Buffering Techniques Greg Stitt ECE Department University of Florida.

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Buffering Techniques Greg Stitt ECE Department University of Florida

Buffers Purposes Metastability issues Memory clock likely different from circuit clock Buffer stores data at one speed, circuit reads data at another Stores “windows” of data, delivers to datapath Window is set of inputs needed each cycle by pipelined circuit Generally, more efficient than datapath requesting needed data i.e. Push data into datapath as opposed to pulling data from memory Conversion between memory and datapath widths E.g. Bus is 64-bit, but datapath requires 128-bits every cycle Input to buffer is 64-bit, output from buffer is 128 bits Buffer doesn’t say it has data until receiving pairs of inputs

FIFOs FIFOs are a common buffer Outputs data in order read from memory + + for (i=0; i < 100; I++) a[i] = b[i] + b[i+1] + b[i+2]; FIFO RAM

FIFOs FIFOs are a common buffer Outputs data in order read from memory + + b[0-2] for (i=0; i < 100; I++) a[i] = b[i] + b[i+1] + b[i+2]; RAM b[0] b[1] b[2] First window read from memory FIFO

FIFOs are a common buffer Outputs data in order read from memory FIFOs + + b[0-2] for (i=0; i < 100; I++) a[i] = b[i] + b[i+1] + b[i+2]; RAM b[0] b[1] b[2]

FIFOs FIFOs are a common buffer Outputs data in order read from memory + + b[1-3] for (i=0; i < 100; I++) a[i] = b[i] + b[i+1] + b[i+2]; RAM b[1] b[2] b[3] b[0] b[1] b[2] First window pushed to datapath Second window read from RAM

FIFOs FIFOs are a common buffer Outputs data in order read from memory + + b[2-4] for (i=0; i < 100; I++) a[i] = b[i] + b[i+1] + b[i+2]; RAM b[2] b[3] b[4] b[1] b[2] b[3] b[0]+b[1] b[2]

FIFOs Timing issues Memory bandwidth too small Circuit stalls or wastes cycles while waiting for data Memory bandwidth larger than data consumption rate of circuit May happen if area exhausted

FIFOs Memory bandwidth too small + + b[0-2] for (i=0; i < 100; I++) a[i] = b[i] + b[i+1] + b[i+2]; RAM b[0] b[1] b[2] First window read from memory into FIFO

FIFOs Memory bandwidth too small + + for (i=0; i < 100; I++) a[i] = b[i] + b[i+1] + b[i+2]; RAM b[0] b[1] b[2] b[1-3] 1 st window pushed to datapath 2 nd window requested from memory, but not transferred yet

FIFOs Memory bandwidth too small + + for (i=0; i < 100; I++) a[i] = b[i] + b[i+1] + b[i+2]; RAM b[1-3] No data ready (wasted cycles) 2 nd window requested from memory, but not transferred yet b[0]+b[1] b[2] Alternatively, could have prevented 1 st window from proceeding (stall cycles) - necessary if feedback in pipeline

FIFOs Memory bandwidth larger than data consumption rate + + b[0-2] for (i=0; i < 100; I++) a[i] = b[i] + b[i+1] + b[i+2]; RAM b[0] b[1] b[2] 1st window read from memory into FIFO

FIFOs Memory bandwidth larger than data consumption rate + + b[1-3] for (i=0; i < 100; I++) a[i] = b[i] + b[i+1] + b[i+2]; RAM b[1] b[2] b[3] b[0] b[1] b[2] 2nd window read from memory into FIFO. 1 st window pushed to datapath

FIFOs Memory bandwidth larger than data consumption rate + + b[2-4] for (i=0; i < 100; I++) a[i] = b[i] + b[i+1] + b[i+2]; RAM b[1] b[2] b[3] b[0] b[1] b[2] b[3] b[4] Data arrives faster than circuit can process it – FIFOs begin to fill If FIFO full, memory reads stop until not full

