Casual Gaming For The Next Decade Florian Groß – INTENIUM Stefan Jansen – INTENIUM-GamePoint.

Slides:



Advertisements
Similar presentations
MOBILE GAMES THE NEW MEDIA OF NOW! BE A SMART DEVELOPER ! AD DRIVEN SMART MOBILE ECOSYSTEM.
Advertisements

Genre in Video Games. Genre- the type of game GenreDefinition (Conventions of Genre) Stealth First-person shooter Social-simulation Strategy Action/adventure.
Title MINION LAUNCHER!. Build a giant cannon and then launch your minions from it to steal famous objects! VISIO N Engage in global competition against.
An Insight on Browser Games’ Breakthroughs and Challenges
Jeroen Bun s Jeroen Bun s Content: What are online games? Who plays these games? Why do they play? What games do they play? Recommendations.
1 Ravi Vatrapu The Internet: Aspects & Trends Thorson, E., Duffy, M., & Schumann, D. (2007). The Internet Waits for No One. Chapter 01 of.
A.I. in Video Games Role-Playing Games (RPG) Jason Robinson.
Antarmuka Pemakai (User Interface)
Facing New Challenges in Learning Paraskeva, Mysirlaki, Papagianni (2009) Multiplayer Online Games as Educational Tools.
Our Goal Create a multiplayer strategy game that allows both economics students and a general audience to learn and have fun.
Understanding and Building Basic Networks Chapter 3 The Other Internet.
Strengths Internal positive aspects that are under control and upon which you may capitalize in planning What are your advantages? What do you do well?
Market Overview. SSMIC Game Development Workshop - Brian Robbins June 21,2007 Size of Industry Bigger than Movies! ◦$13.5 Billion in 2006 Traditional.
How Video Games Can Become Addictive Submitted by Mitchell Goss, Community Assistant, Garcia Hall, New Mexico State University.
Mid-core gaming immersive experience and casual gameplay compromise or best of both worlds? 2012 Peter Warman CEO Newzoo
The Rise of Hardcore Social Gaming 5 lessons learnt from building the #1 FPS on Facebook & tablets Ludovic BODIN CEO│CMUNE.
Part of 1 Mobile Games Distribution 2.0 Why the app stores won’t do the job for you.
Motivation. Motivation - Requirements Keys to achieve motivations: 1.Intrinsic (internal causes) is more effective than extrinsic (external causes) 2.Autonomy.
Virtual Organization / Collaboration Environment Ann Wyganowski Sept 29, 2011.
360PI Consultants: Marta Maria Godoy Luis Fernando Barillas Jose Andres Mendez Edgar Escriba.
TECHNOLOGICAL ENABLERS TO ASSIST YOUR LIBRARY'S MARKETING STRATEGIES: THE POWER OF SOCIAL MEDIA PRESENTED BY MS MOSHIANE RAMAUBE MS MANDISA LAKHENI.
1 Casual Games: Where It’s All Going Rob Glaser Founder & CEO, RealNetworks.
Overview The Video Game Industry Competitive Landscape
Game Design EST310/ISE340 Fall 2011 Tony Scarlatos.
Shawn Ruch. Software Project  Fantasy games want to expand its gaming community to the world wide web. The following features will be included in the.
Level Design: Single Player vs. Multiplayer and Rewards System BY: AARON MCKAY.
Online Roleplaying Game System Ben Hall CS 470 4/14/2011.
Going core on the browser How to make Jagged Alliance into a Browser Game.
Electronic Commerce Semester 2 Term 2 Lecture 24.
How College Decisions Are Made Julio Mata Senior Assistant Director for Regional Recruitment Miami University (OH)
The Video Game Industry Week 10. THE RISE OF THE VIDEO GAME INDUSTRY As with other industries there are three main themes associated with the video game.
Starlogo TNG Online Ricarose Roque, TEP. What will SLTNG Online be? Online space for all users to Share and publish their projects Browse and download.
Facebook for Student Success Susan Hawkins
Social Impacts of IT. IT allows others to access information about you through social networking sites. Potential employers can check through Facebook.
Serving a Global Audience Brian Oh Director, Business Development.
Don’t Mess With Great Gameplay! How Wipeout Innovated On PSP Clark Davies, Designer Studio Liverpool.
1 FACEBOOK: CAPITALIZING ON AN ECOSYSTEM Joseph Kusnick & Jeunetta Lewis.
June Casuality Seattle: A Conference for Casual Game Developers, Publishers and Distributors 1 Microtransactions, Community & Competition Toby.
EDMODO The Social Learning Network for the classroom.
Casual Games Overview. PAGE 1 Who is The Casual Gamer?
Program “Siberian Region in Russia and the World”.
How to use Facebook® Applications to make Lottery Games more Relevant Ed Honour Chief Technology Officer MGT Lottery Technologies.
Once posted, other YouTube users can post comments about the video, post their YouTube video responses, or rate the video. Videos that are uploaded to.
By. Steve and Dray About New Application. World Messenger  The company for our new application that is coming out soon is called DGS  There are 4 pages.
ARALON SWORD AND SHADOW. Description Aralon is an iPhone and IPad RPG in which the player travels through a beautiful but mysterious realm known as the.
Mobile web vs apps compared. Pro's of mobile web Accessible through any browser Doesn't require app download Load page by page Good for SEO Will have.
 An eLearning and college management suite for the ease of learning management, college management and student administration.  Social web approach.
E-Safety Challenge College. Learning Objectives To summarise electronic games which allow access to the Internet and assess the Internet Safety aspects.
D ESIGNING FOR N EW A UDIENCES with a focus on shared worlds and social networking.
N A T U R A L R E S O U R C E S W A L E S NAT, BROGAN, RUBY & MAX.
Mobile phones have changed the way we communicate, they allow us to send text messages and call people while on the go. Modern android phones such as.
What’s an HRIS? Any system that supports any aspect of the HR function Primary function: –Documenting the employment relation in all it’s complexity Basic.
Global Ben Welcome to the COB mobile portal
TWU Website Redesign TWU App. The App Video View and share a short video about the app and how to get it on the Communications Department page at TWU.org.
Derek Pitman -- STSH Groups, Guilds and Games: Cooperation and Complexity in Massively Multiplayer Online Games (MMOs) Prepared by: Derek Pitman.
Template provided by MarketeersClub.com File Name MP_Competitive Summarys_0409 Competitive Summary – Competitors & Their Core Competency QualityServiceBenchmark.
Assignment 1 CIS 487 9/29/09 David Elner. Basic Information: TitleGarry’s Mod DeveloperTeam GARRY GenreIndie (Mod)(Sandbox) Price$10 RequirementsSource-engine.
Tournament Time! Live Ops for Indies
Chapter 4 Marketing Communications in Social Media.
Kender Primary School E-Safety for Parents and Carers *Look at how children use the internet *Raise awareness of eSafety issues *Offer guidance on how.
Opportunities and Threats to the Packaging Industry in 2021: A Global Executives Survey The report focuses on global major leading industry players with.
Vision: Sustainable development for Cambodia. 1.Member Satisfaction Survey Result 2.CCC Digital Platform 3.Practice of NGO database New Interface 4.Q&A.
Learn Nodejs by Building 10 projects. What is Nodejs  An Open source, Cross platform, Event Based and Non-blocking framework used to develop server side.
Created by BM|DESIGN|ER SOCIAL GAMING NETWORK default.
Cover slide Project, course, team, date. Outline welcome  1 slide introducing the key sections/ information items in this presentation.
Created by BM|DESIGN|ER Blizz default. Created by BM|DESIGN|ER PARTNERS PC material sellers Activision (éditeur de jeux sur console) VALUE PROPOSITION.
Project Research Primary – New Research
My FMP Concept By Callum Brown.
Module 5 Hello Digital Leaders!.
Lesson Plan Safe Data Part 2 Duration: 50 Mins.
Presentation transcript:

