Distributed Systems 6. Medium Access Control Sublayer Simon Razniewski Faculty of Computer Science Free University of Bozen-Bolzano A.Y. 2014/2015.

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Distributed Systems 6. Medium Access Control Sublayer Simon Razniewski Faculty of Computer Science Free University of Bozen-Bolzano A.Y. 2014/2015

The MAC Sublayer CN5E by Tanenbaum & Wetherall, © Pearson Education-Prentice Hall and D. Wetherall, 2011 Responsible for deciding who sends next on a multi-access link An important part of the link layer, especially for LANs Physical Link Network Transport Application MAC is in here!

Medium Access Control Sublayer 1.Channel Allocation −Multiple Access Protocols 2.Practically used protocols −Ethernet −Wireless LANs −RFID 3.Data Link Layer Switching

Medium Access Control Sublayer 1.Channel Allocation −Multiple Access Protocols 2.Practically used protocols −Ethernet −Wireless LANs −RFID 3.Data Link Layer Switching

Static Channel Allocation For fixed channel and traffic from N users Divide up bandwidth using FTM, TDM, CDMA, etc. Example: FM radio Why not a good idea for LANs?

Multiple Access Protocols Dynamic allocation gives the channel to a user when they need it. Potentially N times as efficient for N users. Contention protocols −ALOHA −CSMA (Carrier Sense Multiple Access) Collision-free protocols −Token ring −Bitmap −Binary counter Limited-contention protocols −Adaptive treewalk Wireless LAN protocols

ALOHA (1) CN5E by Tanenbaum & Wetherall, © Pearson Education-Prentice Hall and D. Wetherall, 2011 In pure ALOHA, users transmit frames whenever they have data; users retry after a random time for collisions Efficient and low-delay under low load ` Collision Time User A B C D E

ALOHA (2) CN5E by Tanenbaum & Wetherall, © Pearson Education-Prentice Hall and D. Wetherall, 2011 Collisions happen when other users transmit during a vulnerable period that is twice the frame time Synchronizing senders to slots can reduce collisions

ALOHA (3) CN5E by Tanenbaum & Wetherall, © Pearson Education-Prentice Hall and D. Wetherall, 2011 Slotted ALOHA is twice as efficient as pure ALOHA Low load wastes slots, high loads causes collisions Efficiency up to 1/e (37%) for random traffic models

CSMA (1) CN5E by Tanenbaum & Wetherall, © Pearson Education-Prentice Hall and D. Wetherall, 2011 CSMA improves on ALOHA by sensing the channel User doesn’t send if it senses someone else Variations on what to do if the channel is busy: 1-persistent (greedy) sends as soon as idle Nonpersistent waits a random time then tries again p-persistent sends with probability p when idle (slotted)

CSMA (2) – Persistence CN5E by Tanenbaum & Wetherall, © Pearson Education-Prentice Hall and D. Wetherall, 2011 CSMA outperforms ALOHA, and being less persistent is better under high load

CSMA (3) – Collision Detection CN5E by Tanenbaum & Wetherall, © Pearson Education-Prentice Hall and D. Wetherall, 2011 CSMA/CD improvement is to detect/abort collisions Reduced contention times improve performance Collision time is much shorter than frame time

CSMA/CD CN5E by Tanenbaum & Wetherall, © Pearson Education-Prentice Hall and D. Wetherall, ons/csmacd.swf

Collision-Free – Token Ring

Token sent round ring defines the sending order Station with token may send a frame before passing Idea can be used without ring too, e.g., token bus Station Direction of transmission Token

Collision-Free – Bitmap Collision-free protocols avoid collisions entirely Senders must know when it is their turn to send The basic bit-map protocol: Sender set a bit in contention slot if they have data Senders send in turn; everyone knows who has data Problems?

Collision-Free – Countdown Binary countdown improves on the bitmap protocol Stations send their address in contention slot (log N bits instead of N bits) Medium ORs bits; stations give up when they send a “0” but see a “1” Station that sees its full address is next to send

Contention vs collision-free protocols Contention protocols good for low load, but bad for high load. Collision-free ones bad for low load, acceptable for high load Still, if load is very high, static schemes may be better, due to unnecessary sending order resolution (if everybody wants to send anyway) Idea: Combine contention and collision-free protocols, iteratively ask less nodes to compete Example: Test of urin samples of US soldiers in WWII

Limited Contention (2) –Adaptive Tree Walk CN5E by Tanenbaum & Wetherall, © Pearson Education-Prentice Hall and D. Wetherall, 2011 Tree divides stations into groups (nodes) to poll Depth first search under nodes with poll collisions Start search at lower levels if >1 station expected Level 0 Level 1 Level 2 What happens when A, C and G want to send?

Your turn 16 stations, of which all prime numbers want to send. What happens?

Wireless LAN Protocols (1) CN5E by Tanenbaum & Wetherall, © Pearson Education-Prentice Hall and D. Wetherall, 2011 Wireless has complications compared to wired. Nodes may have different coverage regions Leads to problems with hidden and exposed terminals Nodes can’t detect all collisions, i.e., sense while sending Makes collisions expensive and to be avoided

Wireless LANs (2) – Hidden terminals CN5E by Tanenbaum & Wetherall, © Pearson Education-Prentice Hall and D. Wetherall, 2011 Hidden terminals are senders that cannot sense each other but nonetheless collide at intended receiver Want to prevent; loss of efficiency A and C are hidden terminals when sending to B

Wireless LANs (3) – Exposed terminals CN5E by Tanenbaum & Wetherall, © Pearson Education-Prentice Hall and D. Wetherall, 2011 Exposed terminals are senders who can sense each other but still transmit safely (to different receivers) Desirably concurrency; improves performance B  A and C  D are exposed terminals

Wireless LANs (4) – MACA CN5E by Tanenbaum & Wetherall, © Pearson Education-Prentice Hall and D. Wetherall, 2011 MACA protocol grants access for A to send to B: A sends RTS to B [left]; B replies with CTS [right] A can send with exposed but no hidden terminals A sends RTS to B; C and E hear and defer for CTS B replies with CTS; D and E hear and defer for data

Medium Access Control Sublayer 1.Channel Allocation −Multiple Access Protocols 2.Practically used protocols −Ethernet −Wireless LANs −RFID 3.Data Link Layer Switching

Ethernet Classic Ethernet (bus) Switched/Fast Ethernet (virtual 1:1 connections using switches)

Classic Ethernet (1) – Physical Layer One shared coaxial cable to which all hosts attached 10 Mbps: Manchester encoding 100 Mbps: 4B/5B encoding 1000 Mbps: 8B/10B encoding Hosts run the classic Ethernet CSMA/CS protocol for access Hub

Classic Ethernet (2) – MAC MAC protocol is 1-persistent CSMA/CD (earlier) Random delay (backoff) after collision is computed with BEB (Binary Exponential Backoff) Frame format is still used with modern Ethernet. Ethernet (DIX) IEEE Problem: Frame length – bandwidth – round-trip-time tradeoff

Classic Ethernet (4) – Performance CN5E by Tanenbaum & Wetherall, © Pearson Education-Prentice Hall and D. Wetherall, 2011 Efficient for large frames, even with many senders Degrades for small frames (and long LANs) 10 Mbps Ethernet, 64 byte min. frame

Fast Ethernet (3) Fast Ethernet extended Ethernet from 10 to 100 Mbps and more Twisted pair (with Cat 5) dominates the market

Wireless LANs physical layer MAC frames

Architecture/Protocol Stack (1) CN5E by Tanenbaum & Wetherall, © Pearson Education-Prentice Hall and D. Wetherall, 2011 Wireless clients associate to a wired AP (Access Point) Called infrastructure mode; there is also ad-hoc mode with no AP, but that is rare. Access Point Client To Network

physical layer CN5E by Tanenbaum & Wetherall, © Pearson Education-Prentice Hall and D. Wetherall, 2011 NICs are compatible with multiple physical layers −E.g., a/b/g NameTechniqueMax. Bit Rate bSpread spectrum, 2.4 GHz11 Mbps gOFDM, 2.4 GHz54 Mbps aOFDM, 5 GHz54 Mbps nOFDM with MIMO, 2.4/5 GHz600 Mbps

MAC (2) Base station mode: Base station pulls, no collisions Ad-hoc mode: CSMA/CD with RTS/CTS Stations block themselves with NAV signals

