1 Chapter 12 Classes and Abstraction. 2 Chapter 12 Topics Meaning of an Abstract Data Type Declaring and Using a class Data Type Using Separate Specification.

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Presentation transcript:

1 Chapter 12 Classes and Abstraction

2 Chapter 12 Topics Meaning of an Abstract Data Type Declaring and Using a class Data Type Using Separate Specification and Implementation Files Invoking class Member Functions in Client Code C++ class Constructors

3 Abstraction Abstraction is the separation of the essential qualities of an object from the details of how it works or is composed Focuses on what, not how Necessary for managing large, complex software projects

4 Control Abstraction Control abstraction separates the logical properties of an action from its implementation: Search (list, item, length, where, found); The function call depends on the function’s specification (description), not its implementation (algorithm)

5 Data Abstraction Data abstraction separates the logical properties of a data type from its implementation LOGICAL PROPERTIESIMPLEMENTATION What are the possible values? How can this be done in C++? What operations will be needed?How can data types be used?

6 Data Type set of values (domain) allowable operations on those values FOR EXAMPLE, data type int has domain operations +, -, *, /, %, >>, <<

7 Abstract Data Type (ADT) An abstract data type is a data type whose properties (domain and operations) are specified (what) independently of any particular implementation (how) For example...

8 ADT Specification Example TYPE Time DOMAIN Each Time value is a time in hours, minutes, and seconds. OPERATIONS Set the time Print the time Increment by one second Compare 2 times for equality Determine if one time is “less than” another

9 Another ADT Specification TYPE ComplexNumber DOMAIN Each value is an ordered pair of real numbers (a, b) representing a + bi

10 Another ADT Specification, cont... OPERATIONS Initialize the complex number Write the complex number Add Subtract Multiply Divide Determine the absolute value of a complex number

11 ADT Implementation ADT implementation Choose a specific data representation for the abstract data using data types that already exist (built-in or programmer- defined) Write functions for each allowable operation

Several Possible Representations of ADT Time 3 int variables 3 strings 3-element int array Choice of representation depends on time, space, and algorithms needed to implement operations “10” “45” “27”

13 Some Possible Representations of ADT ComplexNumber struct with 2 float members 2-element float array real.imag

14 C++ Data Types structured array struct union class address pointer reference simple integral enum char short int long bool floating float double long double

15 class Time Specification // Specification file (Time.h) class Time // Declares a class data type {// does not allocate memory

class Time Specification public : // Five public function members void Set (int hours, int mins, int secs); void Increment (); void Write () const; bool Equal (Time otherTime) const; bool LessThan (Time otherTime) const; private : // Three private data members int hrs; int mins; int secs; }; 16

17 C++ class Type Facilitates re-use of C++ code for an ADT Software that uses the class is called a client Variables of the class type are called class objects or class instances Client code uses class’s public member functions to manipulate class objects

18 Client Code Using Time #include “time.h” // Includes specification of the class using namespace std; int main () { 18

19 Client Code Using Time Time currentTime; // Declares two objects of Time Time endTime; bool done = false; currentTime.Set (5, 30, 0); endTime.Set (18, 30, 0); while (! done) {... currentTime.Increment (); if (currentTime.Equal (endTime)) done = true; }; } 19

20 class type Declaration  The class declaration creates a data type and names the members of the class  It does not allocate memory for any variables of that type!  Client code still needs to declare class variables

21 Remember … Two kinds of class members: 1) data members and 2) function members Class members are private by default

Remember as well... Data members are generally private Function members are generally declared public Private class members can be accessed only by the class member functions (and friend functions), not by client code 22

23 Aggregate class Operations Built-in operations valid on class objects are:  Member selection using dot (.) operator,  Assignment to another class variable using (=),  Pass to a function as argument (by value or by reference),

Aggregrate class Operations Built-in operations valid on class objects a also: Return as value of a function Other operations can be defined as class member functions 24

25 Separate Specification and Implementation // Specification file “time.h” // Specifies the data and function members class Time { public:... private:... };

Separate Specification and Implementation 26 // Implementation file “time.cpp” // Implements the Time member functions {... }

27 Implementation File for Time // Implementation file “time.cpp” // Implements the Time member functions. #include “ time.h” // Also must appear in client code #include... bool Time::Equal(/* in */ Time otherTime) const

Implementation File for Time // Postcondition: Return value == true, // if this time equals otherTime, // otherwise == false { return ((hrs == otherTime.hrs) && (mins == otherTime.mins) && (secs == otherTime.secs)); }... 28

