Full Name : Herwin Hamid, S.Pd, M.Pd Place and Date of Birth: Kendari, 30 April 1982 Teaching Subject: Science Length of employment: 8 years Position.

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Full Name : Herwin Hamid, S.Pd, M.Pd Place and Date of Birth: Kendari, 30 April 1982 Teaching Subject: Science Length of employment: 8 years Position title: Head of Computer Laboratory Organization name: Junior High School 6 Kendari Province: Southeast Sulawesi

1.4 th Place Championship of National Competition of Technology Integration 2011 “ Fun And Creative With Computer In Your Classroom “

2.1 st Place Championship of National Competition of Construction Of Instructional Interactive Multimedia 2012

3.1 st place championship of National Competition of Developing Mobile Learning for Education 2013 – General Category

4.1 st Place Championship of National Competition of Developing Mobile Learning for Education 2014 – Teacher Category

5.1 st place championship of National Competition of Teacher Creativity 2014 – Science Category of Junior High School

1.Anugerah Ki Hajar Award Anugerah Ki Hajar Award Anugerah Ki Hajar Award 2014

 The learning process done so far are still unable to visualize Physical phenomena further and more detailed making the abstract concepts are still difficult to be understood by students  The limited use of media makes teaching and learning process tends to be monotonic and less interesting  The lack of practicum equipments in school laboratories is also an obstacle for students to do explorations on theories and concepts of Physics furthermore  Problems in teaching and learning process such as boredom and low- motivated students, nuisance in classroom, and the lack of students’ attention caused by drowsiness need to be overcome immediately

PC ApplicationPC Application Smartphone ApplicationSmartphone Application

It can be used as a self-learning media In science subjects, it can be used as a virtual laboratory It can stimulate the students’ curiosity, feelings, attention and willingness to learn Animations in applications make students understand the lessons much easier Provide a new and interesting learning experience for the learners It can also visualize an abstract concept of the teaching materials.

 SOC (Simulation-Observation-Creation) learning methods is a learning method that consists of three steps of learning process, e.i simulation phase, observation phase and creation phase using Virtual Experiment-based ICT and non ICT-based Real Experiment.  This method integrates active learning, creative learning, cooperative learning and collaborative learning approaches.  It provides an opportunity for students to construct and explore their knowledge more comprehensively.  It can foster students’ scientific attitude to be able to produce science products and finally enhance student’s learning outcomes/achievement

As a virtual experiment Individual / Group Research To improve students understanding and allow them to manipulate variables of quantities on sceince subject

As a real experiment Group Research To compare it with the theory acquired from the previous virtual experiment As a reference for complete the project

Planning a project design Design a project Developing a project Presenting a project Students collaborate in providing project, construct their knowledge, improve their creativity and their communication skills when they present their project

A comprehensive enhancement of student’s learning outcomes that include cognitive learning outcome, affective learning outcome and psychomotor learning outcome. Students are encouraged to cooperate and coordinate with each other to complete a given task. Students become more active and creative Students are able to use a variety of cooperative skills such as sharing tasks, making agreement, asking questions, interpreting, presenting information, communicating and etc. Students really enjoy the learning process that they were following and they were involved intellectually as well as emotionally in the learning process.