Mobile eye tracker construction and gaze path analysis By Wen-Hung Liao 廖文宏
Outline Introduction Application areas State-of-the-art technology Mobile eye tracker construction Pupil detection and tracking Validation Human computer interface (HCI) applications Gaze path analysis Conclusions
Introduction An eye tracker is a device for measuring eye positions and eye movements.eye movements The most popular variant uses video images from which the eye position is extracted. Input source: visible spectrum vs. infrared
Eye Movements Eye movements are typically divided into fixations (when the eye gaze pauses in a certain position) and saccades (when it moves to another position). Eye movements The resulting series of fixations and saccades is called a scanpath.scanpath
Web Design (U. of Manchester) Heat mapGaze plot
Usability Study: Google Search Evaluation
Gaming
Driving Behavior [Andrew T. Duchowski]
Human-Computer Interface EyeWrite [Andrew T. Duchowski]
Media Research The Poynter Institute : Published first eye track study in More results published in 2000, 2004 and Eyetrack ’07: asp?id= asp?id=105035
Research Communities ACM SIG/CHI Eye Tracking Research and Applications (ETRA) Symposium: COGAIN: Communication by Gaze Interaction References:
State-of-the-art Eye tracking Technology Hi-Speed (SMI iView X™ Hi-Speed) Head-Mounted System Remote tracking Integrated with LCD monitor
Mobile Eye NCCUCS eye camera scene camera
Key Objectives Low-cost (NTD 10,000 vs. 1,000,000) Mobility Easily customized for specific applications Sampling rate? On-line or off-line processing? Accuracy?
System Architecture Eye image Preprocessing Pupil detection Gaze point projection Scene image Calibration 9 pairs of points Calibration process
Pupil Detection (I): extracting feature points
Pupil Detection (II): Ellipse fitting using RANSAC
Pupil Detection (III): checking fitness measure Ellipse model: Number of bright vs. dark points inside and out the perimeter
Results
Another Approach Capture eye image using infrared camera Threshold-based method Pupil Iris
Illustrations
Calibration Process
Validation Procedure
Validation Results Starburst (pixels) Starburst + fitness check (pixels) Threshold-based (pixels) Subject Subject Subject Average error *Resolution: 1024x768
HCI Application: Eye Scrolling
HCI Application: Eye Gaming
HCI Application: Eye Typing
Dynamic Scene
Gaze Path Analysis Recursive intersection Find the similarity between two scan paths Order of scanning is irrelevant Suitable for processing fixation data Modified dynamic time warping Order of scanning is taken into account Can handle both fixation and saccade data
Recursive Intersection Path 2 Path 1
Recursive Intersection: Example
Dynamic Time Warping (DTW)
Modified DTW (MDTW) X-axis Y-axis time
MDTW Result
Summary Low cost eye tracker construction Low cost ($10,000 NTD) Head-mount with mobile functionality HCI applications Sampling rate: depending on the camera’s frame rate Accuracy: suitable for some HCI applications, image viewing tasks, not high enough for reading. Gaze path analysis