Www.englandhockey.co.uk Level 1 Indoor Umpire Award Course Presentation 1.

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Presentation transcript:

Level 1 Indoor Umpire Award Course Presentation 1

Level 3 Indoor Umpire Level 2 Indoor Umpire Level 1 Indoor Umpire 2

Stage 1 This Course Stage 2 Assessment Match You have 2 years to qualify but most people organise their assessment within a matter of days or weeks 3

4 This Presentation is divided into three sections The RulesComparisons with Outdoor RulesGuidance for Umpires

 The most important rule to apply is COMMON SENSE  Be PREPARED – there must be time for the PRE MATCH CHAT  Be SMART – look like an umpire  Be FRIENDLY and look CONFIDENT  Be STRONG and be FAIR  Be HONEST and be prepared to admit your mistakes and consult where appropriate  Work as a TEAM from first whistle through to last whistle 5

There are 14 Rules in the game (same as Outdoor) We’ll start with Rule 1…the pitch  The pitch is rectangular 44m long and 22m wide  There is a centre line, 2 back-lines and 2 side-lines  There are 2 shooting circles  There are penalty corner marks  There are 2 penalty stroke spots (one in each circle) 6

 There are up to 12 players in each team  Each team can use a maximum of 6 players on the pitch  Each team has either a goalkeeper or a player with goalkeeping privileges on the pitch, or they can play with 6 field players  Any change between these options must take place as a substitution  There are up to 6 substitutes and they can roll-on and roll off at any time except within the period from the award of a penalty corner until after it has been completed 7

 2 halves of 20 minutes  Half-time minimum of 5 minutes and maximum of 10 Note many competitions play shorter periods, play one period only, adjust half-times and/or set rules about who starts with the ball or at which end etc. Make sure you know the competition rules  The winning captain at the toss can choose to start with the ball or can choose ends 8

 The game starts with a centre pass, made following the umpire’s whistle  The ball can be played in any direction  All players must be in their own half of the pitch  The procedures for taking a free push apply (note these include the use of the self pass) 9

 All opponents must be at least 3 metres from the ball  The ball must move at least its own circumference before it can be played by a player of the same team  The procedures for taking a free push apply 10

 When ball goes over side line - within 1 metre of the side board, in line with where it went off (free push procedures apply)  When ball goes over back line (unintentionally by defender or off an attacker) re-start anywhere up to 9.1 metres in line with where it went off (free push procedures apply)  When the ball is played intentionally over the back line by the defending team a penalty corner is awarded. 11

NEW!  From a free push awarded to the attack within the half of the pitch they are attacking, the ball may enter the circle immediately after touching the side-board but the ball must not otherwise be played into the circle until it has travelled at least 3 metres or has been touched by a player of either team other than the player taking the free push or has touched the sideboard. 12

 The 6 substitutes may be used on a roll-on/roll-off basis, except during a penalty corner (i.e. from the award to the completion of the penalty corner)  Goalkeepers wearing full protective equipment may be substituted by the goal  All other substitutions should take place at the centre line  The time is stopped to allow a substitution of a fully equipped goalkeeper (either on or off), but not for other substitutions 13

 If a goalkeeper is suspended or injured during a penalty corner, a similarly equipped goalkeeper must take his/her place or a field player may put on similar protective equipment  All of the substitution rules are the same in principle as in the outdoor game, however a breach of the substitution rules in indoor hockey will result in a Penalty Corner being awarded 14

– Goalkeepers wearing protective headgear may only take part in the game within their own half of the pitch – Designated goalkeepers who only wear protective headgear may take part in the game outside their own half of the pitch, provided that they have safely removed their headgear and continue to wear a shirt or garment of a different colour to both teams – At penalty corners, an injured or suspended goalkeeper may only be replaced by a similarly attired goalkeeper i.e. a goalkeeper wearing only protective headgear may not be replaced by a fully kitted goalkeeper 15

