I/O Lecture notes from MKP and S. Yalamanchili.

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Presentation transcript:

I/O Lecture notes from MKP and S. Yalamanchili

Morgan Kaufmann Publishers 3 November, 2017 Introduction I/O devices can be characterized by Behavior: input, output, storage Partner: human or machine Data rate: bytes/sec, transfers/sec I/O bus connections Chapter 6 — Storage and Other I/O Topics

Morgan Kaufmann Publishers 3 November, 2017 Typical x86 PC I/O System Replaced with Quickpath Interconnect (QPI) Software interaction/control GPU Network Interface Interconnect Note the flow of data (and control) in this system! Chapter 6 — Storage and Other I/O Topics

Morgan Kaufmann Publishers 3 November, 2017 Disk Storage Nonvolatile, rotating magnetic storage Chapter 6 — Storage and Other I/O Topics

Disk Drive Terminology Head Arm Actuator Platters Data is recorded on concentric tracks on both sides of a platter Tracks are organized as fixed size (bytes) sectors Corresponding tracks on all platters form a cylinder Data is addressed by three coordinates: cylinder, platter, and sector

Disk Sectors and Access Morgan Kaufmann Publishers 3 November, 2017 Disk Sectors and Access Each sector records Sector ID Data (512 bytes, 4096 bytes proposed) Error correcting code (ECC) Used to hide defects and recording errors Synchronization fields and gaps Access to a sector involves Queuing delay if other accesses are pending Seek: move the heads Rotational latency Data transfer Controller overhead Chapter 6 — Storage and Other I/O Topics

Disk Performance Head Arm Actuator Platters Actuator moves (seek) the correct read/write head over the correct sector Under the control of the controller Disk latency = controller overhead + seek time + rotational delay + transfer delay Seek time and rotational delay are limited by mechanical parts

Disk Performance Seek time determined by the current position of the head, i.e., what track is it covering, and the new position of the head milliseconds Average rotational delay is time for 0.5 revolutions Transfer rate is a function of bit density

Morgan Kaufmann Publishers 3 November, 2017 Disk Access Example Given 512B sector, 15,000rpm, 4ms average seek time, 100MB/s transfer rate, 0.2ms controller overhead, idle disk Average read time 4ms seek time + ½ / (15,000/60) = 2ms rotational latency + 512 / 100MB/s = 0.005ms transfer time + 0.2ms controller delay = 6.2ms If actual average seek time is 1ms Average read time = 3.2ms Chapter 6 — Storage and Other I/O Topics

Disk Performance Issues Morgan Kaufmann Publishers 3 November, 2017 Disk Performance Issues Manufacturers quote average seek time Based on all possible seeks Locality and OS scheduling lead to smaller actual average seek times Smart disk controller allocate physical sectors on disk Present logical sector interface to host Standards: SCSI, ATA, SATA Disk drives include caches Prefetch sectors in anticipation of access Avoid seek and rotational delay Maintain caches in host DRAM Chapter 6 — Storage and Other I/O Topics

Arrays of Inexpensive Disks: Throughput CPU read request Block 0 Block 1 Block 2 Block 3 Data is striped across all disks Visible performance overhead of drive mechanics is amortized across multiple accesses Scientific workloads are well suited to such organizations

Arrays of Inexpensive Disks: Request Rate Multiple CPU read requests Consider multiple read requests for small blocks of data Several I/O requests can be serviced concurrently

Reliability of Disk Arrays Redundant information The reliability of an array of N disks is lower than the reliability of a single disk Any single disk failure will cause the array to fail The array is N times more likely to fail Use redundant disks to recover from failures Similar to use of error correcting codes Overhead Bandwidth and cost

Morgan Kaufmann Publishers 3 November, 2017 RAID Redundant Array of Inexpensive (Independent) Disks Use multiple smaller disks (c.f. one large disk) Parallelism improves performance Plus extra disk(s) for redundant data storage Provides fault tolerant storage system Especially if failed disks can be “hot swapped” Chapter 6 — Storage and Other I/O Topics

