Marc Prensky © 2007 Marc Prensky NATIONAL 4H CURRICULUM SUMMIT DON’T BOTHER ME MOM – I’M LEARNING June 12, 2007.

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Presentation transcript:

Marc Prensky © 2007 Marc Prensky NATIONAL 4H CURRICULUM SUMMIT DON’T BOTHER ME MOM – I’M LEARNING June 12, 2007 Chevy Chase MD

My Latest Book: © 2007 Marc Prensky

My Credentials Taught High School Math (5 yrs) in East Harlem, NY Ran a Street Academy for HS dropouts Work with the LA Virtual school for at-risk kids failing Algebra Still Tutor Math

© 2007 Marc Prensky Education Projects Games in a Flash FL, LA Virtual Schools Courses Chemistry Game (MeCHeM) Physics Game (Waste of Space) Periodic Table Cell Phone Game (EleMental) Financial Literacy Game (MoneyU) Algebra Game (The Algebots, in process) Reading Teacher Game ( to come) Education Projects

I’ll be going at (slides will be available) © 2007 Marc Prensky

Please write!

© 2007 Marc Prensky Start With

“The child is the heart of the matter” – Maori saying © 2007 Marc Prensky

“We get the best from our students when we look into their eyes and find exactly who they are.” – Sir Ken Robinson © 2007 Marc Prensky

But…

“The cookies on my daughter’s computer know more about her interests than her teachers do.” – Henry Kelly, President, American Federation of Scientists © 2007 Marc Prensky

We have to Involve the Kids in everything we do

© 2007 Marc Prensky Including This!

© 2007 Marc Prensky Start With

Who are living in a Twenty-first Century World! © 2007 Marc Prensky

Are We?

Our job

is to prepare them for 21 st Century Success… © 2007 Marc Prensky

And to do it…

…BEFORE the end of the 21 st century! © 2007 Marc Prensky

Lots of Barriers Time Money Outdated curricula Resistant educators Resistant Parents Testing Priorities

But we have to do it anyway!

© 2007 Marc Prensky What if we don’t?

© 2007 Marc Prensky

21 st century kids…

Who ARE these people, anyway! © 2007 Marc Prensky

not “little us’s” anymore! © 2007 Marc Prensky

Sky (b. 2005)

© 2007 Marc Prensky

At Risk…

of being cut off from © 2007 Marc Prensky

Their birthright: © 2007 Marc Prensky

DIGITAL TECHNOLOGY © 2007 Marc Prensky

Are Different! © 2007 Marc Prensky

Today’s younger learners are NOT the ones our systems (and teachers) were designed and trained to teach! © 2003 Marc Prensky © 2007 Marc Prensky

5-10,000 hours Video Games 250,000 s and IMs 10,000 hours on cell phones 20,000 hours TV (incl. MTV) 500,000 commercials © 2007 Marc Prensky Why? < 5,000 hours book reading

2 billion ring tones per year 2 billion songs per month 6 billion text messages per day © 2007 Marc Prensky

The e-Life Communicating IM, chat Sharing Blogs, MySpace Buying & Selling ebay, craigslist Exchanging peer-to-peer Learning Wikipedia, You Tube, search Meeting Second Life Gaming Online, MMORPGs, Cell Phones Searching Info, connections, people Analyzing SETI, drug molecules Reporting Moblogs, photos Programming Open systems, mods search Socializing Learning social behavior, influence Growing Up Exploring, transgressing Coordinating Projects, workgroups, MMORPGs Evaluating Reputation systems– Epinions, Amazon, Slashdot Collecting Mp3s videos, sensor data Creating Sites, avatars, mods Evolving Peripheral, emergent behaviors © 2007 Marc Prensky REFERENCE