Improvements Do we need to fetch entire window from memory for each iteration? Only if windows of consecutive iterations are mutually exclusive Commonly, consecutive iterations have overlapping windows Overlap represents “reused” data Ideally, would be fetched from memory just once Smart Buffer [Guo, Buyukkurt, Najjar LCTES 2004] Part of the ROCCC compiler Analyzes memory access patterns Detects “sliding windows”, reused data Prevents multiple accesses to same data for (i=0; i < 100; I++) a[i] = b[i] + b[i+1] + b[i+2]; b[0]b[1]b[4]b[3]b[2]b[5]

Smart Buffer + + b[0-2] for (i=0; i < 100; I++) a[i] = b[i] + b[i+1] + b[i+2]; RAM b[0] b[1] b[2] 1st window read from memory into smart buffer

Smart Buffer + + for (i=0; i < 100; I++) a[i] = b[i] + b[i+1] + b[i+2]; RAM b[0] b[1] b[2] b[3-5] Continues reading needed data, but does not reread b[1-2] b[3] b[4] b[5] b[0] b[1] b[2] 1 st window pushed to datapath

Smart Buffer + + for (i=0; i < 100; I++) a[i] = b[i] + b[i+1] + b[i+2]; RAM b[0] b[1] b[2] b[6-8] b[0] no longer needed, deleted from buffer b[3] b[4] b[5] b[1] b[2] b[3] b[0]+b[1] b[2] b[6]... 2 nd window pushed to datapath Continues fetching needed data (as opposed to windows)

Smart Buffer + + for (i=0; i < 100; I++) a[i] = b[i] + b[i+1] + b[i+2]; RAM b[0] b[1] b[2] b[9-11] b[1] no longer needed, deleted from buffer b[3] b[4] b[5] b[2] b[3] b[4] b[1]+b[2] b[3] b[1]+b[2]+b[3] b[6]... 3 rd window pushed to datapath And so on

Comparison with FIFO FIFO - fetches a window for each iteration Reads 3 elements every iteration 100 iterations * 3 accesses/iteration = 300 memory accesses Smart Buffer - fetches as much data as possible each cycle, buffer assembles data into windows Ideally, reads each element once # accesses = array size Circuit performance is equal to latency plus time to read array from memory No matter how much computation, execution time is approximately equal to time to stream in data! Note: Only true for streaming examples 102 memory accesses Essentially improves memory bandwidth by 3x How does this help? Smart buffers enable more unrolling

Unrolling with Smart Buffers Assume bandwidth = 128 bits We can read 128/32 = 4 array elements each cycle First access doesn’t save time No data in buffer Same as FIFO, can unroll once long b[102]; for (i=0; i < 100; I++) a[i] = b[i] + b[i+1] + b[i+2]; b[0]b[1]b[3]b[2] First memory access allows only 2 parallel iterations

Unrolling with Smart Buffers After first window is in buffer Smart Buffer Bandwidth = Memory Bandwidth + Reused Data 4 elements + 2 reused elements (b[2],b[3]) Essentially, provides bandwidth of 6 elements per cycle Can perform 4 iterations in parallel 2x speedup compared to FIFO long b[102]; for (i=0; i < 100; I++) a[i] = b[i] + b[i+1] + b[i+2]; b[0]b[1]b[4]b[3]b[2]b[5]b[6]b[7] However, every subsequent access enables 4 parallel iterations (b[2] and b[3] already in buffer)

Datapath Design w/ Smart Buffers Datapath based on unrolling enabled by smart buffer bandwidth (not memory bandwidth) Don’t be confused by first memory access Smart buffer waits until initial windows in buffer before passing any data to datapath Adds a little latency But, avoids 1 st iteration requiring different control due to less unrolling

Another Example Your turn Analyze memory access patterns Determine window overlap Determine smart buffer bandwidth Assume memory bandwidth = 128 bits/cycle Determine maximum unrolling with and without smart buffer Determine total cycles with and without smart buffer Use previous systolic array analysis (latency, bandwidth, etc). short b[1004], a[1000]; for (i=0; i < 1000; i++) a[i] = avg( b[i], b[i+1], b[i+2], b[i+3], b[i+4] );