SOUND AND FUNCTION: “THE FIFTH DIMENSION OF FILM” Music in Multimedia
Major Aspects Sound and noise Linear media and sound Literal and non-literal sounds Functions of sound
Sound and Noise Both are audible vibrations Sound has purpose Noise is random Audible vibrations are considered sound in media vibrationnoise
Linear Media and Sound Film/TV: considered a visual medium whereby sound is an accompaniment Music Video: incorporates sound as important – “sweetening” tracks with postproduction
Literal and Non-literal sounds Literal is diegetic sound – convey a specific literal meaning. Conversations and traffic noise are common examples as referenced by action of the scene. Diegesis – telling a story Non-literal is nondiegetic sound or sound that comes from outside the story space boings, whams, etc. Non-literal sounds can describe space, time, light, quality and events. A musical score / soundtrack outside of the location Mix literal and non-literal to increase magnitude of screen event
Function of Sound: Information INFORMATION: communicate specific information dialogue: between characters direct address: speaks directly to viewer narration: background story, fills in the gaps of visual, common in video documentaries
Function of Sound: Outer Orientation OUTER ORIENTATION: space, time, to situation and to external event conditions Space or environment (spatial characteristics) as in environmental sounds like streams or clashing dishes; effects that emphasize the space ; identifies the location, using sound dimensions (or binaural) – simulates how we hear Time - sounds associated with clock time and the seasons; predictive sound (segues from party music to dark or somber music creates anticipation of imminent danger to viewer) leitmotiv (short musical phrase that leads the audience to expect a recurring phenomenon) Situation – sound that reinforces a scene (irregular breathing with shocked view of a physician’s face) External Event – sounds indicates the characteristic of a character, object or scene: size, texture, location, quality (old or new), and speed
Function of Sound: Inner Orientation INNER ORIENTATION: includes sounds related to mood, internal condition, energy and structure Mood – directly influenced by choice of music; musical cues override visual field ---- mother kissing a child – upbeat music implies happy feel; haunting music indicates fear and that something terrible will happen to either child or mother Internal Condition – reflect emotional state of person or scene --- with background audio or with effects that strengthen the feel Energy – music and non-literal sounds increase the aesthetic energy of a scene. Think of sound effects used in a video game and how they make the experience more relevant. Structure – Maintain a rhythmic structure with a continuity of beats or pace
WHAT ARE THE OTHER VISUAL DIMENSIONS? 1. Light and Color 2. Area as two dimensional space; static and dynamic 3. Depth of field: Z axis. 4. Time in relation to motion and continuity Excerpts from Herbert Zettl: Sight Sound Motion; Applied Media Aesthetics – Chapters 17 and 18 Purchase individual chapters: