Pointers Lecture: 5. Topics 1 Pointers and the Address Operator 2 Pointer Variables 3 The Relationship Between Arrays and Pointers 4 Pointer Arithmetic.

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Presentation transcript:

Pointers Lecture: 5

Topics 1 Pointers and the Address Operator 2 Pointer Variables 3 The Relationship Between Arrays and Pointers 4 Pointer Arithmetic 5 Initializing Pointers 6 Comparing Pointers 10-2

Topics (continued) 7 Pointers as Function Parameters 8 Pointers to Constants and Constant Pointers 9 Dynamic Memory Allocation 10 Returning Pointers from Functions 11 Pointers to Class Objects and Structures 12 Selecting Members of Objects 10-3

1 Pointers and the Address Operator Each variable in a program is stored at a unique address in memory Use the address operator & to get the address of a variable: int num = -23; cout << &num; // prints address // in hexadecimal The address of a memory location is a pointer 10-4

2 Pointer Variables Pointer variable (pointer): variable that holds an address Pointers provide an alternate way to access memory locations 10-5

Pointer Variables Definition: int *intptr; Read as: “ intptr can hold the address of an int” or “the variable that intptr points to has type int” Spacing in definition does not matter: int * intptr; 10-6

Pointer Variables Assignment: int num = 25; int *intptr; intptr = &num; Memory layout: Can access num using intptr and indirection operator * : cout << intptr; // prints 0x4a00 cout << *intptr; // prints numintptr 25 0x4a00 address of num : 0x4a00

3 The Relationship Between Arrays and Pointers Array name is starting address of array int vals[] = {4, 7, 11}; cout << vals; // displays 0x4a00 cout << vals[0]; // displays starting address of vals : 0x4a00

The Relationship Between Arrays and Pointers Array name can be used as a pointer constant int vals[] = {4, 7, 11}; cout << *vals; // displays 4 Pointer can be used as an array name int *valptr = vals; cout << valptr[1]; // displays

Pointers in Expressions Given: int vals[]={4,7,11}; int *valptr = vals; What is valptr + 1 ? It means (address in valptr ) + (1 * size of an int ) cout << *(valptr+1); // displays 7 cout << *(valptr+2); // displays 11 Must use ( ) in expression 10-10

Array Access Array elements can be accessed in many ways Array access method Example array name and [ ] vals[2] = 17; pointer to array and [ ] valptr[2] = 17; array name and subscript arithmetic *(vals+2) = 17; pointer to array and subscript arithmetic *(valptr+2) = 17;

Array Access Array notation vals[i] is equivalent to the pointer notation *(vals + i) No bounds checking performed on array access 10-12

4 Pointer Arithmetic Some arithmetic operators can be used with pointers: –Increment and decrement operators ++, -- –Integers can be added to or subtracted from pointers using the operators +, -, +=, and -= –One pointer can be subtracted from another by using the subtraction operator

Pointer Arithmetic Assume the variable definitions int vals[]={4,7,11}; int *valptr = vals; Examples of use of ++ and -- valptr++; // points at 7 valptr--; // now points at

10-15 More on Pointer Arithmetic Assume the variable definitions: int vals[]={4,7,11}; int *valptr = vals; Example of the use of + to add an int to a pointer: cout << *(valptr + 2) This statement will print 11

10-16 Assume the variable definitions: int vals[]={4,7,11}; int *valptr = vals; Example of use of +=: valptr = vals; // points at 4 valptr += 2; // points at 11 More on Pointer Arithmetic

10-17 More on Pointer Arithmetic Assume the variable definitions int vals[] = {4,7,11}; int *valptr = vals; Example of pointer subtraction valptr += 2; cout << valptr - val; This statement prints 2 : the number of int s between valptr and val

6 Comparing Pointers Relational operators can be used to compare addresses in pointers Comparing addresses in pointers is not the same as comparing contents pointed at by pointers: if (ptr1 == ptr2) // compares // addresses if (*ptr1 == *ptr2) // compares // contents 10-18

Pointers as Function Parameters A pointer can be a parameter Works like a reference parameter to allow change to argument from within function A pointer parameter must be explicitly dereferenced to access the contents at that address 10-19

Pointers as Function Parameters Requires: 1) asterisk * on parameter in prototype and heading void getNum(int *ptr); 2) asterisk * in body to dereference the pointer cin >> *ptr; 3) address as argument to the function getNum(&num); 10-20

Pointers as Function Parameters void swap(int *x, int *y) { int temp; temp = *x; *x = *y; *y = temp; } int num1 = 2, num2 = -3; swap(&num1, &num2); 10-21

8 Pointers to Constants and Constant Pointers Pointer to a constant: cannot change the value that is pointed at Constant pointer: address in pointer cannot change once pointer is initialized 10-22

Pointers to Constant Must use const keyword in pointer definition: const double taxRates[] = {0.65, 0.8, 0.75}; const double *ratePtr; Use const keyword for pointers in function headers to protect data from modification from within function 10-23

Pointer to Constant – What does the Definition Mean? 10-24

Constant Pointers Defined with const keyword adjacent to variable name: int classSize = 24; int * const classPtr = &classSize; Must be initialized when defined Can be used without initialization as a function parameter –Initialized by argument when function is called –Function can receive different arguments on different calls While the address in the pointer cannot change, the data at that address may be changed 10-25

9 Dynamic Memory Allocation Can allocate storage for a variable while program is running Uses new operator to allocate memory double *dptr; dptr = new double; new returns address of memory location 10-26

Dynamic Memory Allocation Can also use new to allocate array arrayPtr = new double[25]; –Program often terminates if there is not sufficient memory Can then use [ ] or pointer arithmetic to access array 10-27

Releasing Dynamic Memory Use delete to free dynamic memory delete dptr; Use delete [] to free dynamic array memory delete [] arrayptr; Only use delete with dynamic memory! 10-28

Dangling Pointers and Memory Leaks A pointer is dangling if it contains the address of memory that has been freed by a call to delete. –Solution: set such pointers to 0 as soon as memory is freed. A memory leak occurs if no-longer-needed dynamic memory is not freed. The memory is unavailable for reuse within the program. –Solution: free up dynamic memory after use 10-29

10 Returning Pointers from Functions Pointer can be return type of function int* newNum(); Function must not return a pointer to a local variable in the function Function should only return a pointer –to data that was passed to the function as an argument –to dynamically allocated memory 10-30

11 Pointers to Class Objects and Structures Can create pointers to objects and structure variables struct Student {…}; class Square {…}; Student stu1; Student *stuPtr = &stu1; Square sq1[4]; Square *squarePtr = &sq1[0]; Need () when using * and. (*stuPtr).studentID = 12204; 10-31

HOMEWORK! 1.Write a statement that displays the address of the variable count. 2.Write a statement defining a variable dPtr. The variable should be a pointer to a double. 3.Give an example of the proper way to call the following function in order to negate the variable int num = 7; void makeNegative(int *val) { if (*val > 0) *val = -(*val); } 4.What is a null pointer? 5.Give an example of a function that correctly returns a pointer. 6.Name two different uses for the C++ operator *. 7.Look at the following array definition. int numbers [] = {2, 4, 6, 8, 10}; What will the following statement display? cout << *(numbers + 3) << endl; 1-32