Break Time! Graphical User Interface (GUI) NO EXAM….ONLY PROJECT!

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Presentation transcript:

Break Time! Graphical User Interface (GUI) NO EXAM….ONLY PROJECT!

Drawings…. Drawings are not completed in the output console. Rather, you need to create a Frame Window. Create a class called EmptyFrameViewer Make a main method. Import the javax.swing.Jframe class

To show a frame: 1.Construct an object of the JFrame class: JFrame frame = new JFrame(); 2.Set the size of the frame: frame.setSize(300, 400); 3.If you'd like, set the title of the frame: frame.setTitle("An Empty Frame"); 4.Set the "default close operation": frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); 5.Make the frame visible: frame.setVisible(true); Graphical Applications and Frame Windows

A Frame Window

01: import javax.swing.JFrame; 02: 03: public class EmptyFrameViewer 04: { 05: public static void main(String[] args) 06: { 07: JFrame frame = new JFrame(); 08: 09: frame.setSize(300, 400); 10: frame.setTitle("An Empty Frame"); 11: frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLO SE); 12: 13: frame.setVisible(true); 14: } 15: } ch02/emptyframe/EmptyFrameViewer.java

Create a new class (We are going to make Rectangles…) In order to display a drawing in a frame, define a class that extends the JComponent class. Public (your class name) extends Jcomponent Place drawing instructions inside the paintComponent method. That method is called whenever the component needs to be repainted. public class RectangleComponent extends JComponent { public void paintComponent(Graphics g) { Drawing instructions go here } } Drawing on a Component

Graphics class lets you manipulate the graphics state (such as current color) Graphics2D class has methods to draw shape objects Use a cast to recover the Graphics2D object from the Graphics parameter: public class RectangleComponent extends JComponent { public void paintComponent(Graphics g) { // Recover Graphics2D Graphics2D g2 = (Graphics2D) g;... } } Continued Classes Graphics and Graphics2D

Call method draw of the Graphics2D class to draw shapes, such as rectangles, ellipses, line segments, polygons, and arcs: public class RectangleComponent extends JComponent { public void paintComponent(Graphics g) {... Rectangle box = new Rectangle(5, 10, 20, 30); g2.draw(box);... } Classes Graphics and Graphics2D (cont.)

Drawing Rectangles

01: import java.awt.Graphics; 02: import java.awt.Graphics2D; 03: import java.awt.Rectangle; 04: import javax.swing.JComponent; 05: 06: /** 07: A component that draws two rectangles. 08: */ 09: public class RectangleComponent extends JComponent 10: { 11: public void paintComponent(Graphics g) 12: { 13: // Recover Graphics2D 14: Graphics2D g2 = (Graphics2D) g; 15: 16: // Construct a rectangle and draw it 17: Rectangle box = new Rectangle(5, 10, 20, 30); 18: g2.draw(box); 19: Continued ch02/rectangles/RectangleComponent.java

20: // Move rectangle 15 units to the right and 25 units down 21: box.translate(15, 25); 22: 23: // Draw moved rectangle 24: g2.draw(box); 25: } 26: } ch02/rectangles/RectangleComponent.java (cont.)

1.Construct a frame. 2.Construct an object of your component class: RectangleComponent component = new RectangleComponent(); 3.Add the component to the frame: frame.add(component); 4.Make the frame visible Using a Component

01: import javax.swing.JFrame; 02: 03: public class RectangleViewer 04: { 05: public static void main(String[] args) 06: { 07: JFrame frame = new JFrame(); 08: 09: frame.setSize(300, 400); 10: frame.setTitle("Two rectangles"); 11: frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); 12: 13: RectangleComponent component = new RectangleComponent(); 14: frame.add(component); 15: 16: frame.setVisible(true); 17: } 18: } ch02/rectangles/RectangleViewer.java

Ellipse2D.Double describes an ellipse This class is an inner class – doesn't matter to us except for the import statement: import java.awt.geom.Ellipse2D; // no.Double Must construct and draw the shape Ellipse2D.Double ellipse = new Ellipse2D.Double(x, y, width, height); g2.draw(ellipse); Ellipses

An Ellipse

To draw a line: Line2D.Double segment = new Line2D.Double(x1, y1, x2, y2); g2.draw(segment); or, Point2D.Double from = new Point2D.Double(x1, y1); Point2D.Double to = new Point2D.Double(x2, y2); Line2D.Double segment = new Line2D.Double(from, to); g2.draw(segment); Drawing Lines

g2.drawString(“Message”, 50, 100; Drawing Text

Standard colors Color.BLUE, Color.RED, Color.PINK etc. Specify red, green, blue between 0 and 255 Color magenta = new Color(255, 0, 255); Set color in graphics context g2.setColor(magenta); Color is used when drawing and filling shapes g2.fill(rectangle); // filled with current color Colors

ColorRGB Value Color.BLACK0, 0, 0 Color.BLUE0, 0, 255 Color.CYAN0, 255, 255 Color.GRAY128, 128, 128 Color.DARKGRAY64, 64, 64 Color.LIGHTGRAY192, 192, 192 Color.GREEN0, 255, 0 Color.MAGENTA255, 0, 255 Color.ORANGE255, 200, 0 Color.PINK255, 175, 175 Color.RED255, 0, 0 Color.WHITE255, 255, 255 Color.YELLOW255, 255, 0 Predefined Colors and Their RGB Values p. 68

Drawing Basic Shapes g.drawLine (x1, y1, x2, y2); g.clearRect (x, y, w, h); g.drawRect (x, y, w, h); g.fillRect (x, y, w, h); g.drawRoundRect (x, y, w, h, horzD, vertD); g.fillRoundRect (x, y, w, h, horzD, vertD); g.drawOval (x, y, w, h); g.fillOval (x, y, w, h); g.drawArc (x, y, w, h, fromDegr, measureDegrs);

Basic Shapes (cont’d) g.drawPolygon (xCoords, yCoords, nPoints); g.fillPolygon (xCoords, yCoords, nPoints); g.drawPolyline (xCoords, yCoords, nPoints); g.drawString (str, x, y); g.drawImage (img, x, y, this); abc ImageObserver, often this x, y

Alien Face: Can you make this??!!

Here are my filled shapes: Here are some empty shapes: