Week 1 - Introduction
The Grades Weeks 1 reading week 3 weeks holiday 4 Assignments consisting of 7 Pass Criteria 4 Merit Criteria 2 Distinction Criteria
A word of warning… ALL CRITERIA MUST BE ATTEMPTED LATE HAND-INS WILL RESULT IN STUDENTS BEING ASKED TO COME IN EXTRA TO COMPLETE WORK
Unit Content This unit consists of Theory Design Programming Testing Documentation
Theory Game Genres Action, adventure Games Development Areas Graphics, scripting Gaming Platforms / Environments PC, mobile, console Impact of Games in Society Time, cost Psychological Factors Competition, peer pressure
Design Graphics using Illustrator / Photoshop Programming using Flash with ActionScript3 What type of language is ActionScript? The more work you do at home The easier you will find it
Programming Character control Data Types i.e. Integers, strings Coding Structures, Syntax Program Design Scope, purpose
Testing Testing methods Strategy, Test plans Testing tools Debugging
Documentation Presentation of documentation Software applications, Standards User documentation Manuals, FAQ’s Technical documentation User interface, DFD’s