Physical Education 2015/2016. Technology and P.E. in the Classroom Technology: A device or system which uses a complex set of systems in order to operate.

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Presentation transcript:

Physical Education 2015/2016

Technology and P.E. in the Classroom Technology: A device or system which uses a complex set of systems in order to operate. Can assist in making lives easier. P.E. Physical activity: Movement or organized activities required by the state of California for all children in public schools.

Technology Software for P.E. Muscle Flash Software: Look online about anatomy, doing sit-ups, push-ups, which muscles students use Excel: Monitor progress in physical fitness (Body Fat, Metabolic Rates) PowerPoint Presentation: Slideshows Microsoft Word: Nutrition/Exercise Plans

Activities Using P.E. Across the Curriculum Olympics: Summer, Winter, and Greek Olympics (Language Arts, History, Math, Science). Soccer,Tennis: Area of Geometric Shapes, Distance, Speed, Rates (Math)q.

Technology Software Palm: Handheld computers that allow teachers as well as students to enter results of strengthen, flexibilities, cardiovascular fitness testing. – Internet: Interactive Websites for physical fitness, charts, exercise ideas for students, online newspapers that have monthly focuses on physical fitness and ideas. – s.htmlhttp:// s.html

Technology and the Internet Encourage students to examine fitness levels and explore participation in physical activities. Teach students how to create exercise programs to fit their needs and fitness level. Communicates fitness ideas, healthy eating tips, and positive messages. Encourages physical education for all children.

Websites for Parents/Children Get Active, Stay Active P.E.Links4u PE Program Websites PE Central Kidnetic Kids Running Online

Sources Cited for Technology in Physical Education PE Program Websites, gramsites.html gramsites.html Get Active, Stay Active, P.E.Links4u,

Sources Cited for Technology Continued.... PE Central, Kidnetic, Kids Running Online,

Physical Education Teaching Styles Spectrum of Teaching Styles (Mosston and Ashworth,1986) Teacher DirectedStudent Directed _____________________________________________________ ABCDEFGH Style A: Command Style B: Practice/Task Style C: Reciprocal Style D: Self-Check Style E: Inclusion Style F: Guided Discovery Style G: Divergent Style H: Individual

Mosston’s Spectrum of Teaching Styles A continuum of methods of instruction ranging from teacher to student directed Each style meets specific objectives and has varying benefits. Using a variety of teaching styles promotes creativity for teachers and students, and allows teacher to meet the students’ individual needs

Style A:Command Description: Teacher makes all decisions; learner follows specific directions Benefits: Organized, on-task, easy with large groups, insures that proper skill is being taught, safety, lots of activity time Examples of when to use: Technique is difficult, high risk equipment, a lot of behavioral problems, lower ability students

Style B: Practice/Task Description: Teacher explains and demonstrates; students practice the tasks that were demonstrated at their own pace; teacher may implement task cards Benefits: Wide variety skill level, high activity Examples of when to use: big group environment, stations

Style C: Reciprocal Description: After a teacher demonstration and explanation, students work in pairs; one does the task, the other provides feedback Benefits: A lot of feedback, always learning, by doing and watching, comfortable with feedback, improved skill performance, encouragement, social skills, student engagement, all levels-psychomotor, cognitive, affective Examples: Skill development, self-motivated students, space is limited, knowledge of skill, different levels of ability

Style D: Self-Check Description: Students assesses and corrects own performance on a skill taught by the teacher. Benefits: Teaches students to be self- motivated, non-threatening, immediate feedback, a lot of data Examples: fitness/health, wide variety of learners, when no one else is available to give feedback

Style E:Inclusion Description: Teacher provides multiple tasks with varying levels of difficulty; students decide entry level and speed of progress Benefits- less-pressure, fun, variety of appropriate tasks, independence, individuality, student able to assess, make comparisons to their own skill performance, improvement of learner skill, success for all skill levels Examples:Motivated students, able to assess themselves, motor skills/fitness, kicking lesson- L1- station kick L2 station kick moving target L3 moving kick, moving target