The e-Life Communicating IM, chat Sharing Blogs, MySpace Buying & Selling ebay, craigslist Exchanging peer-to-peer Learning Wikipedia, You Tube, search Meeting Second Life Gaming Online, MMORPGs, Cell Phones Searching Info, connections, people Analyzing SETI, drug molecules Reporting Moblogs, photos Programming Open systems, mods search Socializing Learning social behavior, influence Growing Up Exploring, transgressing Coordinating Projects, workgroups, MMORPGs Evaluating Reputation systems– Epinions, Amazon, Slashdot Collecting Mp3s videos, sensor data Creating Sites, avatars, mods Evolving Peripheral, emergent behaviors © 2007 Marc Prensky

“You look at technology as a tool. We look at technology as a foundation – it’s totally integrated into what we do.” – a student © 2007 Marc Prensky

“We grow up interacting – through computers and through our cell phones – and that’s how we learn. – A graduate student © 2007 Marc Prensky

“Why do we have to adapt to the past? Why shouldn’t we be taught to in different ways!” – A College student © 2007 Marc Prensky

What do you want/like? Group Work Projects Case Studies Activities Discussing Interacting Being asked about what we think The interactive part Teachers coming down to our level Teachers interacting and using our language The more the teacher gets the class involved in the discussion, the better it is. To be actually thinking about stuff

“We want community” © 2007 Marc Prensky

“A lot of people aren’t willing to understand that we learn differently. It’s kind of like hitting your head against a wall.” – A graduate student © 2007 Marc Prensky

Printing out our s Knowing phone numbers Knowing DOS commands Not Going to the Internet First for info Thinking “Real Life” happens only off-line Thinking “education” happens in a classroom Thinking we know what our students want and need We have a “Digital Immigrant Accent” © 2007 Marc Prensky

HOW DO WE ENGAGE with Today’s Kids? © 2007 Marc Prensky with

We have to Involve Our Kids in everything we do

© 2007 Marc Prensky Top Down

© 2007 Marc Prensky “You WILL Learn!”

© 2007 Marc Prensky Top Down

© 2007 Marc Prensky In the 21 st century Learning can’t be dropped on kids They have to WANT To learn

© 2007 Marc Prensky We can no longer just TELL students what is right/best In the 21 st century We also have to ASK!

© 2007 Marc Prensky We can no longer just hand students “content” In the 21 st century They have to help invent it!

Bottoms Up!

© 2007 Marc Prensky Tell me where you want me to go, and let me get there

© 2007 Marc Prensky Here’s what I need

© 2007 Marc Prensky And here’s what I can contribute

© 2007 Marc Prensky Bottoms Up

BALANCE © 2007 Marc Prensky Bottoms Up Top Down

We have to Involve The Kids in everything we do

© 2007 Marc Prensky What do kids tell us?

© 2007 Marc Prensky We don’t listen to them Enough ^

© 2007 Marc Prensky We don’t engage them Enough ^

© 2007 Marc Prensky We don’t respect them Enough ^

© 2007 Marc Prensky But we do one thing REALLY WELL

© 2007 Marc Prensky Wethem

“I’m bored at least 50 percent of the time.” – a high school student © 2003 Marc Prensky© 2007 Marc Prensky

“I’m engaged in only two of my seven classes.” – a high school student © 2003 Marc Prensky© 2007 Marc Prensky

“I’m bored in class 99 percent of the time.” – a 4 th grade girl © 2003 Marc Prensky© 2007 Marc Prensky

“I’m bored all day, because the teachers just talk and talk and talk…” – a 5 th grade girl © 2003 Marc Prensky© 2007 Marc Prensky

Many adults think…

They just CAN’T LEARN… © 2007 Marc Prensky

Could it be ADD? © 2007 Marc Prensky

Kids think…

© 2007 Marc Prensky

Today’s kids are NOT “ADD” but rather “EOE” © 2007 Marc Prensky

“ENGAGE ME or ENRAGE ME” – Dr. Kip Leland LAUSD LAVA © 2007 Marc Prensky

Why aren’t they more engaged ?

© 2007 Marc Prensky 1. We’re not teaching them the right stuff

© 2007 Marc Prensky Because we are too focused on the past

© 2007 Marc Prensky And not on their FUTURE!

