Six Types of Kicking Plays Revised: 7/30/13.  5 Man appears first, followed by 4 Man.  To play the presentation, select “Slide Show” from top of screen,

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Presentation transcript:

Six Types of Kicking Plays Revised: 7/30/13

 5 Man appears first, followed by 4 Man.  To play the presentation, select “Slide Show” from top of screen, then click “From Beginning”.  Words highlighted in red indicate changes for  To get out of a slide to see the notes and motion, hit the “ESC” key. To resume, click “From Current Slide” from the top menu.  For notes about each slide’s motion, print the “Notes Page.”

 Wings must trail the runner up field a minimum of 5 YDS & watch blocking  Wings must retreat toward the GL if the kick is inside the -15YL  If previous KO goes inside the -15YL, IP on next KO is GL  BJ/U: Run, not jog to the 50 YL HM

 After the Try/FG ◦ Back Judge  Start your watch (1 minute) after securing the ball  Run up Press Box sideline  Clear home team out of restricted area ◦ Umpire  Jog up Opposite sideline  Clear visiting team out of restricted area

2x

 LM: Hold at LOS until there is no threat of a blocked punt. Let KT move downfield before moving downfield initially 10 YDS.  LJ: Hold until you are sure the kick will cross the LOS. Your reference point is the down box.  BJ: Your IP is 8 YDS wide with a single receiver.  Wings: Read length of punt. Your “drop” is only 10 YDS unless the punt is more than 30 YDS downfield.

Stay off the Center & Kicker

2x

Ball’s Away!

2x

 BJ/U: GP Upright – your choice as to which upright to cover  R: Help U with center/MG contact. Count 1001 & 1002.

Stay off the Center, Holder & Kicker

 U: Strong & loud whistle once ball is kicked Muddle Huddle – Your IP is on the EL  Wings: Once kicked, hustle in to players  R: Help U with center/MG contact. Count 1001 & 1002.

Fire!!

 R & LM must trail the runner up field a minimum of 5 YDS & watch blocking  R/LM must retreat toward the GL if the kick is inside the -15YL  If previous KO goes inside the -15YL, IP on next KO is GL

2x

 LM: Hold at LOS until there is no threat of a blocked punt. Let KT move downfield before moving downfield initially 10 YDS.  U: Your IP is 8 YDS wide with a single receiver.  LJ: Hold until you are sure the kick will cross the LOS. Your reference point is the down box.  Wings: Read length of punt. Your “drop” is only 10 YDS unless the punt is more than 30 YDS downfield.

Stay off the Center & Kicker

2x

Ball’s Away!

2x

 Wing/U: GP Upright – Wing cover your upright, U cover other upright  R: Help U with center/MG contact. Count 1001 & 1002.

Stay off the Center, Holder & Kicker

 U: Strong & loud whistle once ball is kicked.  Muddle Huddle – Your IP is on the EL.  Wings: Once kicked, hustle in to players  R: Help U with center/MG contact. Count 1001 & 1002.

Fire!! Stay off the Center, Holder & Kicker

Fire!!