2 Microsoft Silverlight 2 for Mobile: Developing for Mobile Devices Giorgio Sardo Technical Evangelist Microsoft Corp. blogs.msdn.com/Giorgio blogs.msdn.com/Giorgio Session Code: MBL308
3 Agenda Introducing Silverlight 2 for Mobile Demo(s) Q&A
4 SLM at TechED EMEA 2008 MBL308 – DEV Overview Introducing Silverlight 2 for Mobile Demo (x 13) MLB202 – UX Tips & Tricks Mobile Opportunity Native, Compact Framework, SLM Comparison Mobile Best Practices (SLM) Demo (x 9) Thu , 13:30 Room 113 Right now …
5 Silverlight 2 for mobile Homogenous application platform across large number of devices UbiquitousUbiquitous RIAs with modern user interface Mobile optimized experiences VersatileVersatile Desktop-mobile continuum Powerful.NET programming model ProductiveProductive
6.NET Compact Framework Advanced graphics (geeky way)
7 Silverlight 2 for mobile Advanced graphics
8 Hello World Using Visual Studio to Build a Silverlight 2 for Mobile Application
9 Hello "Duck" Using Expression Blend to Build a “Cool” Silverlight for Mobile Application
10 Baby Smash Reusing XAML Assets Between WPF, Silverlight 2, and Silverlight 2 for Mobile
11 Slot Machine Adapting Rendering on Various Devices
12 Connect 4 Game Navigation
13 Guitar… Transforming the Device in Musical Instruments
14 …and Television Transforming the Device in Media Player
15 Gestures Recognizing gestures
16 Learning to dance Controlling the Application Using Gesture, Keyboard, or Joystick
17 Painter Design on Small Screen Using Drawing Capabilities
18 Picture Browser Getting Pictures from Web
19 “Visual Studio Mobile 2010” More on this...at: MLB202 Microsoft Silverlight 2 for Mobile: User Experience for Mobile Devices Thu , 13:30 Room 113
20 Resources blogs.msdn.com/giorgioblogs.msdn.com/giorgio (Giorgio Sardo) MLB202 Microsoft Silverlight 2 for Mobile: User Experience for Mobile Devices Thu , 13:30 Room 113
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