program executing. Label control PictureBox control

 2009 Pearson Education, Inc. All rights reserved. 17 Using Visual Programming to Create a Simple Program that Displays Text and an Image (Cont.) Select File > New Project… and create a new Windows Forms Application (Fig. 2.27) Name the project ASimpleProgram and click OK Fig | New Project dialog. Type the project name Template types

 2009 Pearson Education, Inc. All rights reserved. 18 Using Visual Programming to Create a Simple Program that Displays Text and an Image (Cont.) Select File > Save All to display the Save Project dialog (Fig. 2.28). Fig | Save Project dialog.

 2009 Pearson Education, Inc. All rights reserved. 19 Using Visual Programming to Create a Simple Program that Displays Text and an Image (Cont.) Click the Browse… button, which opens the Project Location dialog (Fig. 2.29). Navigate through the directories and select one in which to place the project.

 2009 Pearson Education, Inc. All rights reserved. 20 Using Visual Programming to Create a Simple Program that Displays Text and an Image (Cont.) Fig | Setting the project location in the Project Location dialog. Selected project location Click to set project location

 2009 Pearson Education, Inc. All rights reserved. 21 Using Visual Programming to Create a Simple Program that Displays Text and an Image (Cont.) Click anywhere in the Form to display the Form ’s properties in the Properties window. Click in the textbox to the right of the Text property box and type “ A Simple Program ” (Fig. 2.30). Fig | Setting the Form ’s Text property in the Properties window. Selected property Property description Name and type of control Property value

 2009 Pearson Education, Inc. All rights reserved. 22 Using Visual Programming to Create a Simple Program that Displays Text and an Image (Cont.) Press Enter—the Form ’s title bar is updated immediately (Fig. 2.31). Resize the Form by clicking and dragging one of the enabled sizing handles (Fig. 2.31). Fig | Form with enabled sizing handles. Enabled sizing handles Title bar

 2009 Pearson Education, Inc. All rights reserved. 23 Using Visual Programming to Create a Simple Program that Displays Text and an Image (Cont.) Select the bottom-right sizing handle and drag it down and to the right to make the Form larger (Fig. 2.32). You can also resize a Form by setting its Size property. Fig | Resized Form.

 2009 Pearson Education, Inc. All rights reserved. 24 Using Visual Programming to Create a Simple Program (Cont.) Clicking BackColor in the Properties window causes a down-arrow button to appear (Fig. 2.33). When clicked, the arrow displays tabs for Custom, Web and System colors. Click the Custom tab to display the palette and select light blue. Fig | Changing the Form ’s BackColor property. Current color Down-arrow button Light blue Custom palette

 2009 Pearson Education, Inc. All rights reserved. 25 Using Visual Programming to Create a Simple Program that Displays Text and an Image (Cont.) Once you select the color, the Form ’s background changes to light blue (Fig. 2.34). Fig | Form with new BackColor property applied. New background color

 2009 Pearson Education, Inc. All rights reserved. 26 Using Visual Programming to Create a Simple Program that Displays Text and an Image (Cont.) Add a Label (Fig. 2.35): – Drag the Label control from the Toolbox to the Form OR: – Double click the Label control in the Toolbox Fig | Adding a Label to the Form. Label control

 2009 Pearson Education, Inc. All rights reserved. 27 Using Visual Programming to Create a Simple Program that Displays Text and an Image (Cont.) Select the Label to make its properties appear in the Properties window (Fig. 2.36). Set the Label ’s Text property to: Welcome to Visual C#! Set the AutoSize property to False – The AutoSize property is set to True, which automatically resizes the Label to fit its text - We change it, since we don’t want automatic resizing – (see next slide)

 2009 Pearson Education, Inc. All rights reserved. 28 Using Visual Programming to Create a Simple Program that Displays Text and an Image (Cont.) Fig | Changing the Label ’s AutoSize property to False. AutoSize property

 2009 Pearson Education, Inc. All rights reserved. 29 Using Visual Programming to Create a Simple Program that Displays Text and an Image (Cont.) Move the Label by dragging it or by using the left and right arrow keys (Fig. 2.37). When the Label is selected, you can also center the Label using the Format menu. Fig | GUI after the Form and Label have been customized. Label centered with updated Text property Sizing handl es

 2009 Pearson Education, Inc. All rights reserved. 30 Using Visual Programming to Create a Simple Program that Displays Text and an Image (Cont.) To change the font of the Label ’ s text, select the Font property (Fig. 2.38). When the ellipsis button is clicked, a dialog appears that provides additional values. Fig | Properties window displaying the Label ’s properties. Ellipsis button

