Odd Leaf Out Combining Human and Computer Vision Arijit Biswas, Computer Science and Darcy Lewis, iSchool Derek Hansen, Jenny Preece, Dana Rotman-University.

Slides:



Advertisements
Similar presentations
Great Leaders. From Where Do our Ideas about Leadership come?
Advertisements

Image Retrieval With Relevant Feedback Hayati Cam & Ozge Cavus IMAGE RETRIEVAL WITH RELEVANCE FEEDBACK Hayati CAM Ozge CAVUS.
Silhouette-based Object Phenotype Recognition using 3D Shape Priors Yu Chen 1 Tae-Kyun Kim 2 Roberto Cipolla 1 University of Cambridge, Cambridge, UK 1.
Foundations & Core in Computer Vision: A System Perspective Ce Liu Microsoft Research New England.
Game Design Serious Games Miikka Junnila.
Crowdsourcing 04/11/2013 Neelima Chavali ECE 6504.
Empirical Research Methods in Computer Science Lecture 1, Part 1 October 12, 2005 Noah Smith
Content Based Image Clustering and Image Retrieval Using Multiple Instance Learning Using Multiple Instance Learning Xin Chen Advisor: Chengcui Zhang Department.
Unsupervised Feature Selection for Multi-Cluster Data Deng Cai et al, KDD 2010 Presenter: Yunchao Gong Dept. Computer Science, UNC Chapel Hill.
Melding human and machine capabilities to document the world’s living organisms University of Maryland TMSP series March 7, 2011.
GATE D Object Representations (GATE-540) Dr.Çağatay ÜNDEĞER Instructor Middle East Technical University, GameTechnologies & General Manager SimBT.
Learning Shape in Computer Go David Silver. A brief introduction to Go Black and white take turns to place down stones Once played, a stone cannot move.
Mimicking human texture classification Eva M. van Rikxoort Egon L. van den Broek Theo E. Schouten.
Usability Evaluation for Computer Games. Motivation.
Peekaboom: A Game for Locating Objects in Images
1 MACHINE LEARNING TECHNIQUES IN IMAGE PROCESSING By Kaan Tariman M.S. in Computer Science CSCI 8810 Course Project.
K-means Clustering. What is clustering? Why would we want to cluster? How would you determine clusters? How can you do this efficiently?
Using Crowdsourcing & Big Data to Understand Agriculture in Sub-Saharan Africa Dee Luo.
Opportunities of Scale, Part 2 Computer Vision James Hays, Brown Many slides from James Hays, Alyosha Efros, and Derek Hoiem Graphic from Antonio Torralba.
Shape Classification Using the Inner-Distance Haibin Ling David W. Jacobs IEEE TRANSACTION ON PATTERN ANAYSIS AND MACHINE INTELLIGENCE FEBRUARY 2007.
Chapter 6 Color Image Processing Chapter 6 Color Image Processing.
Foundations of Computer Vision Rapid object / face detection using a Boosted Cascade of Simple features Presented by Christos Stoilas Rapid object / face.
Control Systems.
Clustering Unsupervised learning Generating “classes”
Computer Vision Spring ,-685 Instructor: S. Narasimhan Wean Hall 5409 T-R 10:30am – 11:50am.
Exploratory Data Analysis. Computing Science, University of Aberdeen2 Introduction Applying data mining (InfoVis as well) techniques requires gaining.
Technology-Mediated Social Participation Jennifer Preece College of Information Studies – iSchool Ben Shneiderman Dept.
Usability. Definition of Usability Usability is a quality attribute that assesses how easy user interfaces are to use. The word "usability" also refers.
Like.com vs. Ugmode Non-infringement arguments *** CONFIDENTIAL *** Prepared by Ugmode, Inc.
IDigBio is funded by a grant from the National Science Foundation’s Advancing Digitization of Biodiversity Collections Program (Cooperative Agreement EF ).
Fundamentals of Information Systems, Third Edition2 Principles and Learning Objectives Artificial intelligence systems form a broad and diverse set of.
Incremental Learning Chris Mesterharm Fordham University.
Representations for object class recognition David Lowe Department of Computer Science University of British Columbia Vancouver, Canada Sept. 21, 2006.
1 Leaf Classification from Boundary Analysis Anne Jorstad AMSC 663 Project Proposal Fall 2007 Advisor: Dr. David Jacobs, Computer Science.
User Feedback on GCI. Sources Users Voices … How to Register data Cannot find data! Cannot find data I registered! Please, some ranking mechanism like.
Location-Aware Image Database Yung-Hsiang Lu Center for Wireless Systems and Applications (CWSA) School of Electrical and Computer Engineering.
CS654: Digital Image Analysis Lecture 25: Hough Transform Slide credits: Guillermo Sapiro, Mubarak Shah, Derek Hoiem.
Taylor Wermelskirchen
Encyclopedia of Life Motivating Public Enthusiasts and Expert Scientists to Document the World’s Species Cynthia Parr, Dana Rotman, Jenny Preece, Derek.
Data Visualisation / Astronomy Challenges to commonality Challenges to commonality  How does Astronomical visualisation differ from others? Infrastructure.
Chapter 11 Statistical Techniques. Data Warehouse and Data Mining Chapter 11 2 Chapter Objectives  Understand when linear regression is an appropriate.
Query Previews in Networked Information systems - K.Doan, C.Plaisant, B.Shneiderman Department of Computer Science University of Maryland, College park.
Classification (slides adapted from Rob Schapire) Eran Segal Weizmann Institute.
Category Independent Region Proposals Ian Endres and Derek Hoiem University of Illinois at Urbana-Champaign.
A Multiresolution Symbolic Representation of Time Series Vasileios Megalooikonomou Qiang Wang Guo Li Christos Faloutsos Presented by Rui Li.
PENGENALAN POLA DAN VISI KOMPUTER PENDAHULUAN. Vision Vision is the process of discovering what is present in the world and where it is by looking.
Welcome to Code Club You are going to be telling the computer what to do! Your pass to the club What level will you get to?
1 Some Guidelines for Good Research Dr Leow Wee Kheng Dept. of Computer Science.
Computer Vision Group Department of Computer Science University of Illinois at Urbana-Champaign.
Sport over a Distance Florian ‘Floyd’ Mueller, Stefan Agamanolis ACM Computers in Entertainment, Vol. 3, No. 3, July Article 4E CSIRO – Commonwealth.
Occlusion Tracking Using Logical Models Summary. A Variational Partial Differential Equations based model is used for tracking objects under occlusions.
GameplayStyle. Visual Style Visual What you see on the screen? Style What does it look like? What you do? Interaction Why you do it? Game Mechanics (win.
Beginning Android Programming
Unit 4 Statistical Analysis Data Representations
Table 1. Advantages and Disadvantages of Traditional DM/ML Methods
The Binary Number System
Jesse has 2 pairs of jeans, 4 sweaters and 3 pairs of shoes Jesse has 2 pairs of jeans, 4 sweaters and 3 pairs of shoes. How many different combinations.
Scale-Space Representation for Matching of 3D Models
Image processing and computer vision
Adaboost for faces. Material
Scale-Space Representation for Matching of 3D Models
MACHINE LEARNING TECHNIQUES IN IMAGE PROCESSING
MACHINE LEARNING TECHNIQUES IN IMAGE PROCESSING
Color Image Processing
Interactive media.
Color Image Retrieval based on Primitives of Color Moments
Saliency Optimization from Robust Background Detection
Thinking Game Information By: Garrett Conn.
Science is fun. Science is fun. Science is fun. Science is fun. Science is fun. Science is fun. Science is fun. Science is fun. Science is fun. Science.
Landon Harris Zach Webber Courtney Weaver
Presentation transcript:

Odd Leaf Out Combining Human and Computer Vision Arijit Biswas, Computer Science and Darcy Lewis, iSchool Derek Hansen, Jenny Preece, Dana Rotman-University of Maryland’s iSchool David Jacobs, Eric Stevens-University of Maryland Computer Science Jen Hammock, Cynthia Parr-The Smithsonian Institution

Refining Metadata Associated with Images

Existing Image Crowdsourcing Games

How our game is different Anyone can play and can provide us with useful information. No expertise necessary Capitalizes on strengths of humans and algorithms – Humans are better than algorithms at identifying similarity of images

Game Mechanics

How Leaf Sets Are Constructed Designed to bring in useful data Not too easy or too hard Curvature based histograms used to get features from leaf shapes. – These features are used to find distance between all possible pairs of leaves.

What’s in it for us if people play this game? Identify errors in the dataset Discover if color helps humans identify leaves Feedback on how enjoyable or difficult the game is

Game Variations

Mechanical Turk Trial

Summary Anyone can help in Computer Vision research work. Games can be fun for players and useful for researchers. Humans are better than machines in judging the similarity of two images.

Funding This work is made possible by National Science Foundation grant number