Women’s Lacrosse 101 A basic introduction to Women’s lacrosse rules, terms, equipment and more.

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Presentation transcript:

Women’s Lacrosse 101 A basic introduction to Women’s lacrosse rules, terms, equipment and more.

The Field 12 Meter Arc 8 Meter Fan Restraining Lines Crease Hash Marks Center Circle End Line Side Line

Side-lines & End-lines The field should be between 101m and 128m (110 to 140 yds.) from end line to end line; and between 55m and 64m (60 to 70 yds.) from sideline to sideline. * Everything in Women’s Lacrosse is referred to in meters When a whistle blows, all players must stop in place. When a ball is ruled out of play, over the END LINE as a result of a deflected shot etc. the player closest to the ball gets possession when play is resumed. Loss of possession will occur when the ball crosses the side-line either in or out of a player’s crosse. The opposite team will be awarded posession and all players will be moved in 4 m from the side line. The opposing player must be only 1 m away. If the goalie is closest to the ball when it goes out of bounds, whether she is inside or outside her goal circle, she will be awarded the ball 4m inside the end line to restart play. If she is inside the goal circle she will be permitted to re-enter it before play resumes.

The Restraining line The restraining line is a solid line 27m (30yd) up field from each goal line. This creates an offensive area where a maximum of seven attacking players and eight defensive players (including the goalkeeper) are allowed.

The Center Circle A circle, radius 9m (30’), in the center of the field and through the center of this a line 3m (9’11”) in length, parallel to the goal lines. This is where the Draw takes place. A draw is used to start each half and also to re- start play after each goal. Only 5 players from each team may be in the area between the restraining lines when a draw occurs. The ball is placed between two horizontally held crosses (sticks) at the center of the field. At the sound of the whistle, the ball is flung into the air as the crosses are pulled up and away. An Illegal draw results in a free position for the opposing team. The clock stops after all goals UNLESS one team is ahead by 10 or more goals.

The Crease The crease is the term for the circle in which the goal is located. No one is allowed to enter the crease except for the goalie. The exception to this rule is the deputy play. A deputy play can only be executed when the goalie has possession of the ball. The goalie may set the ball down inside the goal circle and step out. At this time a player from the same team may step in to pick up the ball.

The Crease cont. If any part of a field player’s body should enter the crease during the course of play a crease violation will be called. NEW RULING: An attack player’s crosse MAY enter the goal circle on the follow through of a shot and the defending player may reach into the goal circle to check or block the shot as long as no part of either player’s body enters the crease. A defensive crease violation will result in an 8 meter shot for the offensive team. An offensive crease violation will result in a turn- over and free position for the defensive team. The goalie has 10 seconds to clear the ball while standing in her crease.

The 12 Meter Fan Two arcs marked 12m (39’4”) from the goal circles will end at the goal line extended. This is considered the critical scoring area. Any foul committed within this area will be ruled a major foul A Defensive foul in this area will result in the referee clearing a lane to the goal and awarding the attacking team a free position. An offensive foul committed in this area will result in a defensive free position from the top of the 12 m arc.

The 8 Meter arc The 8 meter arc will be sectioned off by hash marks 30.5cm (1’) in length, perpendicular and bisecting the arc. These will be measured 4, 8, and 12 meters respectively from either side of the center hash mark which shall be measured from the center of and perpendicular to the center of the goal line Any defensive foul within this area will result in an 8 meter free position shot on goal from the closest hash mark. The player who fouled will be placed directly behind the shooter on the 12 M Fan. All other players must clear the 8 meter by way of the shortest route. All defensive players must be within a stick’s length of an attacking player when inside this area.