RAID Level 0 RAID 0 corresponds to use of striping with no redundancy 1 2 3 4 5 6 7 RAID 0 corresponds to use of striping with no redundancy Provides the highest performance Provides the lowest reliability Frequently used in scientific and supercomputing applications where data throughput is important

RAID Level 1 mirrors The disk array is “mirrored” or “shadowed” in its entirety Reads can be optimized Pick the array with smaller queuing and seek times Performance sacrifice on writes – to both arrays

RAID 3: Bit-Interleaved Parity Morgan Kaufmann Publishers 3 November, 2017 RAID 3: Bit-Interleaved Parity Bit level parity 1 1 Parity Disk N + 1 disks Data striped across N disks at byte level Redundant disk stores parity Read access Read all disks Write access Generate new parity and update all disks On failure Use parity to reconstruct missing data Not widely used Chapter 6 — Storage and Other I/O Topics

RAID Level 4: N+1 Disks Block level parity Block 0 Block 1 Block 2 Block 3 Parity Block 4 Block 5 Block 6 Block 7 Parity Parity Disk Data is interleaved in blocks, referred to as the striping unit and striping width Small reads can access subset of the disks A write to a single disk requires 4 accesses read old block, write new block, read and write parity disk Parity disk can become a bottleneck

The Small Write Problem 4 1 B1-New Ex-OR 2 Ex-OR 3 Two disk read operations followed by two disk write operations

RAID 5: Distributed Parity Morgan Kaufmann Publishers 3 November, 2017 RAID 5: Distributed Parity N + 1 disks Like RAID 4, but parity blocks distributed across disks Avoids parity disk being a bottleneck Widely used Chapter 6 — Storage and Other I/O Topics

Morgan Kaufmann Publishers 3 November, 2017 RAID Summary RAID can improve performance and availability High availability requires hot swapping Assumes independent disk failures Too bad if the building burns down! See “Hard Disk Performance, Quality and Reliability” http://www.pcguide.com/ref/hdd/perf/index.htm Chapter 6 — Storage and Other I/O Topics

Morgan Kaufmann Publishers 3 November, 2017 Flash Storage Nonvolatile semiconductor storage 100× – 1000× faster than disk Smaller, lower power, more robust But more $/GB (between disk and DRAM) Chapter 6 — Storage and Other I/O Topics

Morgan Kaufmann Publishers 3 November, 2017 Flash Types NOR flash: bit cell like a NOR gate Random read/write access Used for instruction memory in embedded systems NAND flash: bit cell like a NAND gate Denser (bits/area), but block-at-a-time access Cheaper per GB Used for USB keys, media storage, … Flash bits wears out after 1000’s of accesses Not suitable for direct RAM or disk replacement Wear leveling: remap data to less used blocks Chapter 6 — Storage and Other I/O Topics

Wikipedia:PCIe DRAM and SSD Solid State Disks Replace mechanical drives with solid state drives Superior access performance Adding another level to the memory hierarchy Disk is the new tape! Wear-leveling management Wikipedia:PCIe DRAM and SSD Fusion-IO

Interconnecting Components Morgan Kaufmann Publishers 3 November, 2017 Interconnecting Components Chapter 6 — Storage and Other I/O Topics

Interconnecting Components Morgan Kaufmann Publishers 3 November, 2017 Interconnecting Components Need interconnections between CPU, memory, I/O controllers Bus: shared communication channel Parallel set of wires for data and synchronization of data transfer Can become a bottleneck Performance limited by physical factors Wire length, number of connections More recent alternative: high-speed serial connections with switches Like networks What do we want Processor independence, control, buffered isolation Chapter 6 — Storage and Other I/O Topics

Morgan Kaufmann Publishers 3 November, 2017 Bus Types Processor-Memory buses Short, high speed Design is matched to memory organization I/O buses Longer, allowing multiple connections Specified by standards for interoperability Connect to processor-memory bus through a bridge Chapter 6 — Storage and Other I/O Topics

Bus Signals and Synchronization Morgan Kaufmann Publishers 3 November, 2017 Bus Signals and Synchronization Data lines Carry address and data Multiplexed or separate Control lines Indicate data type, synchronize transactions Synchronous Uses a bus clock Asynchronous Uses request/acknowledge control lines for handshaking Chapter 6 — Storage and Other I/O Topics