29 Should be familiar … The member selection operator (.) selects either data members or function members Header files iostream and fstream declare the istream, ostream,and ifstream, ofstream I/O classes

Should be familiar... Both cin and cout are class objects and get and ignore are function members: cin.get (someChar); cin.ignore (100, ‘\n’); These statements declare myInfile as an instance of class ifstream and invoke function member open : ifstream myInfile; myInfile.open (“mydata.dat”); 30

31 Information Hiding Information hiding - Class implementation details are hidden from the client’s view Public functions of a class provide the interface between the client code and the class objects client code specificationimplementation abstraction barrier

32 Selection and Resolution C++ programs typically use several class types Different classes can have member functions with the same identifier, like Write()

Selection and Resolution Member selection operator is used to determine the object to whom member function Write() is applied currentTime.Write();// Class Time numberZ.Write(); // Class ComplexNumber In the implementation file, the scope resolution operator is used in the heading before the function member’s name to specify its class void Time::Write () const {... } 33

34 Time Class Instance Diagrams Private data: hrs mins secs Set Increment Write LessThan Equal Private data: hrs mins secs Set Increment Write LessThan Equal currentTime endTime

35 Use of const with Member Functions When a member function does not modify the private data members: Use const in both the function prototype (in specification file) and the heading of the function definition (in implementation file)

36 Example Using const with a Member Function void Time::Write () const // Postcondition: Time has been output in form // HH:MM:SS

37 Example Using const with a Member Function, cont... { if (hrs < 10) cout << ‘0’; cout << hrs << ‘:’; if (mins < 10) cout << ‘0’; cout << mins << ‘:’; if (secs < 10) cout << ‘0’; cout << secs; }

38 Separate Compilation and Linking of Files time.h client.cpptime.cpp client.objclient.exetime.obj Compiler Linker #include “time.h” implementation file specification file main program

39 Often several program files use the same header file containing typedef statements, constants, or class type declarations But, it is a compile-time error to define the same identifier twice within the same namespace Avoiding Multiple Inclusion of Header Files

40 This preprocessor directive syntax is used to avoid the compilation error that would otherwise occur from multiple uses of #include for the same header file #ifndef Preprocessor_Identifier #define Preprocessor_Identifier. #endif Avoiding Multiple Inclusion of Header Files

41 Example Using Preprocessor Directive #ifndef // time.h For compilation the class declaration in // Specification file File time.h will be included only once #ifndef TIME_H #define TIME_H // time.cpp // client.cpp // IMPLEMENTATION FILE // Appointment program class Time { #include “time.h” #include “time.h” public: int main (void) { private: } }; #endif

42 Class Constructors A class constructor – a member function whose purpose is to initialize the private data members of a class object The name of a constructor is always the name of the class, and there is no return type for the constructor

43 Class Constructors A class may have several constructors with different parameter lists A constructor with no parameters is the default constructor A constructor is implicitly invoked when a class object is declared If there are parameters, their values are listed in parentheses in the declaration

44 Specification of Time Class Constructors class Time// Time.h { public : // 7 function members void Set(int hours, int minutes, int seconds); void Increment(); void Write() const; bool Equal(Time otherTime) const; bool LessThan(Time otherTime) const;

Specification of Time Class Constructors // Parameterized constructor Time (int initHrs, int initMins, int initSecs); // Default constructor Time(); private :// 3 data members int hrs; int mins; int secs; }; 45

46 Implementation of Time Default Constructor Time::Time () // Default Constructor // Postcondition: // hrs == 0 && mins == 0 && secs == 0 { hrs = 0; mins = 0; secs = 0; }

47 Parameterized Constructor Time::Time( /* in */ int initHrs, /* in */ int initMins, /* in */ int initSecs) // Constructor // Precondition: // 0 <= initHrs <= 23 && 0 <= initMins <= 59 // 0 <= initSecs <= 59 // Postcondition: // hrs == initHrs && mins == initMins // && secs == initSecs

Parameterized Constructor { hrs = initHrs; mins = initMins; secs = initSecs; } 48

49 Automatic invocation of constructors occurs Time departureTime; // Default constructor invoked Time movieTime (19, 30, 0); // Parameterized constructor departureTime movieTime Private data: hrs mins secs Set Increment Write LessThan Equal Private data: hrs mins secs Set Increment Write LessThan Equal