MAC (3) CN5E by Tanenbaum & Wetherall, © Pearson Education-Prentice Hall and D. Wetherall, 2011 Different backoff slot times add quality of service −Short intervals give preferred access, e.g., control, VoIP

Frames CN5E by Tanenbaum & Wetherall, © Pearson Education-Prentice Hall and D. Wetherall, 2011 Frames vary depending on their type (Frame control) Data frames have 3 addresses to pass via APs

RFID CN5E by Tanenbaum & Wetherall, © Pearson Education-Prentice Hall and D. Wetherall, 2011 Gen 2 Architecture » Gen 2 Physical Layer » Gen 2 Tag Identification Layer » Gen 2 Frames »

RFID Gen 2 Architecture CN5E by Tanenbaum & Wetherall, © Pearson Education-Prentice Hall and D. Wetherall, 2011 Reader signal powers tags; tags reply with backscatter

RFID Gen 2 Physical Layer CN5E by Tanenbaum & Wetherall, © Pearson Education-Prentice Hall and D. Wetherall, 2011 Reader uses duration of on period to send 0/1 Tag backscatters reader signal in pulses to send 0/1

RFID Gen 2 Tag Identification Layer Reader sends query and sets slot structure Tags reply (RN16) in a random slot; may collide Reader asks one tag for its identifier (ACK) Process continues until no tags are left

Gen 2 Frames CN5E by Tanenbaum & Wetherall, © Pearson Education-Prentice Hall and D. Wetherall, 2011 Reader frames vary depending on type (Command) −Query shown below, has parameters and error detection Tag responses are simply data −Reader sets timing and knows the expected format Query message

Medium Access Control Sublayer 1.Channel Allocation −Multiple Access Protocols 2.Practically used protocols −Ethernet −Wireless LANs −RFID 3.Data Link Layer Switching

Switched/Fast Ethernet (1) CN5E by Tanenbaum & Wetherall, © Pearson Education-Prentice Hall and D. Wetherall, 2011 Hubs wire all lines into a single CSMA/CD domain Switches isolate each port to a separate domain −Much greater throughput for multiple ports −No need for CSMA/CD with full-duplex lines

Data Link Layer Switching Uses of switches Learning switches Spanning Tree algorithm Old term Bridge for switches with only two ports

Uses of Switches Common setup is a building with centralized wiring Switches are placed in or near wiring closets CN5E by Tanenbaum & Wetherall, © Pearson Education-Prentice Hall and D. Wetherall, 2011

Learning Switches (1) Switch

Learning Switches (2) Backward learning algorithm picks the output port: Associates source address on frame with input port Frame with destination address sent to learned port Unlearned destinations are sent to all other ports Needs no configuration Forget unused addresses to allow changes Bandwidth efficient for two-way traffic

Learning Switches (3) Switches extend the Link layer: Use but don’t remove Ethernet header/addresses Do not inspect Network header Switch

Loops – Problem Switch topologies with loops and only backward learning will cause frames to circulate for ever Need a solution to avoid loops support to solve problem Switch

Spanning Tree – Algorithm Subset of forwarding ports for data is use to avoid loops Selected with the spanning tree algorithm by Perlman I think that I shall never see A graph more lovely than a tree. A tree whose crucial property Is loop-free connectivity. A tree which must be sure to span. So packets can reach every LAN. First the Root must be selected By ID it is elected. Least cost paths from Root are traced In the tree these paths are placed. A mesh is made by folks like me Then bridges find a spanning tree. – Radia Perlman, 1985.

Spanning Tree (2) – Example CN5E by Tanenbaum & Wetherall, © Pearson Education-Prentice Hall and D. Wetherall, 2011 After the algorithm runs: −B1 is the root, two dashed links are turned off −B4 uses link to B2 (lower than B3 also at distance 1) −B5 uses B3 (distance 1 versus B4 at distance 2) Switch

Take home Protocols for multiple access Contention protocols: ALOHA, CSMA/CD Contention-free protocols: Token ring, bitmaps Mixed protocols: Adaptive tree walk Practically used techniques Ethernet: CSMA/CD with random backoff WiFi: RTS/CTS to avoid problems with hidden stations Link Layer switching: Spanning trees to avoid infinite looping