 2009 Pearson Education, Inc. All rights reserved. 31 Using Visual Programming to Create a Simple Program (Cont.) The Font dialog (Fig. 2.39) allows you to select the font name, style and size. Under Font, select Segoe UI. Under Size, select 24 points and click OK. Resize the Label if it’s not large enough to hold the text. Fig | Font dialog for selecting fonts, styles and sizes. Font sample Current font

 2009 Pearson Education, Inc. All rights reserved. 32 Using Visual Programming to Create a Simple Program that Displays Text and an Image (Cont.) Select the Label ’s TextAlign property (Fig. 2.40) – Set it to MiddleCenter Fig | Centering the Label ’s text. Text alignment options MiddleCenter alignment option

 2009 Pearson Education, Inc. All rights reserved. 33 Using Visual Programming to Create a Simple Program that Displays Text and an Image (Cont.) Select the PictureBox in the Toolbox and add it to the Form (Fig. 2.41). Fig | Inserting and aligning a PictureBox. Updated Label PictureBox

 2009 Pearson Education, Inc. All rights reserved. 34 Using Visual Programming to Create a Simple Program that Displays Text and an Image (Cont.) Click the PictureBox to display its properties in the Properties window (Fig. 2.42). The Image property displays a preview of the image, if one exists. Fig | Image property of the PictureBox. Image property value (no image selected)

 2009 Pearson Education, Inc. All rights reserved. 35 Using Visual Programming to Create a Simple Program that Displays Text and an Image (Cont.) Click the ellipsis button to display the Select Resource dialog (Fig. 2.43). Click the Import… button to browse for the image to insert ( bug.png ) Fig | Select Resource dialog to select an image for the PictureBox.

 2009 Pearson Education, Inc. All rights reserved. 36 Using Visual Programming to Create a Simple Program that Displays Text and an Image (Cont.) In the dialog that appears, locate the image file, select it and click OK (Fig. 2.44). Click OK to place the image in your program. Fig | Select Resource dialog displaying a preview of selected image. Image file name

 2009 Pearson Education, Inc. All rights reserved. 37 Using Visual Programming to Create a Simple Program that Displays Text and an Image (Cont.) To size the image to the PictureBox, change the SizeMode property to StretchImage (Fig. 2.45). Fig | Scaling an image to the size of the PictureBox. SizeMode property SizeMode property set to StretchImage

 2009 Pearson Education, Inc. All rights reserved. 38 Using Visual Programming to Create a Simple Program that Displays Text and an Image (Cont.) Switching between Code View and Design(er) View for a form: – If in Design View (as shown), to see Code View select: View >> Code (or use F7) – If in Code View, to see Design View select: View >> Designer (or use SHIFT+F7) Slide added by L. Lilien Build menu

 2009 Pearson Education, Inc. All rights reserved. 39 Using Visual Programming to Create a Simple Program that Displays Text and an Image (Cont.) Make the PictureBox larger (Fig. 2.46). Select File > Save All to save the entire solution. Fig | PictureBox displaying an image. Newly inserted image

 2009 Pearson Education, Inc. All rights reserved. 40 Using Visual Programming to Create a Simple Program (Cont.) Select Debug > Start Debugging to compile and execute the program (Fig. 2.48). Fig | IDE in run mode, with the running program in the foreground. Running program Form IDE displays text Running, which signifies that the program is executing Close box

 2009 Pearson Education, Inc. All rights reserved. 41 The following slides are again courtesy of Ms. Stephany Coffman-Wolph (2/9/09) NOTE: Formatting changed, some other changes made by L. Lilien

 2009 Pearson Education, Inc. All rights reserved. 6. Event Handling When a user interacts with a form, this causes an event to occur - E.g., clicking a button, typing in a textbox, etc. are events Events signal that certain code should be run To perform some actions Event Handler = method that runs after an event occurs Event Handling = the overall process of responding to events All GUI controls have associated events 42

 2009 Pearson Education, Inc. All rights reserved. Event Handler for Clicking a Button The following code is for a button named btnQuit – When the button is clicked, the form closes private void btnQuit_Click(object sender, EventArgs e) { this.Close(); } 43

 2009 Pearson Education, Inc. All rights reserved. 44 How to write code for an event... Once the control is on the form and you have edited its properties, double-click the control –Before double-clicking you were in the Design View You will be moved to the window showing the code for the form –After double-clicking you are in the Code View

 2009 Pearson Education, Inc. All rights reserved. 7. Fun with Textboxes A textbox is an area in which text can be displayed or users can type in text A password textbox is a textbox that hides the information entered by the user  Password textbox is a textbox with the property UseSystemPasswordChar set to True (False is the default setting) 45

