DIGITAL RECONSTRUCTION OF AN ARCHAIC COLUMN USING SfM

Slides:



Advertisements
Similar presentations
Undine Lieberwirth, Bernhard Fritsch, Markus Neteler, Markus Metz Methodological contest between high-end hardware and low-cost equipment for archaeological.
Advertisements

MAPPING VERTICAL TERRAIN Greg Hosilyk California State University, Long Beach, in cooperation with University of Hawaii and Kualoa Ranch Funded by the.
Center for Archaeological Sciences and Technologies (CAST)
Report on rescue archaeological research carried out at the Krasiński Palace in Warsaw.
Technical assistance from Republic of Latvia offered to Iraq in the field of architectural sites documentation by photogrammetrical methods Mr. G.Goldbergs.
Chapter 10 Digital Imaging: Capture. Digital imaging – electronically producing, viewing, or reproducing an image Pixel – a square with a uniform brightness.
Virtual reconstruction and digitalization of cultural heritage sites in Bosnia and Herzegovina Selma Rizvic 1, Aida Sadzak 1, Emir Buza 1, Alan Chalmers.
Dawson, Levy, Arnold, Oetelaar, Lacroix 1 Documenting Mackenzie Inuit Architecture Using 3D Laser Scanning Peter C. Dawson, Department of Archaeology,
H E I R N E T Historic Environment Information Resources Network.
Constructing immersive virtual space for HAI with photos Shingo Mori Yoshimasa Ohmoto Toyoaki Nishida Graduate School of Informatics Kyoto University GrC2011.
Accurate Non-Iterative O( n ) Solution to the P n P Problem CVLab - Ecole Polytechnique Fédérale de Lausanne Francesc Moreno-Noguer Vincent Lepetit Pascal.
Developing 3D models from photos Presented By: Mohamed El said Gamal Mohamed By: Jens Vedel Web Address:
BPC: Art and Computation – Spring 2007 Overview of Spring Semester Tools and Technologies Glenn Bresnahan
ARCHAVE ARCHAVE A Three Dimensional GIS For a CAVE Environment Team: Eileen Vote Daniel Acevedo Feliz Martha Sharp Joukowsky David H. Laidlaw.
Constructing immersive virtual space for HAI with photos Shingo Mori Yoshimasa Ohmoto Toyoaki Nishida Graduate School of Informatics Kyoto University GrC2011.
Technology Transitions Workshop Camera Selection and Testing.
Qubbat al Hawa Digital Reconstruction Project The digital reconstruction Of the art and architectural elements of the Coptic Church at Qubbat al-Hawa Elephantine.
Design and Technology – Rain Gauge Project
Digital Photography White Balance RAW vs. JPEG Resolution & Megapixels Camera Settings.
A quick introduction to shooting digital images in RAW.
Visualization Technology Basic Masaki Hayashi Nov.12, 2013 Visualization of 3D CG.
Oct CIPA Congress, Athens- Low cost photogrammetric systems COST-EFFECTIVE ROCK-ART RECORDING IN A PRODUCTION ENVIRONMENT: IS THERE A WIDER MESSAGE?
Digital Archive of Cultural Heritages - Three Dimensional Modeling of Cultural Heritages and its use for Educational Purposes - Atsushi Nakazawa, Takeshi.
Modeling And Visualization Of Aboriginal Rock Art in The Baiame Cave
WEST FORSYTH HIGH PHOTOGRAPHY OVERVIEW Cameras, Creativity, & Technique.
S D Laser Scanning of Acropolis of ATHENS. 3D scanning of the Wall and the Rock of Acropolis Athens and 3D model creation.
Digital storytelling in presentation of cultural heritage: The case study of the Vizier’s residence in Travnik Vanja Jovišić Sarajevo School of Science.
Automatic Registration of Color Images to 3D Geometry Computer Graphics International 2009 Yunzhen Li and Kok-Lim Low School of Computing National University.
Master Class Modules on Computer Graphics and Animation Ahmad Nasri, American University of Beirut (in Collaboration with Dima Schneider) American University.
Tone Mapping Software Photomatix Pro Application to Photography Konferenz und Workshop '05 Reality-Based Visualization.
Model Making in Design Model making plays a vital role in the process of designing. At every stage of design, from conception to completion, the construction.
