Project Workflow.

Slides:



Advertisements
Similar presentations
Keith McMillan Principal, Adept Technologies Copyright (C) 2008, Adept Technologies llc.
Advertisements

Colin Weaver The Eleven Essential Behaviours of Successful Agile Project Teams.
Chapter: 3 Agile Development
E X treme Programming & Agile Modeling Copyright © 2003 Patrick McDermott UC Berkeley Extension
COPYRIGHT © 2012 ALCATEL-LUCENT. ALL RIGHTS RESERVED. 1 Agile documentation development methodology Giby Panicker and Judith Benjamin 1-Dec-2012.
PROC-1 3. Software Process. PROC-2 What’s a process? Set of activities in creating software It involves creativity –hard to automate –Requires human judgment.
Software Development Methodologies 1. A methodology is: A collection of procedures, techniques, principles, and tools that help developers build a computer.
Slide Set to accompany Web Engineering: A Practitioner’s Approach
Agile Project Management with Scrum
Agile development By Sam Chamberlain. First a bit of history..
Agile Architecture? Paul Lund 24 th Nov Agile Manifesto We are uncovering better ways of developing software by doing it and helping others do it.
Agile Methods.
Agile Principles Suradet Jitprapaikulsarn 1. What is Agility? Effective (rapid and adaptive) response to change Effective communication among all stakeholders.
Does it work with Data Warehouses?. “We are uncovering better ways of developing software by doing it and helping others do it. Through this work we.
Introduction to Agile.
Software engineering Process models Pavel Agejkin.
DE (est) 2. -Joe Justice What does HR output? Exercise.
DE (est) 2. -Steve Denning -Joe Justice What do these groups output? Exercise.
How Agile Are You? Larry Apke Agile Expert
1 Agile Methodology & Programming Ric Holt July 2009.
Software Engineering Modern Approaches
Agile Programming Principles.
The Agile Primer July 2008 © ThoughtWorks 2008.
Agile Web Development C. Daniel Chase University of Colorado at Boulder.
Chapter 4 Agile Development
AGILE Methodology. AGILE  derived from the word ‘agile manifesto’, also called the Manifesto for Agile Software Development which is a formal proclamation.
AgileCamp Presents: Agile 101. Good luck in your presentation! This slide deck has been shared by AgileCamp Kit under the Creative Commons Attribution.
Project Workflow. How do you do it? -Discussion-
Software Life Cycle Models. Waterfall Model  The Waterfall Model is the earliest method of structured system development.  The original waterfall model.
CS1: Classic Software Life Cycle “Waterfall” method: 1.Requirements/Analysis Determine the problem to be solved – client-centered 2.Specification.
AGILE COTS Václav Pergl We are uncovering better ways of developing software by doing it and helping others do it. Through this work.
1 11/21/2015 ã 2007, Spencer Rugaber Agile Manifesto February, 2001 XP, SCRUM, DSDM, Adaptive Software Development,
UX meets XP. Overview of core approaches to creating interactive software Waterfall, iterative design, Agile Hybrid methods of evaluation H&P Chapter.
Why (or When) Agile Fails Creating high performance software delivery teams.
Jeff Briggs Senior Consultant Capstone Consulting.
#AgileEd. Using Agile in the Classroom Cindy Royal, Associate Professor Texas State University slideshare.net/cindyroyal #AgileEd.
#2-What is Agile? Why Agile? Subtopics 1- Agile motivation for software / systems 2- Agile tenets and principles 3- Agile as a risk mitigation strategy.
- Discussion of Chapter 1 in Martin and Martin.  We are uncovering better ways of developing software by doing it and helping others do it. Through this.
Chapter 3 Agile Development
Module 2: What is Agile? Why use it? TLO: Given a DoD program involved in software development, the student will recognize situations where applying agile.
Agile Introduction Emerson Murphy-Hill. Agile Manifesto/Alliance XP, SCRUM, DSDM, Adaptive Software Development, Crystal, FDD February 2001 (Snowbird,
By: Isuru Abeysekera AGILE DEVELOPMENT. WHAT IS AGILE DEVELOPMENT? Broad term used to describe several methods for a development process Introduced in.
Industrial Software Development Process Bashar Ahmad RISC Software GmbH.
© 2014 IBM Corporation “Leaders Guide to Radical Management” for DevOps with Steve Denning Chapters 6 and 7: From Bureaucracy to Dynamic Linking by Delivering.
Baby Steps to Agility How to Grow Into Agile. A little about me A little about Agile Growing into Agile Questions Goals.
AGILE METHODS Curtis Cook CS 569 Spring 2003.
Embedded Systems Software Engineering
Chapter 5 Agile Development Moonzoo Kim KAIST
Agile Project Management
Agile Project Management and the yin & yang of
Introduction to Agile Software Development
Principles for Agile Development
The Agile/Non-Agile Debate
Agile Training Day 2 November 17, 2015.
Project Workflow.
#2-What is Agile? Why Agile?
Teaching Agile Methods CSEE&T 2017, Savannah, Georgia
Project Management and the Agile Manifesto
Agile Software Development Paradigms
How to Successfully Implement an Agile Project
Rosa María Torres de Paz
The Agile Manifesto is based on 12 principles
Introduction to Agile Blue Ocean Workshops.
How Strong is Your Agile Foundation
Adjective: Able to move quickly and easily. Principles and Values
Chapter 3: Agile Software Processes
The Manifesto for Agile Software Development
Projects, Assignments, and other Assessments
Agile Development.
Presentation transcript:

