1 Learning to learn Raising the next generation of problem-solvers Walter Bender, Sugar Labs a member project of the Software Freedom Conservancy.

Slides:



Advertisements
Similar presentations
Authentic Assessment for Early Childhood Education EECERA Annual Conference Prague 31 st August 2007 Avril Sweeney, Ireland.
Advertisements

INACOL National Standards for Quality Online Teaching, Version 2.
Making Sugar sweet Experiences in creating a great user experience with UI design. 10/08/09.
Audio is on the telephone, call in toll free to and enter access code Please MUTE your phone.
Thomas College Name Major Expected date of graduation address
ONE LAPTOP PER CHILD This works are licensed under a Creative Commons Attribution 2.5 License. One Laptop per Child Walter Bender Software.
Young Learners See the Future Presented by Penny Currier and Sandy Van Sciver.
What OLPC is good for & Not good for?. Explicit Educational purposes in mind?
Inquiry-based Learning Linking Teaching with Learning.
Pedagogy for the 21 st Century LSS Retreat, November, 2010.
Constructivism A learning theory for today’s classroom.
FACILITATING LEARNING Engaging. Enlightening. INSPIRING.
21 st Century Learning Synopsis Dave Redekopp. Outcomes: The ultimate aims Becoming ◦ What the student wants to be ◦ What society wants students to be.
“…the ability to think and act flexibly with what one knows.” David Perkins in Teaching for Understanding, Wiske et al (1998)
Building Schools for the Future Transforming the Learning Landscape in Birmingham.
Unit 5 Seminar Cognitive Development Developmental Theories (Piaget and Vygotsky)
AASL American Association of School Librarians Presented by M. E. Shenefiel, Dec. 3, 2007.
Transforming, Capturing and Improving learning The Connected Learning Community cLc and Global Learning Projects.
Supporting Your Child in the IB MYP and Diploma Programme.
1ΕΕΛ/ΛΑΚ 2010 | | Athens Tomeu Vizoso and Simon Schampijer Sugar A playground for learning learning.
Beyond Open Source. 2 Making software easier to modify Walter Bender, Sugar Labs a member project of the Software Freedom Conservancy.
Netbook World Summit | | Paris Walter Bender Executive Director Sugar Labs Learning Learning: Sugar and the Netbook Revolution.
Sugar Camp | | Cambridge Evangeline Harris Stefanakis Walter Bender Portfolios.
Contact : Walter Bender | Sugar Labs bullets
Free Software: for innovative business | | Bolzano-Bozen Walter Bender Learning.
100 Days of Sugar Labs Walter Bender
What: Explore Approaches to Learning in the DP and MYP contexts to see how they advance the development of a school culture dedicated to thinking and understanding.
Reflection and Revision
Assessing Young Learners
DPI 10 Teaching Standards
INCLUSIVE PRACTICES Co-Teaching Models
English Language Development— California State Standards Overview
TECHNOLOGY STANDARDS FOR EDUCATORS BONNIE SMITH MAY 2, 2011
Situated learning and Technology
Multiliteracies for the 21st Century Schools Written by Dr
Introduction to the MYP
Scaffolding Children’s Learning Differentiate Levels of Support
Leadership Conference and Cultural Exchange
Follow the Drinking Gourd Showcase
Using Language Games – Connect Games to Language Learning
Two aphorisms 1. you learn through doing, so if you want more learning you want more doing; and 2. love is a better master than duty—you want people to.
Teaching for Learning Foundations
Deep dive on learning progressions + Critiquing lesson methods
Department of Special Education
Inclusion at Peirce September 13, 2018.
Teaching All Children: Planning and Assessment
NJCU College of Education
Zakia Elhadi ISNA Education Forum 2018
How Much Can Young Children Learn and How Should We Teach Them?
Ensuring Success through Assessment – Involve Students
Developing 21st Century Classrooms: Connecting the Dots IV
WHAT IS LIFE LONG LEARNING IMPORTANCE OF LIFE LONG LEARNING
Teaching and Learning Forum No 4:
Purpose Introduction to Universal Design for Learning (UDL)
Pacific Peoples Research Skills Symposium, 2018
Respond Challenge Extend
Technology And Learning Lynet Marie Wesley EDU 620: Meeting Individual Student Needs with Technology Dr. Adriane Wheat January 28, 2019.
Lecturette 2: Mining Classroom Data
Critically Evaluating an Assessment Task
FWISD Learning Model: The Early Learning Classroom in Action
Taking the Mystery Out of Assisted Writing
Academic Challenge or Collaborative Opportunity?
Maureen McAteer, Scottish Government
FAITH GROWTH STRATEGIC PLAN KNOWLEDGE COMMUNITY
Constructivism Constructivism — particularly in its "social" forms — suggests that the learner is much more actively involved in a joint enterprise with.
Principles of Development
Project-Based Learning Integrating 21st Century Skills
Developmentally Appropriate Practices (DAP)
Storytelling and More! – Introduction
Unit 5: Working with Parents and Others in Early Years
Presentation transcript:

1 Learning to learn Raising the next generation of problem-solvers Walter Bender, Sugar Labs a member project of the Software Freedom Conservancy

2 Agenda Sugar Labs and One Laptop per Child Education culture vs learning culture Designing for change

3 0, 1, 2,...

4 0, 1, 2, 720!,...

5 720 ! = 720 x 719 x … 2 x 1

6 720 = 6 x 5 x 4 x 3 x 2 x 1 = 6!

7 6 = 3 x 2 x 1 = 3!

8 720! = 6!! = 3!!! 2 = 2 x 1 = 2! = 2!! 1 = 1 x 1 = 1!

9 0, 1, 2, 720!,... 0, 1!, 2!!, 3!!!, 4!!!!,...

10 21 st century skills Programming should be on every child's low shelf.

11 Turtles all the way down

12

13

14

15

16

17

18

19

20

21

22

23 Sugar is a Free Software platform that is designed for children for learning. Our goal is to raise a generation of critical thinkers and problem-solvers by establishing a culture of independent thinking and learning. a generation of problem-solvers

24

25

26 Sugar foundations Each of us is: a teacher and a learner; expressive; and social.

27 Sugar foundations Knowledge is a noun; learning is a verb.

28 Sugar foundations Love is a better master than duty.

29

30 tamtam

31

32 Through Sugar, we strive to provide every child with the opportunity to learn learning within a context that will allow them both to engage in an on-going critical dialog with others and to develop independent means towards their personal goals. learning to learn

33 learners engaging in a process of expression, critique, and self-reflection ● What am I learning? ● How did I learn it? ● Why is it important? ● Can I teach it to others? ● Did I get an insight while teaching it?

34 Seymour Papert “The context for human development is always a culture, never an isolated technology.”

35 s^LOGO^FOSS “If you ask, 'What does a LOGO practitioner need to know?' the answer goes beyond the ability to use and teach LOGO. The practitioner needs to be able to talk about LOGO, to criticize it, and to discuss other people's criticisms.”

36 Free Software developers go beyond consuming: ● they create and they share their creations; ● they “talk about” Free Software; ● they “criticize it”; ● and they “discuss other people's criticisms.”

37 Sugar parallels to the Free Software ● tools of expression, children create content as well as consume it; ● collaboration, children share their creations and help each other and they engage in self- reflection and group critique.

38 They chat, socialize, play games, share media and collaborate on media creation and programing. They look over each other's shoulders. They engage in “reflective practice”, applying their own experiences to practice while being guided and mentored by “domain experts”. software developers and young learners

39 Free Software is no longer an option; it is “indispensable.” Software that is “reliable and has a unit cost of zero” presents new opportunities. Eben Moglen:

40 The General Public License (GPL) guarantees that all Sugar can be modified by the end user, but for most users, this is just a theoretical freedom if the complexity of the software presents an insurmountable barrier. from theory...

41 The usual metrics – robustness, efficiency, maintainability, etc. – are necessary but not sufficient for learning. We take an additional step by ensuring that our code is both free and open but also “amenable to end-user manipulation.”...to practice

42 ● setting expectations; ● articulating the freedom to modify (Freedom 1); ● ready access (e.g., View Source); ● using scripting languages; ● providing scaffolding; ● reducing the risk (e.g., “crumple zones”) to encourage and facilitate end-user modifications

43

44 modifying physics elif event.key == K_heavy: self.set_density = 10 elif event.key == K_normal: self.set_density = 1 elif event.key == K_light: self.set_density = 0.1

45

46

47

48

49

50

51

52

53

54

55

56

57 Sugar is “an emergent, collaborative environment, where the Sugar Labs community identifies, codes, uses, and re/designs its own tools” and where community members “innovate along their own paths.” Carla Gomez Monroy

58 Choices

59 Sugar is “a participative collaboration for “learning to learn” with self-made tools.” learning from FOSS

60 Thank you