An Essential Introduction to Maya Character Rigging by Cheryl Cabrera Chapter 8 Control Rig Setup for a Biped Character: IK and FK
An Essential Introduction to Maya Character Rigging by Cheryl Cabrera Assignment 8.1: Skin the Character
An Essential Introduction to Maya Character Rigging by Cheryl Cabrera Assignment 8.2: Fix the Skin Weights Using the Component Editor
An Essential Introduction to Maya Character Rigging by Cheryl Cabrera Assignment 8.3: Fix the Skin Weights Using the Smooth Skin Weights Tool (New in Maya 2008)
An Essential Introduction to Maya Character Rigging by Cheryl Cabrera Assignment 8.4: Adding Influence objects
An Essential Introduction to Maya Character Rigging by Cheryl Cabrera Assignment 8.5: Fix the Skin Weights Using the Paint Skin Weights Tool (optional)
An Essential Introduction to Maya Character Rigging by Cheryl Cabrera Assignment 8.6: Mirror the Skin Weights
An Essential Introduction to Maya Character Rigging by Cheryl Cabrera Assignment 8.7: Create a Breathing Expression (Optional)
An Essential Introduction to Maya Character Rigging by Cheryl Cabrera Assignment 8.8: Create a Smooth Switch for Polygonal Characters (Optional)