 Goalkeepers are allowed to move the ball away with their hand / hand protector / arm / body, as part of a goal saving action  Permit this action in situations where attackers have an opportunity to score or attempt to score a goal, so it can also be used to deny attackers the possibility of possession of the ball or another shot at goal  Goalkeepers who intentionally propel the ball with their hands over long distances should be penalised with a penalty corner 16

 A team can play without a goalkeeper  If a team uses only field players, no player has goalkeeping privileges  If the player defending a penalty stroke is taking part in the game as a field player, they may only wear a face mask as protective equipment and may only use their stick to make a save 17

18 The best umpires are mobile and position themselves in the right place to make a decision Keep play on the left (Stay ahead of it) Move with the play (Read it – know where it’s going) When it’s an attack in the 23, be in or close to the circle  Players must not play the ball while lying on the pitch or with a hand, arm or knee on the pitch other than a hand holding the stick  Accidental use of the hand or knee on the floor for balance should not be blown as an offence  Players should not be penalised if the ball just hits the hand which is holding their stick  A goalkeeper lying on the floor (or with a hand, arm or knee on the floor) is permitted to play the ball only if both the goalkeeper and the ball are within the circle

 The ball may only be lifted intentionally for a shot on goal inside the circle.  Players must not play the ball when it is in the air except... 1.A player from the team which did not put the ball in the air may stop it 2.If the ball is in the air as a result of a legitimate shot at goal which has rebounded from the goalkeeper, defender or from a goalpost or crossbar, the ball may be stopped by a player of either team 19

 The same basic rules apply as in the outdoor game but with two key differences... 1.Players can only tackle with a stationary or near stationary stick as hitting the ball is not allowed - sweeping tackles and jab tackles should therefore be penalised 2.Physical challenges, in particular where contact is made with the player first, are even more dangerous indoors and should be penalised strongly 20

 Taken from back-line in the circle at least 6 metres from the goal  Attacker injecting PC must have at least 1 foot behind back-line  The ball should not be raised  All other attackers must have feet and sticks outside the circle  No other player must be within 3 metres of the ball when the injection is made  The defending team no longer have to have all defenders behind the back line – the goalkeeper is permitted to be in the goal and the other defenders must be on the opposite side from where the penalty corner is taken or beyond the centre line. 21

– The other players cannot enter the circle until the ball has been injected (pushed out) – The injector cannot play the ball again until it has touched another player – A goal cannot be scored until the ball has travelled outside the circle – The penalty corner rules no longer apply once the ball travels beyond 3 metres of the circle 22

For a Penalty Corner immediately before half time or full time, the game is prolonged until:  A goal is scored or  An attacker commits an offence or  The ball travels more than 3 metres outside the circle or  The ball travels outside the circle a second time or  The ball is played over the back-line and another PC is not awarded or  A defender commits an offence which does not result in another penalty corner or  A penalty stroke is awarded. (If this occurs the game is prolonged until the PS is taken)  A bully is awarded 23

Rule 13.7 – new! For an offence during the taking of a penalty corner : a) If the player taking the push from the back-line does not have at least one foot outside the pitch the PC is taken again b) For any other offence by the player taking the push from the back-line a free push is awarded to the defence c) If a defender crosses over the centre-line or back-line before permitted the PC is taken again d) If an attacker enters the circle before permitted the PC is taken again e) For any other offence by attackers a free push is awarded to the defence. 24

For an offences DURING the taking of a PS a) If the stroke is taken before the whistle is blown and a goal is scored, the PS is taken again. b) If the stroke is taken before the whistle is blown and a goal is not scored, a free push is awarded to the defence. c) For any other offence by the player taking the stroke, a free push is awarded to the defence. d) For any offence by the player defending the stroke including moving either foot before the ball has been played, the penalty stroke is taken again. e) For an offence by a player of the defending team and a goal is not scored, the penalty stroke is taken again. f) For an offence by a player of the attacking team other than the player taking the stroke and a goal is scored the penalty stroke is taken again. 25