 2009 Pearson Education, Inc. All rights reserved. 46 Example: Log-in Screen Drag Two Label controls onto the form –Use the properties to change the default names (to User Name and Password) Drag Two Textbox controls onto the form

 2009 Pearson Education, Inc. All rights reserved. 47 Making the Textbox for Passwords Click on the second of the two textboxes Find the UseSystemPasswordChar Property in Properties for the 2 nd textbox and change to True – NOTE: In the figure, “Char” is truncated from the property name “UseSystemPasswordChar “due to small window size

 2009 Pearson Education, Inc. All rights reserved. How to Get Info From/ToTextbox Suppose that your textbox is named txtUserName –To get information typed into a textbox by a user, use the following code: string userName = txtUserName.Text; –To display “Hello!” in the textbox, use: txtUserName.Text = “Hello!”; –To empty the textbox, use: txtUserName.Text = “”; 48

 2009 Pearson Education, Inc. All rights reserved. 8. Using Multiple Forms Can a program have multiple forms? –Yes! How is this accomplished? –By passing the form reference during a call to the constructor... –E.g., see Line 16 on Slide +3 (i.e. 3 pages forward) that shows FormLogin 49

 2009 Pearson Education, Inc. All rights reserved. Using Multiple Forms 50 It starts with showing Form1 After clicking on Go!, it hides Form1, and displays FormLogin On the FormLogin, it lets the user to enter his name and password. When afterwards the user clicks on the Log In button, then: If the name is “joe”, it checks if the password is “xyz” If the password is “xyz”, it hides FormLogin and displays Form1 If the password is not “xyz”, it ignores input (no change of display) If the name is not “joe“, it clears both User Name and Password After user clicks on Quit on Form1, it displays a message box with a “Thank you!” message. It quits when the user closes the message box. NOTE: We will use the password textbox for “Password” (so the password will not be visible on screen; instead, dots will be shown for each character typed.) Slide added by L. Lilien Write a program that uses these 2 forms: Log In

 2009 Pearson Education, Inc. All rights reserved. 51 Code for the Form1 form Slide modified by L. Lilien

 2009 Pearson Education, Inc. All rights reserved. 52 Code for the FormLogin form Slide modified by L. Lilien

 2009 Pearson Education, Inc. All rights reserved. 53 The following slides are textbook slides for Chapter 2 (ed.3). Take a look at them as well (mostly to refresh what you should already know)

 2009 Pearson Education, Inc. All rights reserved … 2.2 RECALL:Overview of the Visual Studio 2008 IDE 2.3 RECALL:Menu Bar and Toolbar 2.4 RECALL:Navigating the Visual Studio IDE 2.5 RECALL:Using Help

 2009 Pearson Education, Inc. All rights reserved. 55 The New Project dialog (Fig. 2.3) displays. Templates are project types users can create in Visual C#. – A Windows Form s application executes within a Windows operating system and has a graphical user interface (GUI). RECALL: 2.2 Overview of the Visual Studio 2008 IDE Fig. 2.3 | New Project dialog. Visual C# Windows Forms Application (selected) Default project name (provided by Visual Studio) Description of selected project (provided by Visual Studio)

 2009 Pearson Education, Inc. All rights reserved Overview of the Visual Studio 2008 IDE (Cont.) Active tab Fig. 2.4 | Design view of the IDE. Tabs Menu Menu bar Solution Explorer window Properties window Form (Windows Forms application) The gray rectangle (called a Form ) represents the main window of the application.

 2009 Pearson Education, Inc. All rights reserved. 57 Figure 2.5 shows where the Form ’s name can be modified in the Properties window. 2.2 Overview of the Visual Studio 2008 IDE (Cont.) Fig. 2.5 | Textbox control for modifying a property in the Visual Studio IDE. Text box (displaying the Form ’ s name, Form1 ) which can be modified

 2009 Pearson Education, Inc. All rights reserved. 58 Figure 2.6 shows a dialog in which a control’s font properties can be modified. 2.2 Overview of the Visual Studio 2008 IDE (Cont.) Fig. 2.6 | Dialog for modifying a control’s font properties in the Visual Studio IDE. OK button Cancel button

 2009 Pearson Education, Inc. All rights reserved. 59 RECALL: 2.3 Menu Bar and Toolbar Commands for managing the IDE are contained in menus on the menu bar of the IDE (Fig. 2.7). The set of menus displayed depends on what you are currently doing in the IDE. Menus contain groups of related menu items that cause the IDE to perform specific actions. Fig. 2.7 | Visual Studio menu bar.

 2009 Pearson Education, Inc. All rights reserved. 60 Fig. 2.8 | Summary of Visual Studio 2008 IDE menus. 2.3 Menu Bar and Toolbar (Cont.)

