Unit 26 Computer Animation Unit Introduction. Computer Animation the art of creating moving images via the use of computers sophistication and realism.

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Presentation transcript:

Unit 26 Computer Animation Unit Introduction

Computer Animation the art of creating moving images via the use of computers sophistication and realism 3D 2D WWW Specification Constraints more about these on Moodle

What will I get out of this unit? Practical Techniques –Ability to use Flash to create animations for offline and online applications –Experience of other packages Tested Animations for your portfolio Background knowledge and a greater understanding

Learning Outcomes Be able to use software techniques used in animation Be able to plan, create and review an animation using digital methods Understand the origins and types of animation

Grading Criteria Key: Assignment 1 in green Assignment 2 in red

Assignments 2 Assignments 1 st is practical, including documentation and review 2 nd is more theoretical to test your understanding of what you have made.

First Exercises If not yet, enrol on Moodle course –BNDU26-Computer Animation, key: BNDu26 Read the links on the side panel and under Further Reading Make notes for P2 - describe three different uses for computer animation Keep this on file for Assignment 2

First Exercises Visit the Moodle Glossary Use the Glossary in Moodle to add technical words to describe the applications in your notes for P2 Suggest additions to the glossary

First Exercises Work through Handouts introducing Flash on Moodle If you have already used it show me what you have done