Equipment The Crosse: The crosse (lacrosse stick) is made of wood, laminated wood, or synthetic material, with a shaped net pocket at the end. A girl's crosse must be an overall length of 35 1/ /4 inches. The head of the crosse must be seven to nine inches wide. The pocket of the stick must be strung traditionally; no mesh is allowed. The top of the ball when dropped in the pocket must remain even with or above the side walls. The goalkeeper's crosse may be 35 1/ inches long. The head of the crosse may be mesh and up to 12 inches wide. The Ball: The ball must be yellow and made of solid rubber. The ball must be inches in circumference and weigh ounces. The Mouthpiece: All players must wear mouth-guards. These must fully cover her upper jaw teeth and must be of a color other than white (may not be clear). Protective Equipment: Eyewear is mandatory! Other Equipment Close-fitting gloves, nose guards, soft head gear are optional, and may be worn by all players. The Goalkeeper's Equipment: face mask and helmet, mouth guard, throat protector, chest protector, shin and thigh padding and gloves.

Attack Positions First Home: The first home's responsibility is to score. Located in front of the goal, the first home must continually cut toward the goal for a shot, or cut away from the goal to make room for another player. She should have excellent stickwork. Second Home: The second home is considered the playmaker. She should be able to shoot well from every angle and distance from the goal. Third Home: The third home's responsibility is to transition the ball from defense to attack. She should be able to feed the ball to other players and fill in wing areas.

Mid-Field Positions Attack Wings: The wings are also responsible for transitioning the ball from defense to attack. Wings should have speed and endurance and be ready to receive the ball from the defense and run or pass the ball. Only one of the two attack wings will cross over the restraining line to defend. Center: The center's responsibility is to control the draw and play both defense and attack. She should have speed and endurance. Defense Wings: The wings are responsible for marking the attack wings and bringing the ball into the attack area. Wings should have speed and endurance. Only one of the defensive wings will cross the restraining line to attack.

THE DEFENSE Point: The point's responsibility is to mark first home. She should be able to stick check, body check and look to intercept passes. Coverpoint: The coverpoint's responsibility is to mark second home. She should be able to receive clears, run fast and have good footwork. Third Man: The third man's responsibility is to mark third home. She should be able to intercept passes, clear the ball, run fast and have good footwork. Goalkeeper: The goalkeeper's responsibility is to protect the goal. She should have good stickwork, courage and confidence.

Substitutions Each team substitution area shall be defined by two cones placed next to and 2m (6’6”) from the front edge and level with the scorer’s table extended. The team bench area is defined as the area from the end of a team’s substitution area to the team’s restraining line, and behind the level of the scorer’s table extended. A scorer’s/timer’s table will be set up at midfield, at least 4m from the designated playing boundaries on the team’s bench side. Coaches and non-playing team personnel must remain within their own bench area. When substituting the player must first check in at the scorer’s table. Then they may only leave the substitution area once the player they are subbing for enters the sub. area.

The Game The high school girl's game is 50 minutes long, each half being 25 minutes. In both collegiate and high school play, teams are allowed two timeouts per game (including overtime).

WOMEN'S LACROSSE SKILLS Cradle: The act of moving the stick from side to side causing the ball to remain in the upper part of the pocket webbing. Checking: The act of using a controlled tap with a crosse on an opponent's crosse in an attempt to dislodge the ball. Catching: The act of receiving a passed ball with the crosse. Cutting: A movement by a player without the ball in anticipation of a pass. Dodging: The act of suddenly shifting direction in order to avoid an opponent. Passing: The act of throwing the ball to a teammate with the crosse. Pick-Ups or Ground ball: The act of scooping a loose ball with a crosse. Shooting: The act of throwing the ball at the goal with the crosse in an attempt to score. Clear: Any action taken by a player within the goal circle to pass or carry the ball out of the goal circle.

Checking A check is a controlled tap with a crosse on an opponent's crosse in an attempt to knock the ball free. The player must be in good body position to check. No player may reach across an opponent's body to check the handle of a crosse when she is even with or behind that opponent. A player may not protect the ball in her crosse by cradling so close to her body or face so as to make a legal, safe check impossible for the opponent. All legal checks must be directed away from a seven-inch sphere or ""bubble"" around the head of the player. A player performing a check must have full control over her stick and must retract the stick after executing the check.

