Video game design history Elijah DeCicco and Robert Shepherd.

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Presentation transcript:

Video game design history Elijah DeCicco and Robert Shepherd

Timeline Gen Gen Gen 3 Mid 1980’s Gen 4 Late 1980’s Gen 5 Mid 1990’s Gen 6 Early 2000’s Gen 7 Mid 2000’s-2012 Gen Now

Generation early 1980’s Coin operated arcade machines First coin operated arcade game was Spacewar at Stanford University by Nolan Bushnell Pong released in 1972

Generation Joystick games and ROM cartridges were released Game systems such as the Atari 2600 were introduced

Generation (Gameboy mainstream until 1998) Utilized 8 bit processors NES took over living rooms along with Super Mario Bros in 1985 Nintendo gameboy was released in 1989 Was an 8-bit handheld system with black and white graphics Nintendo dominated Atari’s Lynx and 7800

Generation Introduced 16-Bit processors SNES released in 1992 Sega Genesis released in 1988, CD addon in CD addons allowed full motion video and more storage for games.

Generation Used 32-Bit and 64-Bit processors Sony Playstation used 32-Bit processor and CD-ROM drive Nintendo 64 used a 64-Bit processor and cartridges Goldeneye 007 and Doom popularized first person shooters and multiplayer gaming

Generation This time was known as the 128-bit era. The Dreamcast, Playstation 2, Gamecube and the Xbox were introduced at this time. Halo Combat Evolved made FPS games feel natural on a console.

Generation Nintendo DS had two screens to allow for unique gameplay PSP attempted to bring console quality to handhelds XBox 360 popularized online multiplayer with powerful hardware PS3 used a Blu-Ray player and was similar to the XBox 360 Wii used motion controls and Gamecube hardware Sony and Microsoft later came out with the PS Move and Kinect

Generation Now Wii U utilized a second screen controller that served as a gimmick Playstation 4 and Xbox One were more powerful and used more traditional dual analog stick controllers Nintendo 3DS gave a 3D screen to the Nintendo DS with more powerful hardware Playstation Vita gave a second analog stick, touch screen, touch pad, and hardware upgrade to the PSP

Sources ● Google images ● Wikipedia ● Robert’s brain ● Textbook Robert’s brain.