3D Computer Modeling Using Inventor™ © 2011 Project Lead The Way, Inc.Design and Modeling.

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Presentation transcript:

3D Computer Modeling Using Inventor™ © 2011 Project Lead The Way, Inc.Design and Modeling

Getting Started with Inventor When you first open Inventor, you have the option to begin a new part, assembly, or drawing. Recently used items are available to open below. You can also open or start new files using the ribbon at the top of the window. When starting a new file, be sure to configure the template for the correct system, either English or Metric.

Inventor Screen Layout Application Menu Contains common commands for creating, saving, and printing. Quick Access Toolbar Provides quick access to frequently used commands Ribbon A palette that displays buttons and controls used for both 2D drawing and annotation and 3D modeling and viewing Graphics Window The active modeling area where parts and assemblies are created and edited Quick Access Toolbar Graphics Window Application MenuRibbon

Inventor Screen Layout Ribbon Tabs Organized by task, contain task specific buttons and controls Panel Categorized tasks with quick access to commonly used tasks and an expandable menu for additional related options Ribbon TabsPanel

View Cube Clickable and draggable interface that is used to switch between standard and isometric views Navigation Bar On screen element that provides access to various navigation tools Browser Maintains history of part, assembly, or drawing creation 3D Indicator Shows direction of X, Y, and Z coordinates. Red represents X, Green represents Y Blue represents Z directions Browser 3D Indicator View Cube Navigation Bar Inventor Screen Layout

Mouse Buttons Left Mouse Button –Used to select icons, menus, and graphics Right Mouse Button –Brings up additional options –Accepts default option –Ends a process Middle Button/Wheel –Provides quick pan and zoom functions Right Button Middle Wheel/Button Left Button

Geometric Constraints Symbols that show alignments to capture the design intent To use Geometric Constraints: 2. Right mouse click in Graphics Window, then select Create Constraint OR 1. Use the commands available from the Constrain panel

Show and Hide Constraints Constraints can be shown or hidden using the Show Constraints button in the Constrain panel, using the menu by right clicking in Graphics Window, or the F9 key

Geometric Constraint Symbols PerpendicularLines are at right angles ParallelLine is parallel to other objects TangentTouches at one point only SmoothCreate a continuous curve CoincidentConstrains 2 points or point to curve ConcentricArc or Circle shares center point Collinear2 lines lie along the same line EqualResizes to same radius or length HorizontalLine is parallel to X axis VerticalLine is parallel to Y axis FixPoints or curves stay locked in place SymmetryObjects align symmetrically about a line

Dynamic Viewing Functions Pan Zoom Zoom Window Zoom All Zoom Selected Dynamic Rotation Look At Located on View Ribbon Tab Used to Zoom and Pan to reposition the sketch

Dynamic Viewing Functions Zoom All, under the Zoom button menu and on the Navigate panel, zooms as necessary to show all created geometry in the graphic window

Recover Missing Menus Turn on or off various interface features with the User Interface drop down menu under the View tab

Expand Browser Steps Click the plus icon to expand each feature and edit a sketch or constraint.

Remove Unused Sketches Delete extra or unassociated sketches and objects from the browser. Right click the sketch and select Delete.

Shared Sketches Shared sketch Consumed in multiple features

Precise Input The Precise Input toolbar is added by expanding the Create panel and selecting Precise Input Create the shapes that you labeled in Activity The Coordinate System and Descriptive Geometry.

Image Resources Microsoft, Inc. (2008). Clip Art. Retrieved November 4, 2008, from