Alex Hardman ( Technology Enabled Training Alex Hardman Dr Judith Williams Dr Emma Gillaspy
Aim To help you to explore how you can use technology in your training
About us
About you
No Magic Bullets
Session 2 Parts
Objectives In part 1 you will: a)Identify the different ways that technology could be incorporated into training b)Analyse the types of activities that you use in your training and consider some tech alternatives
Objectives In part 2 you will a)Get to use some technologies that could be applied in your training b)Evaluate the technologies in a training context
How can technology be incorporated into training?
Training with Technology
Augmented
Training with Technology Augmented Blended
Training with Technology Augmented Blended Online
1) 2) 1)2)
1) Training with Technology Augmented Online Blended
Activity – Think-Pair-Share Think of all the activities that you do as part of your training Share with the person next to you Share with the wider group
2 Things…. 1) We can categorise the types of activities that we use in our training 2) Technologies change the way we do things
1) Categories of Training Activities Activities Assessment/ QA Discussion Dissemination Others? – Administration…
Mechanical Age Electronic Age Digital Age 2) Technologies change how we do things
Mechanical Age Electronic Age Digital Age Dissemination
Mechanical Age Electronic Age Digital Age Discussion
Mechanical Age Electronic Age Digital Age Activities
Mechanical Age Electronic Age Digital Age Assessment/ QA
Task What types of activities do you include in your training? Worksheet
Part 2 – Time to roll up your sleeves… 1)
Username: tech4trainers Password: trainers4tech
Task What types of activities do you include in your training? Worksheet
Blackboard - VLE ialibrary/elearning/elearning-strategy- summary-version-final.pdfhttp:// ialibrary/elearning/elearning-strategy- summary-version-final.pdf
Minimum Specification 1.Aims, Objectives, Mode of Assessment and Credit Rating of the Blackboard module Including intended learning outcomes for eLearning modules delivered within the VLE 2.Course Materials Any handouts, course outlines, supplementary data/notes, case studies and manuals, etc. to be made available on-line. 3.Recommended Reading/Directed Reading lists 4.Links to past Examination Papers 5.FAQ For example links to student Blackboard support, Faculty eLearning support, student administrative support. 6.Schedule of activities A calendar with up-to-date information on schedules of eLearning activities relating to each course unit/module.
Participatory Pedagogy The greatest value social computing in teaching and training is its ability to support a movement away from education as delivery of knowledge toward education as critical, collaborative inquiry - a student- centric pedagogy that engages students in actively constructing knowledge together, rather than passively absorbing it from texts, lectures, and discussions