“My passion is my future.” – a student © 2007 Marc Prensky

We have to integrate the future into our curriculum!

© 2007 Marc Prensky E.g. Logical Thinking: 2 semesters geometry? Integrated Programming

Nanotechnology Bioethics Programming Genomics Protonomics Biomimickry E.g. © 2007 Marc Prensky

2. We’re not doing it in the right way

© 2007 Marc Prensky THINGS HAVE CHANGED We’re not in Kansas anymore, Toto

“The font of knowledge is no longer the teacher. It’s the Internet.” – a Principal © 2007 Marc Prensky

Metaphor

Kids used to grow Up in the dark © 2007 Marc Prensky

We were the people © 2007 Marc Prensky Who Showed Students The Light

© 2007 Marc Prensky Today’s kids Grow up in the light

© 2007 Marc Prensky SCHOOL

© 2007 Marc Prensky

We want to be the people © 2007 Marc Prensky who Show Students the Light

The danger is that… © 2007 Marc Prensky

With the very best of intentions, © 2007 Marc Prensky

We pull students out of the light into darkness!

CAN WE TURN ON THE LIGHTS ??? © 2007 Marc Prensky

We have to Involve Our Kids in everything we do

© 2007 Marc Prensky For the first time,

© 2007 Marc Prensky our schools

© 2007 Marc Prensky Have some serious competition

The kind of learning we want… © 2007 Marc Prensky

…where students learn in new ways… © 2007 Marc Prensky

…where they’re highly motivated to learn, both on their own and with their peers… © 2007 Marc Prensky

…is already happening. © 2007 Marc Prensky

Outside of school… © 2007 Marc Prensky

…it’s us! © 2007 Marc Prensky

“After School” (21 st century learning) Future Learning Stuff they Know they Need PULLED BY THEM = Exciting Today’s Education is Bifurcating Quickly “School” (Credentials) Legacy Stuff Stuff that is Irrelevant PUSHED ON THEM = Boring

“We decided to bypass the schools.” – Deborah Schwartz, MOMA © 2003 Marc Prensky© 2007 Marc Prensky

“Avoid the schools!” – Dr. James Rosser © 2003 Marc Prensky© 2007 Marc Prensky

“The greatest opportunity for change is currently found in after-school programs and informal learning communities.” – MacArthur White Paper © 2003 Marc Prensky© 2007 Marc Prensky

HOW DO WE TURN ON THE LIGHTS ??? © 2007 Marc Prensky

We have to Involve Our Kids in everything we do

© 2007 Marc Prensky “ There’s so much separation between how students think and how teachers think” -- a (female) high school junior

One size fits all Doing & Gameplay Digital Natives learn from © 2007 Marc Prensky Digital Immigrants teach by One Thing at a Time Linear Stories Presenting & Telling Multi-tasking Personalized to them Random Access & Exploring Options Delivering contentBeing Engaged Face-to-faceGoing Online

Is TECHNOLOGY the ANSWER? © 2007 Marc Prensky

Maybe… © 2007 Marc Prensky

But not necessarily. © 2007 Marc Prensky

Just because it’s TECHNOLOGY Doesn’t make it ENGAGING © 2007 Marc Prensky

“A lot of teachers think they make a PowerPoint and they’re so awesome!” -- a (female) high school junior

© 2007 Marc Prensky “…But it’s just like writing on the blackboard.” -- a (female) high school junior

“Don’t try to keep up with the technology -- you can’t” – A 14 year old girl © 2007 Marc Prensky

“You’ll only look stupid.” – A 14 year old girl © 2007 Marc Prensky

We have to Involve The Kids in everything we do

© 2007 Marc Prensky Generating

Engagement (= motivation, passion) © 2007 Marc Prensky

“Without motivation there is no learning” – James Paul Gee © 2007 Marc Prensky

“If a learner is motivated, there’s no stopping him or her.” – Will Wright © 2007 Marc Prensky

“Learning comes from passion, not discipline” – Nicholas Negroponte

The issueis that Engagement is changing © 2003 Marc Prensky © 2007 Marc Prensky

Engagement is NO LONGER Something we do TO kids

© 2007 Marc Prensky “In olden days” You could engage kids with a good lecture

© 2007 Marc Prensky (or a stick…)

© 2007 Marc Prensky “You WILL Learn!”

