Three-Dimensional Computer Animation Erli Ling
Introduction Animation all moving imagery involves a sequence of still images played back quickly enough for your eye to see them as continuous still images are produced individually is known as animation
Computer-generated animation the impact of this goes well beyond what you normally think of as animation. it also used to produce movie special effects, video games, scientific simulations, architectural walk-throughs.
Techniques Traditional techniques The most basic technique: to draw and then photograph each frame one by one Technical advances made: the use of transparent sheets (cels), onto which were painted different layers of a scene
Computer techniques The first program developed in NYIT focused on two-dimensional animation and enabled the animator to produce automatically what are called the “in-between” frames. The next step entailed applying this same principle to three-dimensional animation.
The computer automatically generated the in-between positions and rendered each position as a frame of animation. Today three-dimensional computer animation is no longer limited to mimicking the techniques of traditional cel animation
Basic steps Storyboard a sequence of images and verbal descriptions describing the intended animation 3D storyboard sample
Modeling developing a mathematical, wireframe representation of any 3D object via specialized software
Rendering the computer processes the three-dimensional data that define your model to produce flat, two-dimensional representations of the model see-through wireframe-> hidden-line-> shaded rendering
Animation a series of still images that, when played back in quick succession, appear as continuously moving much of 3D CG is based on key-framing approach postproduction compositing + editing
3D video demos Jinghua City View Music Pixar production Animator vs Animation Chicken 3D water Bear golf 3ds max tutorial
Conclusion The basic steps to produce 3D computer animation design and planning -> modeling the shape of an object -> rendering the surface of an object, the lighting, the use of the camera -> animating -> postproduction
Apply animation, television-commercial graphics, feature-film market. Industrial designer, architects, interior designer, sculptor, biologist, chemist, medical professionals
Software Most popular 3D modelers: 3D studio Max, Alias, Blender (open source), Maya, LightWave Free modelers available via the Internet: Blender, Wings 3D, K-3D, SmoothTeddy, SketchUp See more here
The end Thank you!