The Sketchbook is an important part of the Design Process.

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Presentation transcript:

The Sketchbook is an important part of the Design Process

 brainstorm ideas, both good and bad  explore & refine ideas  develop variations, alternatives, details  save your ideas for later  “show” instead of “tell”  record ideas you see  collect and insert photos or other images from various sources To:

To Develop Creative Habits, Use your Sketchbook regularly! You don’t need to be an artist to sketch! Sketching is about getting and collecting ideas. Your sketches are your plans and your blueprints for your projects!

Some things to consider when selecting a sketchbook:  Durability (covers, bindings, paper quality)  Page count  Size (6” x 9” – 8 ½” x 11”)  Foldability  Overall look/aesthetic

 Good Sketchbook Examples:

 Poor/Bad Sketchbook Examples:

 Sharpies – 1 fine point & one extra fine point, black  Additional materials based on student needs

DRAW IN YOUR SKETCHBOOK WITH SHARPIES! Sketches are sketches —meant for planning or preparation, not as a finished drawing. ERASING IS TIME CONSUMING—sketches are not meant to be perfect drawings. I n my class—sketching is Visual Brainstorming, meant to be quick and rough. Excessive erasing will slow you down and interfere with the creative process. DON’T DO IT!!!

From time to time, there will also be spot checks to make sure you are working in your sketchbook

 On the inside cover (or first page), write your name and class period in Sharpie  On the next blank page, write “Table of Contents” at the top  Number each page from beginning to end  Under the “Table of Contents” heading, record each page number  Keep an accurate listing of ALL your pages!  On the very last page, make a line down the center from the top. On the left side write “Date & Time Begin” and on the right put “Date & Time End” –keep accurate records of your time spent working in your sketchbook.