Tamás Matuszka Kickoff Meeting (December 26th, 2015)

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Presentation transcript:

Tamás Matuszka Kickoff Meeting (December 26th, 2015)

 Context-Aware Augmented Reality System Main goals  to design a Semantically Enhanced Context-Aware Augmented Reality System based on the existing components  to implement a prototype based on the above mentioned design  to write ISMAR papers

Qualitative goalsQuantitative goalsTime User evaluation/study open-ended questionnaire User evaluation/study survey rating 2 months +1 month from home Preliminary results Estimated progress: 60% What we have developed architecture implemented AR app What is missing Use case for evaluation User study for evaluation Papers Progress Existing components KCHDM ontology (Hayun) 5W1H metadata (Eunseok) 3D tracker (Nohyoung) AR guidance app (Jeain) Film-experience story telling (Hyerim)

Development of an CAAR system architecture  includes the existing components  implementation for KCTM project  Postmedia Semantic data visualization  in a user-friendly way  machine-readable vs human-readable  requires several „views” for human-friendly displaying

Semantic CAAR system Task Design, implementation Evaluation UML Diagrams, semantic data processing in Unity3D User evaluation

 RDF Visualization in AR Environment

Architecture [1] component-based general AR architecture Semantic data visualization: Unity 3D-based Android with RDF processing [1] T. Matuszka, „Augmented Reality Supported by Semantic Web Technologies", Doctoral dissertation (2016, in Hungarian)

Reusable, general CAAR system architecture  High-level architecture  based on components (component diagrams)  KCTM-tailored concrete architecture  sequence diagrams for the characterization of the behavior of the application Rich cultural heritage related data visualization  Lack of relevant content is still a problem nowadays  integrated data sources are needed Additional multimedia content visualization  Video  Audio

CityViewAR [2]  Baseline  Android AR app  Views  Augmented Reality  Digital map  List of POIs  Panoramic  Content  Description  Pictures  3D models [2] GA. Lee, A. Dunser, S. Kim, M. Billinghurst, „CityViewAR: A Mobile Outdoor AR Application for City Visualization", IEEE ISMAR-AMH, pp (2012)

Technical results  Mobile Augmented Reality app running on Android platform  Unity 3D  real-time semantically represented data loader  Documentation  User study Application areas  Cultural heritage  information acquisition using the knowledge base  Guidance  context-aware data visualization

January  Development of a user study  modification of the implementation  evaluation  Literature review February  Paper writing  introduction  main content March (from home)  Finishing the papers

Jeain Kim  ISMAR paper 1  KCTM project description Hayun Kim  ISMAR paper 2  KCHDM ontology visualization