What should I know before I read The Odyssey?. The Archetypes DDescribes the function or role the characters play in a story. TThink of an Archetype.

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Presentation transcript:

What should I know before I read The Odyssey?

The Archetypes DDescribes the function or role the characters play in a story. TThink of an Archetype as a mask a character wears. In a story, characters may change masks with other characters from time to time. The following slides list the Archetypes that occur most frequently and their functions.

Archetypes The Hero (“to serve and sacrifice”) PPurpose is to separate and sacrifice self for the service of the Journey DDoes not have to be all good (antiheroes, outlaws, loner heroes) GGrows or learns the most during the Journey WWe experience the journey through the eyes of the hero.

The Mentor (“to guide”) TThe Mentor provides motivation, insight, training, guidance HHas traveled the road before MMay provide the hero with magical gifts

The Threshold Guardian (“to test”) PProtects the Special World and its secrets from the Hero PProvides Tests which the Hero must pass to prove commitment and worth MMay be characters, objects, or forces OOnce the hero overcomes the TG, they’ve acquired new power (especially if they make the TG an ally)

The Herald (“to warn and challenge”) IIssues challenges or announces the coming of significant change OOften appears at the beginning of the Journey PPlays a minor role—one character may act as the Herald, as well as another archetype

The Shapeshifter (“to question and deceive”) MMisleads the Hero by hiding a character’s intentions and loyalties PPresence causes doubts and questions in the Hero’s mind AAdds interest and creates suspense in a story WWhich side will the shapeshifter ultimately end up on?

The Shadow (“to destroy”)  Inverse of the mentor  Think Harry Potter and Voldemort  Both of them had similar upbringings and magical abilities  Reacted in totally opposite ways: Voldemort destroyed the world around him, whereas Harry created his own family amongst friends  Represents our darkest or rejected desires  Symbolizes our greatest fears and phobias  May not be all bad

Archetypes The Trickster (“to disrupt”) DDisrupts the “status quo”, turning the Ordinary World into chaos UUses laughter to help the Hero see the absurdity of a situation OOften is the Hero’s sidekick TThey may not change, but they cause change within the world

The Hero’s Journey: A Paradigm  A paradigm is a model or standard form that governs our experience and sense of reality.  The Hero’s Journey is both a physical as well as a psychological or emotional experience.  Most common paradigm in mythology. Note: not all hero journeys will follow this paradigm exactly.

The Stages of the Hero’s Journey Stage 1: The Ordinary World GGet to know and identify with the Hero’s drives, urges, and problems IIdentify the problem (outer or inner) which disrupts the Ordinary World TThis is the Hero’s home, the safe haven from which he must leave and seek to return to

Stage 2: The Call to adventure DDisrupts the comfort of the Hero’s Ordinary World OOften delivered by the Herald archetype MMay come in different forms (a message, an action, an arrival, etc.)

Stage 3: Refusal of the Call TThe Hero has fears or insecurities TThe Hero prefers the safe haven of the Ordinary World TThe refusal demonstrates the risks involved in the Journey EEach call and refusal escalates the stakes until the Hero has no choice but to accept

Stage 4: Meeting the Mentor TThe Mentor provides confidence, insight, advice, training, or magical gifts TThe Mentor may not be a person. It could be an object or an inner force such as a code

Stage 5: Crossing the Threshold SSignifies that the Hero has finally committed to the journey TThe threshold separates the Ordinary World from the Special World TThere is no turning back

Stage 6: Tests, Allies, Enemies TThe Hero learns the rules of the Special World TThe Hero must learn who can be trusted TThe Hero needs this stage to test his skills and powers

Stage 7: Approach to the inmost cave TThe Inmost Cave leads to the journey’s heart or central Ordeal TThe Hero has survived his descent into the Special World TThe Hero often takes a respite before facing the Ordeal

Stage 8: The Ordeal TThe central life-or-death crisis or crises TThe Hero faces his greatest fear; experiences “death” OOnly through “death” can the Hero be reborn TThe resurrection grants greater powers or insight

Stage 9: Reward HHaving survived “death”, the Hero receives what he sought IIt comes in many forms (a magical sword, an elixir, knowledge, reconciliation) TThis allows the Hero to replenish himself and the audience to “catch its breath”

Stage 10: The Road Back TThe Hero must accept the Road Back to Ordinary World LLike crossing the threshold, the Hero needs an event that will push him back (a force to chase him out of the Special World)

Stage 11: The Resurrection TThe Hero’s most dangerous meeting with death AA cleansing or purification that must occur TThe Hero is reborn or transformed IIt may be a physical Ordeal with the entire world at stake MMust prove he has reached Heroic Status and accept his sacrifice for the benefit of the Ordinary World

Stage 12: Return with the elixir TThe final Reward TThe Hero has been resurrected and purified and has earned the right to be accepted back into the Ordinary World TThe Hero shares the Elixir of the journey with others or heals a wounded land AAll celebrate the journey’s end with revelry or marriage HHarmony and balance are restored to the Ordinary World