THE QUEEN’S SCOUT AWARD. WHAT IS THE QSA? The pinnacle of the Venturer Section Widens the interests and knowledge of Venturer Scouts Allows for fun, variety,

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Presentation transcript:

THE QUEEN’S SCOUT AWARD

WHAT IS THE QSA? The pinnacle of the Venturer Section Widens the interests and knowledge of Venturer Scouts Allows for fun, variety, personal choice and challenging the individual All work is to be the PERSONAL BEST of the individual Venturer Scout

THE VENTURER RECORD BOOK A personal record of achievement Signed by the examiner and/ or Unit Council on completion of an activity

THE AWARD SCHEME AT A GLANCE Cert II In Leadership Support/Business

AWARDS AVAILABLE Venturing Skills Award Venturer Award Certificate II in Leadership Support/Business Endeavour Award Queen’s Scout Award

THE LINK BADGE Know and understand the Scout Law and Promise Participate in at least 3 activities with the Unit (at least 1 being outdoors)

VENTURING SKILLS BADGE BUSHWALKING FIRST AID AWARD SCHEME ROLES OF THE UNIT COUNCIL APPROVAL BY THE UNIT COUNCIL

Venturer Award To achieve this award you must: 1. Achieve the Venturing Skills Award 2. Complete the following to Venturer Award level (Initiative, Environment, Unit Management, Ideals and First Aid) 3. Complete a further two Venturer Award activity areas of your choice 4. Gain approval of the Unit Council

Activity Areas Outdoor Activities Leadership Development Personal Growth Community Involvement

FIRST AIDINITIATIVEENVIRONMENT UNIT MANAGEMENT IDEALS Plus 2 of the following:

VOCATIONSEXPEDITIONOUTDOOREXPRESSIONLIFESTYLESERVICECITIZENSHIPPURSUITS

INITIATIVE “Participate in an overnight initiative activity which must include a journey on foot, over country in which the Venturer Scout is not familiar” Overnight activity run by the Region Designed to test and enable Venturers to develop how to use initiative, practice using initiative, and test their ability to use initiative.

INITIATIVE Compete in teams of 5-6 people Each Venturer is required to participate fully in the planning and execution of each incident to pass Must include a First Aid Challenge, Navigation Challenge and at least 3 incidents “Incidents” – water, heights, compass, etc

EXPEDITIONS “Encouraging the development of a spirit of outdoor adventure and a sense of determination, through participation by a small group in a well-planned expedition, having previously completed appropriate training” Expedition of at least 2 days (one night out) Unit Council Approval Examiner Required

EXPEDITIONS Walk, Canoe, Cycle, Horse ride, etc 6-8hrs reasonable effort per day The party shall comprise 5-6 young people of Venturer age only Need to undertake prior training Follow up report

OUTDOORS “Encourage Venturer Scouts to develop existing interests or to undertake new recreational activities. The outdoor activity may be a hobby or something entirely new and may be followed individually or with a group” – 10hrs – Unit Council Approval – Examiner Required

OUTDOORS Undertake a outdoor/recreational activity Learn the skills, rules, safety and standards Courses may be included Canoe, skiing, abseil, canyon, bikes, etc

ENVIRONMENT “Encouraging Venturer Scouts to become more aware of the natural and man-made environment, and to consider the effects of environmental changes on the quality of life” 10 hours / Unit Council Approval Practical work, including 3 areas of environmental awareness

ENVIRONMENT Leading part in carrying out a practical project – May be concentrated or spread out – Must involve 3 of: Sources of clean water and clean air in the local environment Sufficient natural habitats exist to support native species Minimising the risk of harmful substances to people and the environment Using most suitable environmental practices Preparing to respond to environmental hazards and natural disaster Complete a properly formatted report words Discuss Scout Environmental Charter

FIRST AID “Actively participate in a recognised First Aid Course” 15 hours / Unit Council Approval Recognised basic training in first aid and emergencies.

