Allison Wurgler, Erin Steinberg, and Anna Kvidt.  Digital storytelling is the practice of combining narrative with digital content, including images,

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Presentation transcript:

Allison Wurgler, Erin Steinberg, and Anna Kvidt

 Digital storytelling is the practice of combining narrative with digital content, including images, sound, and video, to create a short movie, typically with a strong emotional component.  Sophisticated digital stories can be interactive movies that include highly produced audio and visual effects, but a set of slides with corresponding narration or music constitutes a basic digital story.  Digital stories can be instructional, persuasive, historical, or reflective. The resources available to incorporate into a digital story are virtually limitless, giving the storyteller enormous creative latitude.

Simple to use! Most digital storytelling programs promote the notion that users with little or no technical background should be able to create digital stories. We will later model this by a short step-by-step tutorial. Depending on the elements included in the digital story, the user may need a recording device and microphone, hardware and software to manipulate images and video, or tools to take pictures and video. Some digital storytelling applications are available free online.

Organization  A digital story typically begins with a script. The storyteller then assembles rich media to support the ideas and emotions in that script, including music or other audio effects, personal or public-domain images, animations or video, and other electronic elements. The storyteller pieces together and edits the digital story, creating a short movie, usually about two to four minutes long, in one of various file formats.

In Education  The Center for Digital Storytelling model has also been adopted in education, especially in the US, where some practitioners use it as a method of building engagement and multimedia literacy. For example, the Bay Area Video Coalition employs digital storytelling as a means of engaging and empowering at-risk youth.  Some learning theorists believe that as a pedagogical technique, storytelling can be effectively applied to nearly any subject.

Critical Thinking  Constructing a narrative and communicating it effectively require the storyteller to think carefully about the topic and consider the audience’s perspective.  Creates an opportunity to reflect on life and find deep connections with the subject matter of a course or with an out- of-class experience.  Let students express themselves not only with their own words but also in their own voices, fostering a sense of individuality and of “owning” their creation.  Give students an opportunity to experiment with self- representation—telling a story that highlights specific characteristics or events—a key part of establishing their identity.

  The multimedia technologies used in digital stories can be extensive, requiring considerable support and storage space for programs or institutions.  Faculty might find digital stories difficult to assess, particularly because they integrate skills from a range of disciplines, from the creative to the purely technical. Faculty and students both need to be aware of intellectual property issues that arise if digital stories include copyrighted images, music, video, or text.

but overall  Digital storytelling provides what other tools lack, including an effective integration of technology with learning, an emotional connection to content, and increased ease of sharing content.

WHEN CONSIDERING INFORMATION FOR DIGITAL STORYTELLING PIECES, KEEP THE FOLLOWING IN MIND. THE SAME COPYRIGHT PROTECTIONS ASSOCIATED WITH PRINT APPLY TO AUDIO, IMAGES, VIDEO, AND TEXT CAPTURED FROM THE INTERNET. ALTHOUGH THERE ARE MANY FREE WEBSITES TO SELECT INFORMATION FROM, IT IS IMPORTANT TO CAREFULLY CHECK FOR A COPYRIGHT WHEN USING INFORMATION FROM THE WEB. OFTEN, COPYRIGHTS ARE NOT ALWAYS OBVIOUS. COMPLYING WITH THE FAIR USE GUIDELINES WILL HELP EDUCATORS ENSURE THAT THEY ARE NOT INFRINGING ON COPYRIGHT POLICIES. FAIR USE POLICY INFORMATION WHEN LOOKING AT FAIR USE POLICY, CONSIDER THE FOLLOWING FOUR FACTORS: THE PURPOSE OF THE RESPONDENTS; THE NATURE OF THE COPYRIGHTED WORK; THE AMOUNT AND SUBSTITUTABILITY OF THE PORTION OF THE WORK; AND THE EFFECT OF THE MARKETABILITY ON THE COPYRIGHTED WORK. THE FOLLOWING INFORMATION IS DESIGNED TO HELP YOU MAKE YOUR DECISION ON WHETHER THE INFORMATION IS TO BE CONSIDERED FAIR USE: NONPROFIT INFORMATION CAN BE CONSIDERED FOR FAIR USE. INFORMATION THAT IS GREATLY ALTERED FROM THE ORIGINAL CAN BE CONSIDERED FOR FAIR USE. THE MORE ARTISTIC THE WORK IS, THE LESS LIKELY IT IS CONSIDERED FAIR USE. OUT-OF-PRINT WORK IS OFTEN CONSIDERED FOR FAIR USE. IF THE AMOUNT USED IS 50 PERCENT OR MORE OF THE WORK, THAN IT LIKELY IS NOT FAIR USE. IF THE WORK IS NOT ALTERED IN APPEARANCE AND AUDIENCE, THEN IT IS LIKELY TO RUN INTO PROBLEMS WITH FAIR USE. THE LABORATORY FOR INNOVATIVE TECHNOLOGY IN EDUCATION EDUCATIONAL USES OF DIGITAL STORYTELLING Copyright and Fair Use Policy Information Copyright Information