FYP titles 2016-17 By Prof. KH Wong FYP 2016-7 v6.31.

Slides:



Advertisements
Similar presentations
Information and Software Technology
Advertisements

Games For Upper-limb Stroke Rehabilitation James BurkeMichael McNeill Philip MorrowDarryl Charles School of Computing and Information Engineering Suzanne.
RAPID Robotic Arm empowering People wIth Disabilities Contact person: Market: Assistive.
Project Proposal [5HC99]: Nao Robot playing Checkers Natalia Irigoyen Wouter Kuijpers Alejandro Betancourt.
Richard Yu.  Present view of the world that is: Enhanced by computers Mix real and virtual sensory input  Most common AR is visual Mixed reality virtual.
Move With Me S.W Graduation Project An Najah National University Engineering Faculty Computer Engineering Department Supervisor : Dr. Raed Al-Qadi Ghada.
FYP khw10xx1 Final Year Project titles by Prof. K.H. Wong
Steven Koelmeyer BDS(hons)1 Reconfigurable Hardware for use in Ad Hoc Sensor Networks Supervisors Charles Greif Nandita Bhattacharjee.
FYP khw09xx1 Final Year Project titles by Prof. K.H. Wong
Motion Capture CS294-7 Jacqueline Takeshita Mindy Lue.
User-System Interaction a challenge for the present and the future Prof. dr. Matthias Rauterberg IPO Center for User-System Interaction Eindhoven University.
FYPs supervised by KH Wong1 Final Year projects FYPs Supervised by KH Wong CSE CUHK.
KHW projects v84 FYP titles 0809 Kh wong. KHW projects v84 KHW0801 Multi-camera vision alert system for the Government Flying Service search and rescue.
Interactive Systems Technical Design
AXIS Camera Station Comprehensive video management software for monitoring, recording, playback and event management.
Artificial Intelligence
Distinctions Between Computing Disciplines
Firefighter Indoor Navigation using Distributed SLAM (FINDS) Major Qualifying Project Matthew Zubiel Nick Long Advisers: Prof. Duckworth, Prof. Cyganski.
ICBV Course Final Project Arik Krol Aviad Pinkovezky.
Artificial Intelligence
Multimedia. Definition What is Multimedia? Multimedia can have a many definitions these include: Multimedia means that computer information can be represented.
BY : JAYDEEP PALEKAR (09CE062)
FYPs supervised by KH Wong1 FYP projects Supervisor : K.H. Wong See Projects under my webpage or
Behaviour Based Robotics
(CMSC5720-1) MSC projects by Prof K.H. Wong (21 July 2015) (shb907) MSC projects supervised by Prof.
 Refers to sampling the gray/color level in the picture at MXN (M number of rows and N number of columns )array of points.  Once points are sampled,
(CMSC5720-1) MSC projects by Prof K.H. Wong (21 July2014) (shb907) MSC projects supervised by Prof.
CSCE 5013 Computer Vision Fall 2011 Prof. John Gauch
MULTIMEDIA DEFINITION OF MULTIMEDIA
Fundamentals of Information Systems, Third Edition2 Principles and Learning Objectives Artificial intelligence systems form a broad and diverse set of.
Real-Time Cyber Physical Systems Application on MobilityFirst Winlab Summer Internship 2015 Karthikeyan Ganesan, Wuyang Zhang, Zihong Zheng.
Obstacle Avoidance using Machine Vision Joose Rautemaa
Cmput412 3D vision and sensing 3D modeling from images can be complex 90 horizon 3D measurements from images can be wrong.
Changes introduced – Why? To make use of as much Internet possibilities available as possible: s tudents are familiarised in their daily routines to use.
Video Eyewear for Augmented Reality Presenter: Manjul Sharma Supervisor: Paul Calder.
Fundamentals of Information Systems, Sixth Edition1 Natural Language Processing and Voice Recognition Processing that allows the computer to understand.
I Robot.
Design Objectives The design should fulfill the functional requirements listed below Functional Requirements Hardware design – able to calculate transforms.
 Virtual machine systems: simulators for multiple copies of a machine on itself.  Virtual machine (VM): the simulated machine.  Virtual machine monitor.
A basketful of opportunities: Integrating mobile devices in teaching and learning Dr Annette de Jager Dr Nellie de Crom
KAMI KITT ASSISTIVE TECHNOLOGY Chapter 7 Human/ Assistive Technology Interface.
Tapia Robotics 2009: Import Antigravity Kate Burgers '11, Becky Green '11, Sabreen Lakhani '11, Pam Strom '11 and Zachary Dodds In the summer of 2008,
Fundamentals of Information Systems, Third Edition1 The Knowledge Base Stores all relevant information, data, rules, cases, and relationships used by the.
COMP 417 – Jan 12 th, 2006 Guest Lecturer: David Meger Topic: Camera Networks for Robot Localization.
TELE-IMMERSION PRESENTED BY: N. Saai Kaushiik N. Saai Kaushiik.
Chapter 1: Image processing and computer vision Introduction
Si-Fo..The Universal ‘Sign’ Follower! TAs: Andy Gray, Jake Easterling Instructors: Dr. A. Antonio Arroyo Dr. Eric M. Schwartz Izhar Shaikh
FUNCTIONS OF THE COMPUTER.  A programmable machine that performs high-speed processing of numbers, as well as of text, graphics, symbols, and sound.
ICT in the Foundation Stage © Crown Copyright 2004.
FINGERTEC FACE ID FACE RECOGNITION Technology Overview.
Day 3: computer vision.
To be supervised by Prof. KH Wong
Fundamentals of Information Systems
The design of smart glasses for VR applications The CU-GLASSES
MSC projects for for CMSC5720(term1), CMSC5721(term2)
Detecting Room Occupancy with Pi Camera
CS 7455 Term Project Robot control by Machine learning
Atom-Based Embedded System Design at CUHK
Pearson Lanka (Pvt) Ltd.
UN Workshop on Data Capture, Bangkok Session 7 Data Capture
To be supervised by Prof. KH Wong
Chapter 1: Image processing and computer vision Introduction
Higher School of Economics , Moscow, 2016
MSC projects for for CMSC5720(term1), CMSC5721(term2)
UN Workshop on Data Capture, Dar es Salaam Session 7 Data Capture
In the land of the blind, the one eyed man is king
A multimedia and animation project
Higher School of Economics , Moscow, 2016
Jetson-Enabled Autonomous Vehicle
Presentation transcript:

FYP titles By Prof. KH Wong FYP v6.31

KHW1601 (CS or CE) Virtual tourism using 3-D computer vision and head mount device (software part) If you are wearing a head mount device such as the OCULUS ( you can feel you are in anywhere you like in the virtual world. To extend it to the real world, we propose to build a robot that carries a set of cameras to capture the images in 3-D at a remote place (e.g. at Tokyo). The 3-D data will be sent back to the user and displayed through the OCULUS (e.g. at Hong Kong). There may be extended features, for example, the system can provide tourist or shopping information to users. This system enables users to visit other countries with little cost. Even disabled people can travel far away without leaving their homes. For the software part, students need to solve the display and network problems etc. Knowledge required: C++ and opencv FYP v6.32

KHW1602 (CE) Virtual tourism using 3-D computer vision and head mount device (hardware part) If you are wearing a head mount device such as the OCULUS ( you can feel you are in anywhere you like in the virtual world. To extend it to the real world, we propose to build a robot that carries a set of cameras to capture the images in 3-D at a remote place (e.g. at Tokyo). The 3-D data will be sent back to the user and displayed through the OCULUS (e.g. at Hong Kong). There may be extended features, for example, the system can provide tourist or shopping information to users. This system enables users to visit other countries with little cost. Even disabled people can travel far away without leaving their homes. For the hardware part, students need to solve the robot control and computer vision problems. etc. Knowledge required: Embedded systems, C++ and opencv FYP v6.33

KHW1603 (CS or CE) 3D scanning of a large area for virtual world development Scanning a large area using a low-cost scanner such as the Kinect ( ) is a challenging task because it can only scan a narrow field of view of around 75 degrees. We propose to place the scanner at different places to obtain partial local 3-D data first. Then combine the local data into a global model afterwards. So the scanning area can be much extended. It has many applications such as computer game development and virtual map construction. The scanning results can be displayed by 3-D televisions or head mount devices such as the OCULUS ( ). Techniques of computer vison will be involved and students also need to learn some software for handling the Kinect device. An example of scanning an area is at FYP v6.34

KHW1604 (CE) Open hardware project on embedded systems In this project students are required to use Embedded Systems (such as raspberry pie -- ), and/or Field Programmable Gate Arrays (FPGA, -- ) to build a useful product. The project enables students to polish their skills in hardware/software design, and system integration. Students can choose their own topic. However, there are a few suggestions, for example: A robot that can play a musical instrument, such as the Violin, Erhu, or the Flute. The main task is to control the motors to simulate human actions for playing these instruments e.g. HMeoUorMFR0woZA&index=1&feature=plcp HMeoUorMFR0woZA&index=1&feature=plcp A self navigated wheelchair -- The wheelchair has 3-D scanners and cameras, so it can navigate freely in homes or shopping malls that the wheelchair will not knock down objects or other people. FYP v6.35

KHW1605 (CE) Open hardware project on Field Programmable Gate Array (FPGA) In computer vision algorithms such as face detection and object recognition, the CPU needs to handle all pixels of an image repeatedly Hence the system is inefficient in CPU usage and power consumption. FPGA offers an alternative method that solves these problems by low-level logic-gate approaches. It can produce a system which is low cost to build and low power to run. Students may choose to enhance the functions of one of our previous projects using a Xilinx board (see the demo below). We welcome students who are interested in hardware development, especially who want to polish their skills in VHDL and embedded system programming. Video demo e e Programming : VHDL and C++ FYP v6.36