Morgan Kaufmann Publishers 3 November, 2017 I/O Bus Examples Firewire USB 2.0 PCI Express Serial ATA Serial Attached SCSI Intended use External Internal Devices per channel 63 127 1 4 Data width 2 2/lane Peak bandwidth 50MB/s or 100MB/s 0.2MB/s, 1.5MB/s, or 60MB/s 250MB/s/lane 1×, 2×, 4×, 8×, 16×, 32× 300MB/s Hot pluggable Yes Depends Max length 4.5m 5m 0.5m 1m 8m Standard IEEE 1394 USB Implementers Forum PCI-SIG SATA-IO INCITS TC T10 Chapter 6 — Storage and Other I/O Topics

PCI Express Standardized local bus Load store flat address model Packet based split transaction protocol Reliable data transfer http://www.ni.com/white-paper/3767/en

PCI Express: Operation Packet-based, memory mapped operation Transaction Layer Header Data Data Link Layer Seq# CRC Physical Layer Frame Frame

From electronicdesign.com The Big Picture From electronicdesign.com

Local Interconnect Standards HyperTransport Packet switched, point-to-point link HyperTransport Consortium (AMD) Quickpath Interconnect Intel Corporation hypertransport.org arstechnica.com

Morgan Kaufmann Publishers 3 November, 2017 I/O Management Chapter 6 — Storage and Other I/O Topics

Morgan Kaufmann Publishers 3 November, 2017 I/O Management I/O is mediated by the OS Multiple programs share I/O resources Need protection and scheduling I/O causes asynchronous interrupts Same mechanism as exceptions I/O programming is fiddly OS provides abstractions to programs Chapter 6 — Storage and Other I/O Topics

Morgan Kaufmann Publishers 3 November, 2017 I/O Commands I/O devices are managed by I/O controller hardware Transfers data to/from device Synchronizes operations with software Command registers Cause device to do something Status registers Indicate what the device is doing and occurrence of errors Data registers Write: transfer data to a device Read: transfer data from a device Chapter 6 — Storage and Other I/O Topics

Morgan Kaufmann Publishers 3 November, 2017 I/O Register Mapping Memory mapped I/O Registers are addressed in same space as memory Address decoder distinguishes between them OS uses address translation mechanism to make them only accessible to kernel I/O instructions Separate instructions to access I/O registers Can only be executed in kernel mode Example: x86 Chapter 6 — Storage and Other I/O Topics

Morgan Kaufmann Publishers 3 November, 2017 Polling Periodically check I/O status register If device ready, do operation If error, take action Common in small or low-performance real-time embedded systems Predictable timing Low hardware cost In other systems, wastes CPU time Chapter 6 — Storage and Other I/O Topics

Morgan Kaufmann Publishers 3 November, 2017 Interrupts When a device is ready or error occurs Controller interrupts CPU Interrupt is like an exception But not synchronized to instruction execution Can invoke handler between instructions Cause information often identifies the interrupting device Priority interrupts Devices needing more urgent attention get higher priority Can interrupt handler for a lower priority interrupt Chapter 6 — Storage and Other I/O Topics

Morgan Kaufmann Publishers 3 November, 2017 I/O Data Transfer Polling and interrupt-driven I/O CPU transfers data between memory and I/O data registers Time consuming for high-speed devices Direct memory access (DMA) OS provides starting address in memory I/O controller transfers to/from memory autonomously Controller interrupts on completion or error Chapter 6 — Storage and Other I/O Topics

Direct Memory Access Program the DMA engine with start and destination addresses Transfer count Interrupt-driven or polling interface What about use of virtual vs. physical addresses? Example

DMA/Cache Interaction Morgan Kaufmann Publishers 3 November, 2017 DMA/Cache Interaction If DMA writes to a memory block that is cached Cached copy becomes stale If write-back cache has dirty block, and DMA reads memory block Reads stale data Need to ensure cache coherence Flush blocks from cache if they will be used for DMA Or use non-cacheable memory locations for I/O Chapter 6 — Storage and Other I/O Topics