Casual Gaming For The Next Decade Florian Groß – INTENIUM Stefan Jansen – INTENIUM-GamePoint

Content Target: Starting an open discussion about where the casual gaming is going to in the future Content: -History of Casual Gaming -Trends and Threats -Comparison - Community & Communication Aspect -Examples of Alamandi and GamePoint -Discussion

Multiplayer Single-Player History of Casual Gaming Bejeweled Zuma Mystery Case File Seafight Farmville Bejeweled Blitz Planetarion/ Skillgames.com

GAMES MARKT Trends and Threats Social Online Downloadable Casual Core Competition Pricing App Stores Piracy

Comparison - Community & Communication Aspect Live Communication Asynchronous Communication Friends based Community Game related Community Community -Gaming WOW GamePoint, Alamandi Skill- Gamies King.com, GameDuell Social- Games CityVille, Farmville Browser- Games Travian, Seafight, DarkOrbit

Alamandi

GamePoint -Localization -Specific Events -Local Community management

What did Alamandi and Gamepoint Key Features: Community Communication Localisation / Local Community Subscription Decorative Items Live Chat

Facing future challenges Possible Answers: Quality Solid Gameplay Social complexity rises Live vs. Procrastination Global Achivements Gamer Profiles Community, Community, Community Internationalization / Localization

Discussion Question: Where is the casual gaming going to in the future?