Today, we have to engage WITH them In order to engage them in learning © 2007 Marc Prensky

Generating with

We have to Involve Our Kids in everything we do

“Learning Takes Work.” – A teacher © 2007 Marc Prensky

YES, LEARNING TAKES EFFORT © 2007 Marc Prensky BUT…

Effort for learning can FEEL LIKE WORK Effort for learning can FEEL LIKE PLAY OR © 2007 Marc Prensky

Learning feels like play when you have ENGAGEMENT = Motivation, passion © 2007 Marc Prensky

Today’s young people UNDERSTAND ENGAGEMENT © 2007 Marc Prensky

Today’s kids GO ONLINE © 2007 Marc Prensky

“I could have nothing to do and I can always find something on the Internet.” – A High School Student © 2007 Marc Prensky

The e-Life Communicating IM, chat Sharing Blogs, MySpace Buying & Selling ebay, craigslist Exchanging peer-to-peer Learning Wikipedia, You Tube, search Meeting Second Life Gaming Online, MMORPGs, Cell Phones Searching Info, connections, people Analyzing SETI, drug molecules Reporting Moblogs, photos Programming Open systems, mods search Socializing Learning social behavior, influence Growing Up Exploring, transgressing Coordinating Projects, workgroups, MMORPGs Evaluating Reputation systems– Epinions, Amazon, Slashdot Collecting Mp3s videos, sensor data Creating Sites, avatars, mods Evolving Peripheral, emergent behaviors © 2007 Marc Prensky

“Keep the Lab and Library open till midnight” – A High School Student © 2007 Marc Prensky

Today’s kids know what engagement feels like © 2007 Marc Prensky

They want to feel engaged all the time © 2007 Marc Prensky

Especially when they are learning! © 2007 Marc Prensky

But…

© 2007 Marc Prensky Much of our education is SO UNENGAGING…

© 2007 Marc Prensky …that it feels to the learners as if we’re spraying DEPRESSANTS Into the air

© 2007 Marc Prensky

“Whenever I go to school I have to ‘power down’” – a high school student © 2003 Marc Prensky© 2007 Marc Prensky

“You do have to slow down when you’re talking to teachers.” – a Liverpool student © 2003 Marc Prensky© 2007 Marc Prensky

In order to turn on the lights, ENGAGEMENT (not content) has to be OUR #1 GOAL © 2007 Marc Prensky

We have to Involve Our Kids in everything we do

© 2007 Marc Prensky Our programs Should make kids…

© 2007 Marc Prensky Engaged and Empowered

“Young people want to put their own mark on the site.” – Deborah Schwartz, MOMA © 2007 Marc Prensky

In the Games World…

“Players are producing as much as they are consuming – perhaps more.” – JC Herz © 2007 Marc Prensky

Today’s Kids know (or need to learn) that…

What’s different about the new technology is that it is programmable. – Alan Kay © 2007 Marc Prensky

And that They’re the ones who can program

Programming is the Key Tool and Literacy of the 21st Century © 2007 Marc Prensky

We must help our kids learn to PROGRAM In more and more sophisticated ways © 2007 Marc Prensky

A big Opportunity comes from… © 2007 Marc Prensky

GAMES An ENGAGING educational system COMPLEX

If you only listened to the Press… © 2007 Marc Prensky

…you might think Computer and Video games… © 2007 Marc Prensky

… were the worst things in the world for kids. © 2007 Marc Prensky

“Your games are a waste of your time money and brain cells.” – A parent © 2007 Marc Prensky

The TRUTH Is that © 2007 Marc Prensky

Games produce LEARNING WITH ENGAGEMENT © 2007 Marc Prensky

The dream of every educator… Zzz © 2007 Marc Prensky

Is that our students be as engaged in their learning… © 2007 Marc Prensky

As they are in their video and computer games… © 2007 Marc Prensky

…unlike now. © 2007 Marc Prensky

Kids love complex games, because they’re the most engaging intellectual thing they have © 2007 Marc Prensky

“I love getting level-ups – knowing I’m getting better. I started at level one and now I’m on 40. Now I can do more things. I can keep going and it’s really fun.” – Tyler, Age 10 © 2007 Marc Prensky

Learning is the real reason kids play complex games! (Shhh!) © 2007 Marc Prensky

is a big part of the learning process © 2007 Marc Prensky and the Game System Official sites IM/chat Mags games Fan sites Blogs Reviews

Always emphasize that the reason we want GAMES is NOT because they are games © 2007 Marc Prensky

But because games produce LEARNING WITH ENGAGEMENT © 2007 Marc Prensky

Leadership Business Medicine Law Military Roles Many people in their 20’s attribute their success in directly to their game playing

© 2007 Marc Prensky Gamers Make Better Doctors

Game Training For Laparoscopic Surgery Dr. James Rosser, Beth Israel Hospital NYC © 2007 Marc Prensky

Gamers Make Better Lawyers

Ashley Lipson, Esq. © 2007 Marc Prensky

Objection! Criminal Civil: AutoNeg Civil: SlpFall Expert Witness © 2007 Marc Prensky

“Addictive and thrilling..." - Steve Irvin, Info World © 2007 Marc Prensky

"...cerebral, realistic and intense.” - Jasper Sylvester, COMPUTER GAMING WORLD © 2007 Marc Prensky

“Speed of recognition and correct analysis, not mere memorization is the key to the game." - Hugh R. Marshall, THE DETROIT LEGAL NEWS © 2007 Marc Prensky

Gamers Make Better Executives

Stephen Gillett © 2007 Marc Prensky

“How guild building leadership and management skills learned in MMPORPG's transcend into the real world of a startup company” © 2007 Marc Prensky

“I remember my parents yelling at me for playing games. They never know I had a 300 person guild to manage.” -- Successful entrepreneur © 2007 Marc Prensky

Gamers Make Better Sports Players/Managers

SPORTS

The other game modes found in this game remain the same from Madden 06. First off you will find a very deep franchise mode where you take a team and see if you can make them the best around and have fun with all of the mini-camps, owner mode, coaching, and everything else. Superstar mode makes a comeback and is better than ever. In this mode you take a rookie and your ultimate goal is to make it into the Hall of Fame before the guy retires. You can then always look at the NFL Network mode, which is a way to master certain plays and see how NFL plays actually come together. Sadly there is no online multiplayer mode, but hopefully this will be rectified next year Franchise Mode Owner Mode Coach Mode Superstar Mode Madden NFL © 2007 Marc Prensky

Gamers Make Better Workers

“Gamers have amassed thousands of hours of rapidly analyzing new situations, interacting with characters they don’t really know, and solving problems quickly and independently.” -- Beck and Wade, Got Game © 2007 Marc Prensky

© 2003 Marc Prensky© 2007 Marc Prensky Don’t be Afraid to Fail – Take risks to get rewards Winning Matters Work in Teams Take Responsibility Add Value Gamer Attitudes Beck and Wade: Got Game Be a Hero Immerse Yourself in Data Make the Tough Calls Take different perspectives Make Things Better

© 2007 Marc Prensky Gamers Make Military People

“We don’t understand the educators who keep calling for more studies. We know they [games and simulations] work. We just want to get on with using them.” -- Office of Readiness and Training, the Pentagon © 2007 Marc Prensky

