ATD 2016 International Conference & Exposition The Premier Conference for TD Professionals May 20162016 © HRx - All Rights Reserved1.

Slides:



Advertisements
Similar presentations
Independent Work Time I.W.T
Advertisements

Please have out your pro/con list.
Experiential Learning Cycle
Unit 6: Training Methods Experiential Learning and Technology
Writing a Personal Statement Selling Yourself to Your Future College.
Scaffolding for Position Paper: Peer Feedback and Citing Sources
Train the Trainer Using Activities To Engage Learners.
Fun Assessment: How to Embed Evaluation with Educational Games Mary J. Snyder Broussard Theresa McDevitt.
Innovation Leadership Training Day Three February 19, 2009 All materials © NetCentrics 2008 unless otherwise noted.
EA Summer Training Workshop: “Developing Grammar and Vocabulary through Required Content” June 30, July 1 & 2, 2009 – 2:30 to 5:30 p.m. Kapi‘olani Community.
Innovation Leadership Training Day One February 5, 2009.
Games & Simulation Used For Education Tina, Seth, Jackie & Lynn.
Training Slides: How to Run the Group Presentation.
Navigating Coaching Programs, Processes, Pitfalls, and Politics Jennifer Habig Rob Elsey.
Ice Breakers Derrick Newby MPA. Objectives Participants will learn a common definition of Icebreaker Participants will learn how to develop Icebreakers.
CONFIDENT KIDS: ANTI-BULLYING STRATEGIES FOR CAMPERS AND COUNSELORS Presenters: Suzu McConnell-Wood and TJ Witter Kids Creative ACA Tri-state Conference.
An Integrated Approach to TGfU
USING THE HUNDREDS CHART TO BUILD NUMBER SENSE Presented by Paula Jones.
The CMSD Pyramid of Success – Implementing the Integrated Systems Model Leadership Team Training – August 2006 The Pyramid of Success: Creating a climate.
Jennifer Connolly Junior Achievement of Western Massachusetts.
Copyright Vision Literacy Welcome to Super Tutor Saturday! July 21, 2012 Sobrato Center for NonProfits Milpitas, CA.
Two Strategies for Developing Solid Referral Relationships A Complete Training Series.
TWSSP Cape Flattery Winter Workshop Saturday, February 7th, 2015.
G O D D A R D S P A C E F L I G H T C E N T E R NASA Case Study Initiative Using Case Studies to Drive Organizational Learning Dr. Ed Rogers, CKO GSFC.
The Learning Manager Simulation: An Interactive Exercise to Improve Decision Making in a Learning & Development Function Developed By Tata Interactive.
New Media for the Networked NGO Making Trainings Interactive Presenter: Beth Kanter E-Mediat is funded by the Middle East Partnership Initiative of the.
New Media for the Networked NGO Agenda and Networking Exercise Facilitator: Beth Kanter E-Mediat is funded by the Middle East Partnership Initiative of.
District 6 Toastmasters Train the Trainer June 21, 2013 Presented by District Trainers: Raymond Norton & Helena Gagoud Tools for Trainers Who Train Club.
The Max Legacy System Core Skills Needed Review & Practice for each Core Skill Resources for Support Your Commitment & SUCCESS Today’s Session.
1 Fostering Networks for academic sharing Prof. Muhammad Aslam Adeeb The Islamia University of Bahawalpur
Graduate Global Messenger Training Date Location Trainer.
Persuasive Writing Grades 6-12 Central Virginia Writing Project
Centra Basics and Games Presented by Julia Parra