Terms Free Position: An opportunity awarded to the offense when a major or minor foul is committed by the defense. All players must move four meters away from the player with the ball. When the whistle sounds to resume play, the player may run, pass or shoot the ball. Free Space To Goal: A cone-shaped path extending from each side of the goal circle to the attack player with the ball. A defense player may not, for safety reasons, stand alone in this area without closely marking an opponent. Indirect Free Position: An opportunity awarded to the offense when a minor foul is committed by the defense inside the 12 meter fan. When the whistle sounds to resume play, the player may run or pass, but may not shoot until a defender or one of her teammates has played the ball. Penalty Lane: The path to the goal that is cleared when a free position is awarded to the attacking team. Scoring Play: A continuous effort by the attacking team to move the ball toward the goal and to complete a shot on goal. Sphere: An imaginary area, approximately 18 cm (seven inches) which surrounds a player's head. No stick checks toward the head are allowed to break the sphere. Warning Cards: A yellow card presented by an umpire to a player is a warning which indicates that she will next receive a red card and be suspended from further participation if she continues to play dangerously and/or conduct herself in an unsportsmanlike manner. A green card is presented by an umpire to the team captain indicating a team caution for delay of game.

Fouls Fouls are categorized as major or minor, and the penalty for fouls is a “free position.” For major fouls, the offending player is placed four meters behind the player taking the free position. For a minor foul, the offending player is placed four meters off, in the direction from which she approached her opponent before committing the foul, and play is resumed. When a minor foul is committed in the critical scoring area, the player with the ball has an indirect free position, in which case the player must pass first.

Slow whistles A slow whistle occurs when the offense has entered the critical scoring area and the defense has committed a major foul. A flag is thrown but no whistle is sounded so that the offense has an opportunity to score a goal. A whistle is blown when a goal is scored or the scoring opportunity is over. An immediate whistle is blown when a major foul, obstruction or shooting space occurs, which jeopardizes the safety of a player.

Minor Fouls Cover Empty Stick Check Warding Off Hand-ball Body Ball Throw her crosse Take part in the game without a stick Illegal Draw Play from out of bounds Illegal time out Illegal re-entry Step into center circle before whistle Illegal Crosse Score a goal with an illegal crosse Adjust strings after a goal Request a second stick check of a legal stick Jewelry on the field Delay game Illegal Substitution Illegal Uniform

Major Fouls Rough or Dangerous Check Check to the head (mandatory card) Holding Crosse in the sphere Illegal contact Illegal use of the crosse Hooking Reach across the body Illegal Cradle Blocking Charging Illegal Shot Pushing Obstruction of free space to goal Three seconds Illegal Pick Tripping Detaining Forcing through False Start Playing the ball off of an opponent Dangerous Propelling (mandatory card) Dangerous Follow Through (mandatory card) Dangerous Shot

Cards Green – warning for delay of game (jewelry on the field, failure to wear mouth guard appropriately, failure to be ready to resume play in a timely manner after a time-out). The player does not have to leave the field but a change of possession may be awarded. A second green card will equal a yellow and a third will equal a red. Yellow – warning for rough play– the player must leave the field for 3 minutes. A substitute may take her place unless it is the team’s 3 rd card. Any player who receives a second yellow card will not be permitted to re-enter the game and must sit out the next game Red – Ejection from the game - The player may not return to play for the remainder of the game and will sit out the next two games.

Offsides If the attacking team is offsides -The closest defender will receive the ball 4 m ahead of the line and the closest attack player will be placed 4 meters behind on the restraining line If the defending team is offsides and the ball is within the critical scoring area - The attacking player with the ball recieves a free-position at the 12 m. The closest defender goes behind and the defender closest to the restraining line moves back onsides.

Referee throw Two players stand 1 meter apart and the referee throws the ball up. This occurs when -The ball goes into the goal off a referee/non-player -The ball goes over the end-line and two players are equal distance from the ball -The referee cannot determine who touched the ball last before it goes out of bounds -Two players commit off-setting fouls -To re-start the game after an incident when no team had possession of the ball. -The game must be stopped for a reason not specified in the rule book.

Questions ???