 2009 Pearson Education, Inc. All rights reserved. 61 RECALL: 2.4 Navigating the Visual Studio IDE The IDE provides windows for accessing project files and customizing controls. These windows can be accessed via the toolbar icons (Fig. 2.13) or the View menu. Fig | Toolbar icons for Visual Studio windows. Solution Explorer Properties window Object Browser Toolbox

 2009 Pearson Education, Inc. All rights reserved Navigating the Visual Studio IDE (Cont.) When auto-hide is enabled, a tab appears along the edge of the IDE window (Fig. 2.14). Fig | Auto-hide feature demonstration. Icon for hidden window (auto-hide enabled)

 2009 Pearson Education, Inc. All rights reserved Navigating the Visual Studio IDE (Cont.) Placing the mouse pointer over one of these icons displays that window (Fig. 2.15). Fig | Displaying a hidden window when auto-hide is enabled. Toolbox title bar Horizontal orientation for pin icon when auto-hide is enabled

 2009 Pearson Education, Inc. All rights reserved Navigating the Visual Studio IDE (Cont.) To disable auto-hide and keep the window open, click the pin icon in the window’s upper-right corner. When a window is “pinned down,” the pin icon is vertical (Fig. 2.16). Toolbox “ pinned down ” Vertical orientation for pin icon when window is pinned down Fig | Disabling auto-hide (“pinning down” a window).

 2009 Pearson Education, Inc. All rights reserved Navigating the Visual Studio IDE (Cont.) Solution Explorer The Solution Explorer window (Fig. 2.17) provides access to all of a solution’s files. The solution’s startup project runs when you select Debug > Start Debugging. The file that corresponds to the Form is named Form1.cs. Visual C# files use the.cs file-name extension. Fig | Solution Explorer with an open project. Show All Files icon Toolbar Startup project

 2009 Pearson Education, Inc. All rights reserved Navigating the Visual Studio IDE (Cont.) Clicking the Show All Files icon displays all the files in the solution (Fig. 2.18). Fig | Solution Explorer showing plus boxes and minus boxes for expanding and collapsing the tree to reveal or hide project files, respectively. Plus box Minus box Previously hidden folders

 2009 Pearson Education, Inc. All rights reserved Navigating the Visual Studio IDE (Cont.) Click a plus box to display grouped items (Fig. 2.19) Fig | Solution Explorer expanding the Properties file after you click its plus box. Minus box indicates that the file or folder is expanded (changed from plus box)

 2009 Pearson Education, Inc. All rights reserved Navigating the Visual Studio IDE (Cont.) Click the minus box to collapse the tree from its expanded state (Fig. 2.20). Fig | Solution Explorer collapsing all files after you click any minus boxes. Plus boxes indicate that the file or folder is collapsed (changed from minus box

 2009 Pearson Education, Inc. All rights reserved Navigating the Visual Studio IDE (Cont.) Toolbox The Toolbox contains icons representing controls used to customize Form s (Fig. 2.21). The Toolbox groups the prebuilt controls into categories. Group names Controls Fig | Toolbox window displaying controls for the Common Controls group.

 2009 Pearson Education, Inc. All rights reserved Navigating the Visual Studio IDE (Cont.) Toolbox To display the Properties window, select View > Properties Window. The Properties window allows you to modify a control’s properties visually, without writing code (Fig. 2.22).

 2009 Pearson Education, Inc. All rights reserved Navigating the Visual Studio IDE (Cont.) Fig | Properties window showing the description of the selected property. Property values Properties Description Categorized icon Alphabetical icon Component selection drop-down list Toolbar Scrollbar Scrollbox

 2009 Pearson Education, Inc. All rights reserved. 72 Fig | Help menu commands. The Help menu commands are summarized in Fig RECALL: 2.5 Using Help

 2009 Pearson Education, Inc. All rights reserved Using Help (Cont.) Context-sensitive help displays relevant help articles rather than a generalized list (Fig. 2.24). To use context-sensitive help, click an item, then press the F1 key. Fig | Using context-sensitive help to show help articles related to a Form.

 2009 Pearson Education, Inc. All rights reserved Using Help (Cont.) Select Tools > Options… Make sure that the Show all settings checkbox is checked (Fig. 2.25). Select Help on the left, then locate the Show Help using: drop-down list. – External Help Viewer displays articles in a separate window – Integrated Help Viewer displays a help article inside the IDE.

 2009 Pearson Education, Inc. All rights reserved Using Help (Cont.) Fig | Options dialog displaying Help settings. Show Help using drop-down list Help options selected Show all settings check box

 2009 Pearson Education, Inc. All rights reserved. The End