Professional Reading “Teach Students to Care About Revision” Take a few minutes to skim article (available on the Wiki or the front of the room Please.
April 28, 2014 CISD Support: Beth Brophy Mitch Fowler Carrie Johnson Facilitated School Improvement Planning.
© 2003 CCI. All rights reserved. Marketing Planning & Execution Marketing Sales.
Section 1.1 What is Multimedia?
Pyramid 2012 An Introduction “Pyramid 2012” is a global workshop event scheduled to happen on (and around) February During that weekend, or.
A classroom exercise to help teach scientific thinking Mike Rother katatogrow.com.
Practicum: Learning Object Design and Development Instructional Design for eLearning Instructor: Tanveer Makhani.
WASFAA 2009 Anchorage, Alaska Extraordinary Presentations Jacquie Carroll & Kay W. Soltis.
William Sanborn Pfeiffer Kaye Adkins
Training & Development. Brainstorming Curriculum Evaluation Vocabulary Agenda Checklist Simulation.
Facilitate Group Learning
The Parent’s Guide to Writing Workshop. Writing Expectations Students will write independently with stamina. Students will write to communicate ideas.
The generational divide… 2 Session agenda Who are we and who are our students? What are the essential elements of games and what do we get out of playing.
Interactive Learning PHCL 482 Seminar 2. Interactive Teaching Involves facilitator and learners Encourage and expect learners to participate Use questions.
Instructional Leadership Supporting Adult Learning.
Instructional Leadership Planning with Indicators of Quality Instruction.
Chart Your Course to Business Success On Target Business Intensive: Session 8 May 15, 2012 Advisors On Target 1.
Motivating adult learners can sometimes be a challenge. This module will provide you with information on how to design instructional content that will.
1-1 At the conclusion of this module the participant will be able to Utilize the two types of introductions to gather participant information Select and.
2 3 WHAT’S ON OFFER ? MyKindaFuture are teaming up with City & Guilds to give you the opportunity to win a CV-boosting prize. Getting experience on your.
Materials for today’s session  Shared website – Wiki   Wireless.
Instructional Leadership: Planning for Improvement.
Rec and sports studies jeopardy. This game is designed to test the knowledge of rec and leisure majors among the various concentrations. Target audience:
Managing Your Program Growth: Getting and Staying on Track Friday, February 19, Quality Standards Conference.
Supporting Rigorous Curriculum (Overcoming Isolationism) Instructional Leadership.
INFORMATION SESSION: GIFTED EDUCATION IN GVSD Great Valley School April 5,
Tools and techniques roundtable Dilbert 1. Tools and techniques roundtable Project Management Building Your own Personal PM Brand Roundtable From ‘No.
How to Craft a Professional Development Plan Heather Roberts Sr. Faculty Research Assistant I Forest Ecosystems and Society.
Remembering When: Fire & Fall Prevention for Older Adults Training Slides: How to Run the Group Presentation © National Fire Protection Association. All.
Writing a Personal Statement
MAKE A MICRO-LESSON IN A DAY
AIR FORCE PAMPHLET Instructional Plan
Data Analysis, Findings and Implications
Pediatric PRN Role: Education strategies
Pediatric Pain Resource Nurse (PRN)
Presentation transcript:

ATD 2016 International Conference & Exposition The Premier Conference for TD Professionals May © HRx - All Rights Reserved1

Supercharge Your Learning With Games May © HRx - All Rights Reserved 2 Barbara Greenstein ASTD Webinar Presented to Verizon Wireless SU317 Sunday, 5/22/2016 3:00 – 4:00 pm

May © HRx - All Rights Reserved3

Session Objectives Determine when a game is a good fit for your learning programs Apply a step-by-step approach to analysis, design and development when creating your learning games May © HRx - All Rights Reserved4

Session Agenda Introduction to games: usage, benefits, definition Three factors for game selection Step-by-step game design approach Interactive game as we go May © HRx - All Rights Reserved5

Let’s Play!!!! Round 1 Benefit Cards May © HRx - All Rights Reserved6

Round 1 Directions May © HRx - All Rights Reserved7 1.Find others with your Benefit Card number – look for Chart area with your number. 2.In your Benefit Card Group, chart as many benefits of gaming as you can in 3 minutes. 3.To win Round 1 – most benefits charted in 3 minutes.

Benefits of Games Generation X, Y, Millenials Learn through experience “Fun with a purpose” Steve Sugar Reinforce and review program content “Just kids in adult clothing” Bruce Horovitz, USA Today May © HRx - All Rights Reserved8

Benefits of Games, continued Can improve teamwork Technology use Accelerate learning process Formative and summative feedback Learner-centered approach May © HRx - All Rights Reserved9

What is a Game? a physical or mental competition conducted according to rules with the participants in direct opposition to each other Merriam-Webster’s Online Dictionary May © HRx - All Rights Reserved10

What is a Game? a division of a larger contest the number of points necessary to win phase of play in a game or sport Merriam-Webster’s Online Dictionary May © HRx - All Rights Reserved11

What’s Your Game? May © HRx - All Rights Reserved12 1.Energizer ( ✔ / ✕ ) 2.Based on a popular game (examples: Jeopardy, Bingo) ( ✔ / ✕ ) 3.Board Games (examples: Trivial Pursuit, Candy Land, Life) ( ✔ / ✕ ) 4.Simulations (example: Lost at Sea) ( ✔ / ✕ )

Factors to Consider for Effective Game Design Does the game match my corporate culture? Does the game match my content? What’s the framework or type of game? How much time do I need to design, develop and deliver my game? May © HRx - All Rights Reserved13

Factors to Consider for Effective Game Design, continued Logistics to consider –Technology –Space –Size of Group Budget May © HRx - All Rights Reserved14

Steps for Game Design 1.Do a thorough analysis of your content. –Generate large topic list –Start with single words and expand on them –Do by yourself, more effective if you do with others. May © HRx - All Rights Reserved15

Let’s Play!!!! Round 2 Safety Cards May © HRx - All Rights Reserved16

2.Allow some creativity time to occur. –Walking away for a while –Allow incubation time –Return to your list –Revise as needed. May © HRx - All Rights Reserved17 Steps for Game Design

teps for Game Design 3.Chunk your content list -- what’s the frame or template? –Jeopardy-like game -- How many categories? How many different points? –Board game -- What kind of pieces? Categories of content? Physical paths to follow? Benefits or Consequences? –Brain teasers – divide topic lists within categories to equally distribute main ideas. May © HRx - All Rights Reserved18 Steps for Game Design

Let’s Play!!!! Round 3 Category Card May © HRx - All Rights Reserved19

4.What is the prize for winning? –Tie the prize to your content areas and name the prize accordingly. May © HRx - All Rights Reserved20 Steps for Game Design

5.Draft your game -- frame or template –Using minimal graphics or storyboarding techniques, draft the game May © HRx - All Rights Reserved21 Steps for Game Design

What’s a Brain Teaser? May © HRx - All Rights Reserved22

Let’s Play!!!! Round 4 Brain Teaser Card May © HRx - All Rights Reserved23

6.Test your game with the target audience. May © HRx - All Rights Reserved24 Steps for Game Design

7.Draft your debrief. At least ask the following: What happened? What worked? What didn’t work? What was the experience like for you? Would you do anything different if given the opportunity to play the game again? What did you learn? May © HRx - All Rights Reserved25 Steps for Game Design

8.Revise the game based on your testing and implement with your learning program pilot or schedule. May © HRx - All Rights Reserved26 Workshop Agenda Warmup Introductions/Objectives What is HPI? Case Study Lunch Game Time Steps for Game Design

Resources: Game Design/ Development Training Games by Steve Sugar and Jennifer Whitcomb. ASTD Press. ISBN: Design Your Own Games and Activities by Sivasailam Thiagarajan. Pfeiffer Publishing. ISBN: Learning Maps -- Inspiration Software May © HRx - All Rights Reserved27

Open Floor – Questions? May © HRx - All Rights Reserved28

Contact Information Barbara Greenstein Supercharge Your Learning With Games May © HRx - All Rights Reserved29

May © HRx - All Rights Reserved30