Project Workflow

Project Workflow How do you do it? -Discussion-

Project Workflow If you are anything like every programmer Think about the project for a bit Start writing code Adjust as needed

Is there a better way?

Waterfall Method

Waterfall Method Has been used for years Methodology works well in engineering

Waterfall for Software Gather requirements customer: “This is what we want” dev team: “Got it. See you in a year!” Requirements documents Design software architecture Design documents Write tasks Generate timelines Set deadlines

Waterfall for Software Write code Implement the functionality set forth in the design documents Test code Proceed when all features from design document are working properly Deliver final product Maintain Software

Waterfall for Software - A Scenario Deliver final product: customer: “This isn’t what we wanted” Dev team: “This is exactly what you asked for!” customer: “This isn’t what we wanted!”

Now what?

Waterfall for Software And what about all the documents and architecture? Waterfall can work well when the customer very clearly communicates their needs Specs might be captured in a small number of short meetings Customers are busy too What if the dev team isn’t part of these meetings?

What if we expect change?

agile Think about the project for a bit Write code Adjust as needed

agile – “doing what come naturally” Not always the best idea, but let’s give it a try

Manifesto for Agile Software Development We are uncovering better ways of developing software by doing it and helping others do it. Through this work we have come to value: Individuals and interactions over processes and tools Working software over comprehensive documentation Customer collaboration over contract negotiation Responding to change over following a plan That is, while there is value in the items on the right, we value the items on the left more.

Principles behind the Agile Manifesto We follow these principles: Deliver valuable software early and often Welcome changing requirements Even late in the development process Business people and developers must work together daily throughout the project.

Principles behind the Agile Manifesto We follow these principles: Build projects around motivated individuals Give them the environment and support they need Trust them to get the job done. Communicate face-to-face

Principles behind the Agile Manifesto We follow these principles: Working software is the primary measure of progress. Agile processes promote sustainable development. The sponsors, developers, and users should be able to maintain a constant pace indefinitely. No overtime at crunch time Continuous attention to technical excellence and good design enhances agility.

Principles behind the Agile Manifesto We follow these principles: Simplicity--the art of maximizing the amount of work not done--is essential. The best architectures, requirements, and designs emerge from self-organizing teams. At regular intervals, the team reflects on how to become more effective, then tunes and adjusts its behavior accordingly.

CSE442 It should be clear that this course was designed with agility in mind Or did I just do what came naturally?

agility and scrum agile software development Abstract scrum Concrete

Scrum - Gathering requirements Stories Customer “tells a story” Non-technical ex: “When I check a piece of equipment, I want to know all the information about it.” Tasks Technical requirements needed for stories ex: host a database of equipment information track equipment with barcodes convert scanned codes into SQL queries display query results to the user

Scrum - Sprints Deliver working code at fixed intervals Sets a pace for the project Typically 1-4 weeks/sprint After each sprint Demo the software to the customer Discuss the direction of the project Adjust as needed

Scenario Revisited Gather requirements write code deliver code customer: “This is what we want” Dev team: “Got it. See you in a week!” write code deliver code customer: “This isn’t what we wanted” dev team: “Show us what you want” Revise requirements customer: “This is a little better” dev team: “Tell us more” Repeat

Scrum: Co-located teams All team member meet face-to-face often Communication At what cost? Some companies will not hire remote employees Google included

Scrum board Visualization of the state of the project Column for the state of each task backlog/blocked in progress testing complete Move tasks across the board as they progress Column names vary by team Ideally is displayed physically

Visualizations!

Scrum board

Scrum in practice Do what works for you Modify scrum for fit your needs No two scrum shops should have the same implementation!

Scrum this semester 3 weeks per sprint/submission Minimal documentation until sprint 5 Maximum interaction between team members Slack GitHub Meetings

Scrum this semester Tasks Meetings Recommended Divide project into tasks Can write stories (not required) Assign each task to a group member(s) Track tasks as GitHub issues Meetings Weekly group meetings Weekly group meetings with TA Meet with instructor each sprint Total of 7 meetings per sprint (replaces lectures/recitations) Recommended Scrum board Give each task a time estimate