Style F: Guided Discovery/Convergent Description: Student discovers appropriate movement responses by responding to the teacher’s guiding questions. (series of questions, to lead to one correct response >) Benefits: Increases student activity, not boring, high student practice of cognate skills Examples-Elementry-College, within the closure of the lesson, to answer why questions, strategies

Style G: Divergent Description: Student discover multiple responses to a single question or movement problem with less assistance from the teacher. < Benefits: Exploration, activity doesn’t have to be a sport, confidence, self-esteem, appropriate at all levels, discovery, critical thinking Examples: Elementary, used to get kids to move- teaching a non-specific motor movement, Adventure education- educational gymnastics

Style H: Individual Description: Teacher determines the objectives of the lesson; student determines how best to learn the content. Benefits: Cognitive thinking involved, self empowerment, choose instruction style, individual feedback/assessment Examples: older students, strategies/ designing drills.

Reproductive vs. Productive Reproductive- command, practice, reciprocal, self-check, and inclusion teaching styles. Learner reproduces known material or knowledge. The focus is on replication of a specific model. Often the subject matter involves concrete facts, rules, or specific skills. Therefore, the learner must be provided a correct model to emulate, adequate time to practice the model, and congruent feedback related to the original model.

Reproductive vs. Productive Productive- is dependent upon the learner producing new knowledge to self or teacher. Teacher invites learner to engage in cognitive operations like problem solving, creating, inventing, of critically thinking to discover new movements. Teacher must provide the students time for cognitive processing, a class climate focused on searching and examining, and feedback for producing alternative solutions rather than a single solutions. Guided discovery, convergent discovery, divergent production, individual program-learner design, learner-initiated, self teaching.

Conclusion Each style of teaching is not inherently better or more effective than the others, but rather that each style met a specific set of unique objectives or goals. Mosston- “the conceptual basis of the Spectrum rests on the ‘non-versus’ notion. That I, each style has its place in reaching a specific set of objectives; hence, no style, by itself, is better or best… Each style is equally important” (p. viii). Research continues to help understand which styles work best for the learner in certain situations

Non-traditional PE Instruction Traditional PE Teacher chooses the sport for the unit Teacher demonstrates skills specific to sport Students practice isolated skills Students play in full or modified games Two other Instructional Models: Tactical Games Sport Education

Tactical Games Lesson plans designed around tactics, not skills Tactics = the combination of strategy and skill needed to perform a game in game-like situations Examples = defensive positioning, advancing runners in baseball, shot selection Objective is to cognitively and then physically solve a tactical problem in sport Teacher determines tactic, students work to solve it Goal is to play games more and do drills less

Sport Education Students divided into teams that work together for a whole “season” (vs. “unit”) Students participate in all roles of sport: player, coach, captain, trainer, official Incorporates team building activities: team name, cheer, mascot, flag, etc. Ends with culminating event (Championship Game, World Series, Superbowl, etc.) and award ceremony (MVP, most improved, most spirit, fair play award, etc.)

Theoretical/Philosophical Basis Constructivist Theory Learners make new learning based on previous knowledge Goal is to increase understanding Pragmatism Concerned with real life issues Application of ideas in experience Ideas are social in origin Success is about solving problems that challenge us and increase our intelligence and understanding

Theoretical/Philosophical Basis Progressivism Education is an opportunity to apply previous experience in new ways Students solve problems similar to those found in real world Relevant to interests of students People learn best through interaction w/ others Liberalism Innovative methods with flexible teachers Free access to ideas Use of reason to solve problems

Kinesiology in Special Education How is kinesiology applied in the Special Education Setting? More specifically, what type of kinesthetic activities benefit students with emotional or behavioral difficulties?

Application of Kinesiology in Special Education? Types of disabilities Mobility issues Tools Implementation Adaptive P.E.

Parachutes Rock!!!!!

What about the students in behavioral programs???

What types of Activities???  Traditional P.E.?  Equipment for your classroom & how do you get it???  Group Dynamics……  Always, Safety First!!!