An introduction to abstraction: Guess What? The national curriculum for computing leaves abstraction until key stage 3, although it is part of the overarching.

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Presentation transcript:

An introduction to abstraction: Guess What? The national curriculum for computing leaves abstraction until key stage 3, although it is part of the overarching aims of the subject, which seeks to ensure that all pupils: ‘can understand and apply the fundamental principles and concepts of computer science, including abstraction, logic, algorithms and data representation.’ Abstraction is such a powerful way of thinking about systems and problems that it seems worth introducing pupils to this whilst they’re still at primary school. This doesn’t have to be just in computing lessons.

Item Include ✓ Ignore X

Item Include ✓ Ignore X Rabbit mouse School light bulb Long ears small fluffy tail nose and whiskers carrot round ears dot eyes pointy nose whiskers long tail hole stick children building book, pencil outline shape lines to show glowing Size colour fur eyes size colour fur food classrooms teachers parents electricity colour cieling room Example ideas

Today we are learning about: including vs ignoring ●I can say what is important and I must include. ●I can say what is unimportant and I can ignore. ●I can say how computer simulations or games use these ideas.

Discussion 1.What is included and ignored in a computer simulation you have used or know about? Why? e.g. flight, driving, theme park simulator, planets simulator, fossil formation, viking raid … 1.What is included and ignored in a computer game you have used or know about? Why?

Example simulations (and models) n.htm ellerydesigner.php Clock SimulationClock Simulation Orrery SimulationOrrery Simulation

Examples Item Include ✓ Ignore X fossilisation animation solar system animation games looking after imaginary animals dinasour layers stages sun earth moon movement simple animals walking, feeding playing detail about place detail about animal length of time real size real shape real times real orbits time / getting older getting hurt dieing

Today we are learning about: including vs ignoring ●I can say what is important and I must include. ●I can say what is unimportant and I can ignore. ●I can say how computer simulations or games use these ideas.