So complex games are GOOD for our kids’ learning © 2007 Marc Prensky

And the good news is that… © 2007 Marc Prensky

There are lots of good ones! © 2007 Marc Prensky

Commercial games are becoming more educational: Over 100 COTS (Commercial Off-the- Shelf) games used in some form in education © 2007 Marc Prensky

“Civilization IV” History

“Roller Coaster Tycoon 3” Economics / Physics

“The Typing of the Dead” Keyboarding

More custom educational games are being created: Over 1000 SERIOUS GAMES, Many are educational

“Better Business Game” © 2007 Marc Prensky Business: Ethics Online

“Virtual Leader” (Interpersonal Relationships) Business: Management For Sale at

“The ESP Game” Communication

“Darfur is Dying” Current Affairs

“Food Force” Current Affairs

“Peacemaker” © 2007 Marc Prensky Current Affairs

“The Monkey Wrench Conspiracy” GAME 3 levels, save station TASKS 30 graded, w/self-evals Engineering: Mechanical Design © 2007 Marc Prensky Demo Copy Available

“Environmental Detectives” Environmental Science From MIT

“Real Lives” Ethnography Online at

“Eyewitness” ( Nanking) History - Asia © 2007 Marc Prensky

“Making History The Calm and The Storm” History - Europe

“Surviving the Spanish Inquisition” History - Europe © 2007 Marc Prensky

“Tropical America” History - Latin America © 2007 Marc Prensky Available Online

“Revolution” History – United States From The Education Arcade at MIT

“Immune Attack” (FAS) Immunology

“The Algebots” © 2007 Marc Prensky Math - Algebra Coming, from Games2train.com and DigitalMultiplier.org

“DimenXion” © 2007 Marc Prensky Math - Algebra

“Pulse!!!” Medicine/Nursing

Political Science: Terrorism “September 12”

“America’s Army” Persuasion / Propaganda “Under Siege”

“SuperCharged” © 2007 Marc Prensky Physics

“Catch The Sperm” Public Health - Aids Prevention “Super Shagland” (Switzerland) (The Netherlands)

Lots of simulations are now available Many free © 2007 Marc Prensky

“Sim City 4” Planning © 2007 Marc Prensky

Business Airline, Airport, Casino, Circus, Cruise Ship, Big Biz, Lemonade Stand, Health Fitness Club, Mall, Restaurant, Roller Coaster, Sea World, School, Space Colony, Tabloid, Theme Park, Trailer Park, Zoo “Tycoon” Games

Engineering/Science Simulation

© 2007 Marc Prensky Education Health and Wellness Public Policy Military Political and Social Advertising COTS

There are more ways and incentives to create educational games & sims Tools: GameMaker, Flash, Mods Models: In Class, Contests © 2007 Marc Prensky

Still much work to do © 2007 Marc Prensky

The next challenges: 1. ADD COMPLEXITY 2. ADD COVERAGE

© 2007 Marc Prensky “Complex” hours NOT TRIVIAL Today’s Games: Complexity Matters “Mini” 5 min-2hours TRIVIAL Or, at best, One-Noted Complex Games take the same amount of time as a course ( hours)

To cooperate, collaborate & work in teams, i.e. to work effectively with others To make effective decisions under stress To take prudent risks in pursuit of objectives To make ethical and moral decisions To employ scientific deduction To quickly master & apply new skills and information To think laterally and strategically To persist and solve difficult problems To understand and deal with foreign environments and cultures To manage business and people © 2007 Marc Prensky What Kids Learn from Games complex

Kids know What they learn from games is VALUABLE © 2007 Marc Prensky

“I’ve learned to think really fast, and to take risks.” – 4 th grader, Age 10 © 2007 Marc Prensky

Kids know What they learn from games WILL HELP THEM IN LIFE © 2007 Marc Prensky

“Things like strategy, multi-task processing, problem-solving, symbols & map-reading, and media literacy are skills that I will use no matter what profession I elect.” - a high school student © 2007 Marc Prensky

The next challenges: 1. ADD COMPLEXITY 2. ADD COVERAGE © 2007 Marc Prensky

AND mini-games about the future, created by students or experts Bioethics Protonomics Nanotech DNA Computing