CITIZENSHIP “An active examination of some aspects of community affairs, enabling Venturer Scouts to see better their involvement in community life” 10 hours / Unit Council Approval Need to complete 4 activities

CITIZENSHIP Group discussion on multiculturalism etc Meeting of Council or Courts 5 minute speech on Australian Heritage Contact a Venturer in another State/Country Electoral/Political research 2 youth service organisations Other Citizenship Activities

SERVICE “Introduce Venturer Scouts to the needs of people in the community and to ways in which some of these are met” 10 hours Unit Council Approval

SERVICE ALTERNATIVE 1: - 10hrs in Scouting (Sections/SWASH/Rock team, SYC, etc) ALTERNATIVE 2: - 10hrs in Community

UNIT MANAGEMENT “Participate in a one day activity covering topics such as roles and responsibilities of Leaders and Unit Executive; planning, organisation and control; constitutional matters and beyond” 8 hour course and 4 hour application Unit Council Approval

UNIT MANAGEMENT One day course hosted by the Region and run by an Approved Venturer Trainer Covers topics such as the Unit Council, Award Scheme, Responsibilities, Ceremonies, etc Research into management and leadership of a community group, etc

VOCATIONS “Encourage investigation of some aspects of employment opportunities enabling Venturer Scouts to understand better the roles and responsibilities in a range of vocations” 25 hours of work Unit Council Approval

VOCATIONS Prepare a Resume and do 2 interviews AND A) Research 3 different careers, or B) Starting and running a small business, or C) Financial institutions and Credit.

IDEALS “Through an exploration of moral, social and religious customs and teachings to encourage Venturer Scouts to find out about themselves, better understand their relationships with other people, and to discover for themselves what is involved in their acceptance of the Promise and Law” 3 activities – 10 hours total Unit Council Approval

IDEALS 3 of the following activities a) Debate b) Volunteer community organisation c) Different religion d) Church research and functions e) Scouts Own f) Values/Morals and the Promise g) Other activity of similar standard

EXPRESSION “Providing for the development of an artistic appreciation through active participation” 10 hours with 3 works Unit Council Approval

EXPRESSIONS Show an improvement or appreciation of an art form Submit 3 works OR Perform in 3 performances OR Attend 3 performances/works and discuss

LIFESTYLE “Introduce Venturer Scouts to physical activities so that through participation they may show an increase in physical proficiency and general fitness over a period of time” – 10 hours over 2 months – Unit Council Approval

LIFESTYLES 2 part badge: a) research project into healthy lifestyles etc. b) 2 mths sport/fitness program Show a defined improvement in fitness and skill

PURSUITS “Encourage Venturer Scouts to develop existing interests or to undertake new recreational activities. The pursuit may be a hobby or something entirely new and may be followed individually or with a group” 10 hours over 2 months Unit Council Approval

PURSUITS Understand rules, safety and skills To be a ‘non-physical’ activity Ideas: Photography Computers Website design Wood/Metal work Bird watching Bike Maintenance

Certificate II in Leadership Support/ Business To Achieve this award you need to complete:

EVIDENCE REQUIRED Venturer Record Book – Copies of the pages 24 and 33 of the book signed by unit council and certified as a true copy by a leader in scouting or Commissioner for Declarations Portfolio – Log of 2 overnight hikes one you participated in and one you organised and ran including evidence of planning, leading and reviewing the hike. Unit Checklist – Downloaded from the website and signed by the Unit Chairman

How Do I Apply Develop the evidence portfolio Download application form from the state website Complete the form and attach the portfolio Send form and portfolio to State Office for assessment

Queen’s Scout Award To achieve this award you must: Complete all activities at Venturer Award Level Complete 4 activities at Queen’s Scout Level Gain Unit Council Approval

The Calculation OUTDOOR EXPEDITION One of these + SERVICE IDEALS PURSUITS LIFESTYLE One of these + ENVIRONMENT EXPRESSION One of these + LEADERSHIP This +

EXPEDITION “Approval of the proposed journey is conditional upon prior training and having previously completed Expedition at Venturer Award Level” No more than half the party to be candidates for the award Expedition of at least 30 hours over 4 days (three nights out) Unit Council Approval and Examiner

OUTDOOR “ This Outdoor activity could be significantly different to or an extension of that previously done as part of the Venturer Award. If the same activity is used, it is essential that the Venturer Award level requirement is completed before commencing the Queen’s Scout level” – 30 hours over 6 months – Unit Council Approval and Examiner

ENVIRONMENT “This level is also the requirement for the World Scout Environment Badge” Both A (10hrs) & B (10hrs) Components need to be met 30 hours / Unit Council Approval A – Explore and reflect on at least one activity in the 5 areas listed B- Design and lead an environmental project

SERVICE Complete practical service to scouting or the wider community 30 hours over 4months Unit Council Approval

LEADERSHIP “Participate in a practical and theory weekend covering aspects of leadership such as planning, organisation, decision making, communication, delegation, and co-operation” 16 hour course and 10 hours application Unit Council Approval

LEADERSHIP Course hosted by the Region and run by an Approved Venturer Trainer Topics covered include Communication, Styles of Leadership, Effective Speaking, Management and Practical Leadership Need to apply skills for 6months in Unit Council or similar leadership roles.

EXPRESSION “Over a period of approximately 6 months develop an art form and display or perform in public.” The degree of depth needs to be greater than that of the Venturer Award level 30 hours over 6 months Unit Council Approval

LIFESTYLE “Research health information and participate in a team or individual sport for at least one season and show defined improvement or proficiency.” – 30 hours over 6 months – Unit Council Approval

IDEALS “Undertake any four of the listed activities. Activities undertaken for the Venturer Award level cannot be used for the Queen’s Scout Award level” 30 hours total Unit Council Approval

IDEALS 4 of the following activities a) Debate b) Ethnic Group c) Different religion d) Church research and functions e) Scouts Own f) District Scouts Vs Other Group g) Other activity of similar standard

PURSUITS “This could build upon the work done for the Venturer Award. If the same activity is used, it is essential the Venturer Award level requirement is completed before commencing the Queen’s Scout level.” 30 hours over 6 months Unit Council Approval

HOW DO I START A BADGE? Look in the RECORD BOOK Talk to your Leaders and Unit Council Set goals with Examiner (where required)/ Unit Council Get it approved by Unit Council GET THE WORK STARTED!!!!

V1 Form Provides a record of approvals for each award scheme badge that will accompany all evidence supplied for your QSA or Cert II (as a cover sheet)

EXAMINERS Specialist Resource Advisors (or Examiners) are only required for the following badges: * EXPEDITION * OUTDOOR All other badges at both Venturer Award and Queen’s Scout Award level are normally assessed by your Unit Council

QSA APPROVAL Finish all the badges required Unit Council Approval Venturer Leader Approval District Leader Venturer Scouts (Technical) Group Leader Approval (Character) District Commissioner Interview

HOW MUCH TIME? COMMUNITY INVOLVEMENT = 75 hours - Citizenship: 10hours - Environment: 10hours - First Aid: 15hours - Service: 10hours OUTDOORS ACTIVITIES = 62 hours - Initiative: 10hours - Expeditions: 12hours - Outdoors: 10hours + 30 hrs Queen’s Scout Level + 30 hrs Queen’s Scout Level

HOW MUCH TIME? PERSONAL GROWTH = 70hours - Expressions: 10hours - Lifestyles: 10hours - Ideals: 10hours - Pursuits: 10hours LEADERSHIP DEVELOPMENT = 63hours - Unit Management: 12hours - Vocations: 25hours - Leadership: 26hours + 30 hrs Queen’s Scout Level

270 HOURS OVER YOUR WHOLE TIME IN VENTURERS THAT IS DOABLE FOR EVERYONE!!!!

ENDEAVOUR AWARD

Select an activity which you have completed at the Venturer Award Level and Queen’s Scout Award Level. Further develop your understanding and expertise by completing an additional 50hrs Set goals/outcomes beforehand

THE ENDEAVOUR AWARD Select an activity and complete about 10 hours at Venturer Award Level Using the same activity, further develop your skill by completing the minimum time required for Queen’s Scout Level Using the same activity, develop your skill by completing an additional 50 hours Complete the Venturer Award

ACTIVITY Activity Areas include: EnvironmentOutdoors ExpeditionsIdeals ExpressionPursuits LeadershipService Lifestyle Refer to Record Book for specifications

QUESTIONS?