Similarities in Marketing
To explain how sports and entertainment marketers use tools to sell their products Objective
4 P’s Sports and Entertainment marketed differently than traditional products 4 P’s Product Place Price Promotion
Product 1.Core product – main product, such as the sports event, movie, stage show, or book
Product (continued) 2.Ancillary product – product related to or created to the core product
Place Popular to attend live events Fans then like to purchase products related to events or show, which can be on the internet or retail outlet
Price Prices have risen steadily for the past 10 years in the sports and entertainment world Corporation involvement Luxury suites
Price (continued) Problems that can affect price Strikes Piracy – unauthorized use of an owner’s intellectual property Royalty – payment for material that has been copyrighted
Promotion Product tie-ins – use of ancillary products such as merchandise as promotional tools Cross-promotion – any form of communication through which one industry relies on another to promote its product
Convergence Convergence – overlapping of product promotion Tv ads to promote a movie that one day will be sold to tv Website is used to promote event and to sell merchandise
Synergy Synergy – a combined action that occurs when products owned by one source promote the growth of related products