Kinect for Windows By: Craig Delzangle COSC 380
What I’m going to cover: History How Kinect works Kinect and Windows Uses Conclusion Questions
History Released on November 4, 2010 for Xbox360 $150 Developed by Prime Sense and Microsoft 18 million sold
How it Works Bounces encoded light off all objects in the room Chip in camera searches for human attributes Processor in Xbox looks for related motions
How it Works contd. Also features voice commands and chat options Wide-field conic audio capture 4 microphones, hardware based audio processing
Windows release Released non-commercial SDK on June 16,2011 Released commercially on Feb 1, 2012 $250 Supports C++, C#, or Visual Basic by using Microsoft Visual Studio 2010
What’s Different? Near mode 4 Kinects on same PC Improved acoustics model xlKWBTAE xlKWBTAE
PC Requirements 32-bit (x86) or 64-bit (x64) processor Dual-core 2.66 GHz or faster processor Dedicated USB 2.0 bus 2 GB RAM Windows 7
Uses Used in hospitals Interactive art
Uses contd. Grocery carts Games Holographic projections
The future of Kinect Asus developing laptop with Kinect built in Only prototype Kinect built into next gaming console
Conclusion Released in 2010 Widely successful Wide range of uses Bright future
References us/kinectforwindows/develop/new.aspx Effect# surpassed-66m-sold-and-kinect-has-sold-18m- units/ hts-release-xbox-kinect-how-does-it-work/all/1 it-works-from-the-company-behind-the-tech/
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