 For any offence players may be Cautioned (spoken to) Officially warned (indicated by a green card) Temporarily suspended (indicated by a yellow card) Permanently suspended from the current match (indicated by a red card)  Temporary suspensions (yellow cards) are for a minimum of two (2) minutes  A longer suspension should result from physical offences 26

 12 players per team, not 16  6 players on the pitch, not 11  Indoor goals are shorter and narrower  Players must be 3m from restarts, not 5m  PC is over if the ball travels 3m from the circle not 5m  Ball must travel 10 cm. (about 4 inches) from restarts, not 1m (unless self pass)  Players can only stop, deflect, push, flick or scoop the ball in indoor hockey – any other action is a hit and is not allowed  The ball can only be lifted for a shot at goal inside the circle - the ball cannot be lifted (intentionally or more than it’s own depth)outside the circle 27

 Umpires can progress free pushes for a second infringement by 5 metres not 10 metres (“up 5”).  There are no “long corners” in indoor hockey. In circumstances where a long corner would be given to the attack, a 9m push is given to the defence.  There are no “23m areas” (or equivalent). PCs can be given for any intentional offence in the defending half of the pitch.  At penalty corners a shot is always considered dangerous if it hits a defending player above the knee when that defending player is within 3 metres of the person shooting (as opposed to 5 metres outdoors). 28

 Have a thorough knowledge of the Rules before the start of the Season / Tournament etc. (If in doubt of any Rule or Interpretation, check it)  Have a personal action plan – try to improve something in every match  Maintain your fitness level 29

 Be yourself at all times  Help the players – they need to understand what you want and expect  Teamwork and co-operation are critical Support each other Be aware of the areas of the pitch where your colleague could need assistance Work together with your colleagues to make correct and consistent decisions  Use common sense – understand the players’ intentions 30

 Be pro-active. Prevention is better than cure  Set your standards early – TALK to the players  Ensure you use the 3 metre rule at free pushes early on – remember that the ball only has to rotate its entire circumference (10 cm. / 4 inches) to be in play  Ensure free pushes are taken correctly  Recognise early when the ball is not in the right place for the free push – avoid replays 31

 Remember, no-one is allowed to hit the ball  Communicate with the players and your colleague  Any moisture on the pitch is incredibly dangerous If a player falls over, check that the pitch is dry and any perspiration is cleared before restarting the game Players must not be allowed to take water or other drinks on to the playing surface 32

Ask yourself... Are the players trying to play the ball? Is there a possibility to play the ball? Is there active movement to prevent the playing of the ball?  Be aware of professional use of the body to illegally block opponents from the ball  Stick obstruction is a ‘hot issue’ for players. Judge it fairly and correctly and blow only if you are 100% sure 33

 The position of disengaged umpire should allow support of colleague on the height and direction of the shot, the possibility of dangerous runners and / or the possible obstruction of runners  If a player defending a penalty corner continues to wear a face mask after the corner has been completed a free push should be awarded - repetition means another free push and appropriate card  Players should, however, be allowed to complete a defending action, even if it means that they play the ball just outside the circle when wearing a face mask – use common sense 34

– Stick to the Rules and guidance – Sell your decisions – The taker must be within playing distance of the ball – communicate this early – Ensure that the goalkeeper and taker are in position and prepared  Note there is a NEW Rule (13.10) (next slide) 35

NEW!  If the player defending the stroke prevents a goal being scored but moves either foot before the ball has been played, this player must be warned (green card) and for any subsequent offence must be suspended (yellow card).  If a goal is scored even though there has been an offence by the player defending the stroke, the goal is awarded. 36

 Appealing for decisions, abuse or shouting spoils the game  Do not allow comments at every penalty corner you award  Harassment, intimidation and surrounding of umpires after decisions should not be tolerated  Make it easy on yourself – use your skills and the tools at your disposal to stamp these problems out early in the game We all need to do this in every match! 37

GOOD COMMUNICATION with the players with your colleague and with your support team 38

GOOD LUCK & enjoy umpiring indoors!! 39