Morgan Kaufmann Publishers 3 November, 2017 I/O System Design Satisfying latency requirements For time-critical operations If system is unloaded Add up latency of components Maximizing throughput Find “weakest link” (lowest-bandwidth component) Configure to operate at its maximum bandwidth Balance remaining components in the system If system is loaded, simple analysis is insufficient Need to use queuing models or simulation Chapter 6 — Storage and Other I/O Topics

Measuring I/O Performance Morgan Kaufmann Publishers 3 November, 2017 Measuring I/O Performance I/O performance depends on Hardware: CPU, memory, controllers, buses Software: operating system, database management system, application Workload: request rates and patterns I/O system design can trade-off between response time and throughput Measurements of throughput often done with constrained response-time Chapter 6 — Storage and Other I/O Topics

Transaction Processing Benchmarks Morgan Kaufmann Publishers 3 November, 2017 Transaction Processing Benchmarks Transactions Small data accesses to a DBMS Interested in I/O rate, not data rate Measure throughput Subject to response time limits and failure handling ACID (Atomicity, Consistency, Isolation, Durability) Overall cost per transaction Transaction Processing Council (TPC) benchmarks (www.tcp.org) TPC-APP: B2B application server and web services TCP-C: on-line order entry environment TCP-E: on-line transaction processing for brokerage firm TPC-H: decision support — business oriented ad-hoc queries Chapter 6 — Storage and Other I/O Topics

File System & Web Benchmarks Morgan Kaufmann Publishers 3 November, 2017 File System & Web Benchmarks SPEC System File System (SFS) Synthetic workload for NFS server, based on monitoring real systems Results Throughput (operations/sec) Response time (average ms/operation) SPEC Web Server benchmark Measures simultaneous user sessions, subject to required throughput/session Three workloads: Banking, Ecommerce, and Support Chapter 6 — Storage and Other I/O Topics

Morgan Kaufmann Publishers 3 November, 2017 I/O vs. CPU Performance Amdahl’s Law Don’t neglect I/O performance as parallelism increases compute performance Example Benchmark takes 90s CPU time, 10s I/O time Double the number of CPUs/2 years I/O unchanged Year CPU time I/O time Elapsed time % I/O time now 90s 10s 100s 10% +2 45s 55s 18% +4 23s 33s 31% +6 11s 21s 47% Chapter 6 — Storage and Other I/O Topics

I/O System Characteristics Morgan Kaufmann Publishers 3 November, 2017 I/O System Characteristics Dependability is important Particularly for storage devices Performance measures Latency (response time) Throughput (bandwidth) Desktops & embedded systems Mainly interested in response time & diversity of devices Servers Mainly interested in throughput & expandability of devices Chapter 6 — Storage and Other I/O Topics

Morgan Kaufmann Publishers 3 November, 2017 Dependability Service accomplishment Service delivered as specified Fault: failure of a component May or may not lead to system failure Restoration Failure Service interruption Deviation from specified service Chapter 6 — Storage and Other I/O Topics

Dependability Measures Morgan Kaufmann Publishers 3 November, 2017 Dependability Measures Reliability: mean time to failure (MTTF) Service interruption: mean time to repair (MTTR) Mean time between failures MTBF = MTTF + MTTR Availability = MTTF / (MTTF + MTTR) Improving Availability Increase MTTF: fault avoidance, fault tolerance, fault forecasting Reduce MTTR: improved tools and processes for diagnosis and repair Chapter 6 — Storage and Other I/O Topics

Morgan Kaufmann Publishers 3 November, 2017 Concluding Remarks I/O performance measures Throughput, response time Dependability and cost also important Buses used to connect CPU, memory, I/O controllers Polling, interrupts, DMA I/O benchmarks TPC, SPECSFS, SPECWeb RAID Improves performance and dependability Chapter 6 — Storage and Other I/O Topics

Study Guide Provide a step-by-step example of how each of the following work Polling, DMA, interrupts, read/write accesses in a RAID configuration, memory mapped I/O Compute the bandwidth for data transfers to/from a disk Delineate and explain different types of benchmarks How is the I/O system of a desktop or laptop different from that of a server? Recognize the following standards: QPI, HyperTransport, PCIe