Chapter 9 social networking

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Presentation transcript:

Chapter 9 social networking Nouf AlQahtani Nisreen Bayan Al- Nafisi

outline What is a social networking web site? Business applications of online social networking Social networking ethical issues Online virtual the worlds

What is Social networking websites Is a site whose purpose is to create an online community of internet users that enables members to break down barriers created by time, distance, and cultural differences. Allow people to interact with others online by sharing opinions, insights, information, interests, and experiences. The member may use it to interact with family and friends. there are thousands of social networking websites world wide, like facebook, myspace, twiitter, ..etc.

Business applications of online social networking Social Network advertising involves the use of social networks to inform, promote, and communicate the benefits of products and services. Direct Advertising involves placing banner ads on a social networking Website. An ad can be either display to each visitor to the Website or, by using the information in user profiles, be directed toward those members who would likely find the product most appealing. Advertising using individual’s network of friends: companies can use social networking Websites to advertise to an individual’s network of contacts.

Indirect advertising through groups: innovative companies are also making use of a new marketing technique by creating a group on a social networking Web site that interested users can join by becoming “fans.”

Viral Marketing Viral Marketing encourages individuals to pass along a marketing message to others, thus creating the potential for exponential growth in the message’s exposure and influence as one person tells two people, each of those two people tell two or three more people, and so on. The goal is o create a buss about a product or idea that spreads wide and fast.

The use of social Networks in the hiring process 22% of hiring mangers use social networking Websites as a source of information about candidates, and an additional 9% are planning to do so. Companies may reject candidates who post information about their drinking and drug use habits or those who post provocative or inappropriate photos. Employers can legally reject applicant based on the contents of the individual’s social networking profile.

Social Shopping Web sites

Social Shopping Web Sites Bring shoppers and sellers together in a social networking environment in which member can share information and make a recommendations while shopping online.

Benefits of Social Shopping for retailers. Social Shopping Web Sites generate revenue through retailer advertising. Social shopping sites may generate revenue not only from advertising , but also by sharing information about their users with retailers.

Social Networking Ethical Issues: 1- Cyber bullying 2- Cyber talking 3-Encounters with Sexual Predators 4- Uploading of Inappropriate Material.

Cyber bullying Cyber bullying: is the harassment or threatening of minor by another minor or group of minors. According t a recent survey of over 800 students ages 13-17, about 43% had experienced cyber bullying in the past year.

Cyber bullying Cyber bullying may be part of other types of bullying such as face- to-face bullying, but it is more powerful because it reaches into homes and personal space. This makes it especially difficult to control or stop.

Cyber Stalking Cyber Stalking: is a crime in which the attacker threats a victim using electronic communication, such as e-mail or instant messages posted to a Web site or a discussion group. A cyber stalker relies on the Internet that allows him to stalk his victim without being detected.

Spam Vs Cyber Stalking Cyber stalking messages differ from ordinary spam in that a cyber stalker targets a specific victim with often threatening messages, while the spammer targets a multitude of recipients with simply annoying messages.

Encounters with Sexual Predators Some social networking websites don’t protect minors from encounters with sexual predators. Sexual predator is absolutely appalling others and is unacceptable.

Uploading of inappropriate Material Social networking web sites have the right to delete any material that has inappropriate videos or images, as well as they have the right to terminate the user accounts that violate the rules.

encounters with sexual predators some social networking web sites have been criticized for not doing enough to protect minors from encounters with sexual predators.

Uploading of inappropriate material most social networking websites have policies against uploading videos depicting violence or obscenity. face book, MySpace, and most other social networking websites have terms of use agreements, a privacy policy, or a content code of conduct that summarizes key legal aspects regarding use of the website.

Online virtual worlds is a computer-simulated world in which a visitor can move in three- dimensional space, communicate and interact with other visitors, and manipulate elements of the simulated world. virtual worlds are usually thought of as alternative worlds where visitors go to entertain themselves and interact with others. a visitor to a virtual world represents him or herself through an avatar. Avatars can earn virtual world money by performing tasks in the virtual world, or their owners can purchase virtual world money for them using real world cash. examples of some of the most popular online virtual worlds: Coke studios, Disney’s toontown Online and The Sims Online.

Crime in virtual worlds virtual worlds rises many interesting questions regarding what is a criminal act and whether law enforcement real or virtual should get involved in acts that occur in virtual worlds. some virtual activities are clear violations of the law for example, trafficking in actual drugs or stolen credit cards. other virtual activities, such as online muggings can cause real life anguish for the human owners of the avatars involved but may or may not rise to the level of a real life crime.

Educational and business uses of virtual worlds The new media consortium (NMC) is an international consortium of almost 300 organizations focused on exploring the use of new media and technologies to improve teaching, learning, and creative expression. Media grid's immersive education initiative is an international collaboration of universities, research institutes, and companies to define and develop open standards, best practices, platforms, and game-based learning systems. Members of the new media consortium and the media grid can conduct classes and meetings from within a growing number of virtual learning worlds.