© 2007 Marc Prensky

But please, Always remember… © 2007 Marc Prensky

It’s NEVER about the games… it’s about © 2007 Marc Prensky

and © 2007 Marc Prensky

Another Opportunity For Engagement? © 2007 Marc Prensky

… in their pocket! Almost EVERY student already has a powerful computer… © 2007 Marc Prensky

We should be USING them! © 2007 Marc Prensky

Cell Phones Are Powerful Computers Inexpensive Always in their pocket Optimized for Communication Full of Useful Add-ons e.g. Cameras, GPS, internet Easy to download to Attachable to External input/output © 2007 Marc Prensky Missing? Imagination!

Skills. Languages. Poetry. Literature. Public Speaking. Writing. Storytelling. History. © 2003 Marc Prensky © 2007 Marc Prensky Surveys. Polls. Match-ups. Testing. Communication. Blogging. …and even Assessment! Students Could Be Using Their Cell Phones for Learning: and Doing:

Think About Cell Phone Programs © 2007 Marc Prensky

Final Imperative

© 2007 Marc Prensky our

© 2007 Marc Prensky Today’s Young Learners love to Share…

© 2007 Marc Prensky …but their teachers don’t!

© 2007 Marc Prensky “Sharing is Power” Be the first to post it Digital Natives “Knowledge is Power” Keep Good Information to Yourself Digital Immigrants

© 2007 Marc Prensky Many of you are doing Great Things!

© 2007 Marc Prensky but…

© 2007 Marc Prensky from being used in only One Place So Much GOES TO WASTE

© 2007 Marc Prensky If we could just capture, access and re-use work already done, we would be HALFWAY THERE

How? © 2007 Marc Prensky

Use the most powerful technology tool in the world © 2007 Marc Prensky

Google! © 2007 Marc Prensky

Put it on the Web !!!

Bottom Line: What Can I Do? © 2007 Marc Prensky

(Just Kidding) © 2007 Marc Prensky

Make a REAL effort to © 2007 Marc Prensky

Understand

Especially As They Are Going to Be © 2007 Marc Prensky

The e-Life Communicating IM, chat Sharing Blogs, MySpace Buying & Selling ebay, craigslist Exchanging peer-to-peer Learning Wikipedia, You Tube, search Meeting Second Life Gaming Online, MMORPGs, Cell Phones Searching Info, connections, people Analyzing SETI, drug molecules Reporting Moblogs, photos Programming Open systems, mods search Socializing Learning social behavior, influence Growing Up Exploring, transgressing Coordinating Projects, workgroups, MMORPGs Evaluating Reputation systems– Epinions, Amazon, Slashdot Collecting Mp3s videos, sensor data Creating Sites, avatars, mods Evolving Peripheral, emergent behaviors © 2007 Marc Prensky

Generate

ENGAGED KIDS are OUR #1 GOAL! © 2007 Marc Prensky

Generating with

© 2007 Marc Prensky

Make them findable on the Web !!!

WE CAN ENGAGE OUR KIDS… © 2007 Marc Prensky

and HELP THEM LEARN In the 21 st century! © 2007 Marc Prensky

And, even better, Allowing our students to use them To Engage Themselves! © 2007 Marc Prensky

What might Student-designed Engagement look like? Large-scale gaming events

© 2007 Marc Prensky Thousands of fully-engaged, self-organized students: They Could Be Ours!

We have to Involve Our Kids in everything we do

No one says it’s EASY, © 2007 Marc Prensky

But that’s why they’ll Thank Us When we succeed © 2007 Marc Prensky

and We’ll Be Happier too! © 2007 Marc Prensky

They’re our kids © 2007 Marc Prensky

We owe them the best! © 2007 Marc Prensky

so… © 2007 Marc Prensky

T h a n k Y o u !

web sites: © 2003 Marc Prensky © 2007 Marc Prensky ··