-1- REPRODUCTION OF ARCHAEOLOGICAL FINDINGS BY MEANS OF RAPID PROTOTYPING TECHNOLOGY, LASER SCANNING AND THE USE OF APPROPRIATE SOFTWARE Project Title.
Building Three-Dimensional Models of Archeological Sites by Creating a Specialized GIS for Archeologists John Samuelsen CIS 4914 Senior Project 4/14/04.
High-Resolution Interactive Panoramas with MPEG-4 발표자 : 김영백 임베디드시스템연구실.
STREET VIEW Wenyang Liu GMAT9205: Fundamentals of Geo-Positioning Session 1, 2010.
Advanced Higher Physics Investigation Report. Hello, and welcome to Advanced Higher Physics Investigation Presentation.
A web-based application that facilitates the preservation, study, and dissemination of ancient inscriptions. Funded by: NEH UNIVERSITY of FLORIDA UF Angelos.
Digital Close Range Photogrammetry of Soil Excavation Surfaces
Digital Photography Basics Light Metering White Balance RAW vs. JPEG Resolution & Megapixels Camera Settings.
1 Registration algorithm based on image matching for outdoor AR system with fixed viewing position IEE Proc.-Vis. Image Signal Process., Vol. 153, No.
3D Imaging: Literature Review By Gennifer Majors Conservation in Practice Sarah Foskett.
Out and About with the CIDOC CRM: The Lessons and Results of the CRM Dissemination and Training programme Stephen Stead, Paveprime Ltd.
Large-Scale Matrix Factorization with Missing Data under Additional Constraints Kaushik Mitra University of Maryland, College Park, MD Sameer Sheoreyy.
Greg Looker 17 Aug 09. Max Taylor panoramas© 211 Balgowlah Road, Balgowlah NSW 2093 Australia Phone:
Visualization Technology Basic Masaki Hayashi Nov.10, 2015 Visualization with 3D CG.
Michael J. Bennett University of Connecticut Storrs, CT/USA & F. Barry Wheeler Library of Congress Washington, DC/USA IS&T Archiving 2010 Conference The.
Archiving CAD in Archaeology: Ingest to Dissemination (or The ADS experience to date) Kieron Niven Archaeology Data Service, University of York, UK.
Introduction Tourism is a high speed evolution activity Internet is a powerful communication media Computers & software modern pen & paper Easing your.
Nikon D4S Prize USD Brand Nikon Type Digital SLR camera.
3D Model in Autodesk.
Kuantic SMB-SIS.
S. Pescarin, S. Zanni CNR ITABC, Rome, Italy
(High Dynamic Range Imagery)
College of Computer Science and Engineering
CASTLEFORD CAMERA CLUB
How Photography Works Friday, August 29.
Mr. Clark’s Camera Settings
INTRODUCTION TO GEOGRAPHICAL INFORMATION SYSTEM
Semi-Global Matching with self-adjusting penalties
Enriching archaeological data with processed digital photography
A2 Archaeology AQA.
Nov. 11, Visualization with 3D CG
Y. Liu, M. Deshmukh, J. C. Wulkop, P. M. Fischer and A. Gerndt
Nov Visualization with 3D CG
Camera Selection and Testing
Robert Sablatnig Tutoren: Fabian Hollaus, Simon Brenner
Evaluation Question 4 How did you use media technologies in the construction and research, planning and evaluation stages? Sonam Nguyen.
If Stones could Speak List #1
BSc in Mechanical Engineering Supervisor: Dr.-Eng. Antonios Lontos
Science of Crime Scenes
Presentation transcript:

DIGITAL RECONSTRUCTION OF AN ARCHAIC COLUMN USING SfM P. Parthenios a , Th. Androulaki a,b, *a School of Architecture / Technical University of Crete Campus, Kounoupidiana, 73100, Chania, Greece b Ephorate of Antiquities of Chania, Ministry of Culture and Sports, Greece parthenios@ach.tuc.gr tandroulaki@isc.tuc.gr Summary We would like to present a project which was realised in the Digital Media Lab, in the School of Architecture at the Technical University of Crete. The aim of the project is to use 3D models of five very heavy parts of an archaic column for studying and reconstructing the complete column. Fig.2 The positions of the cameras used for the 3D reconstruction of the drum S1 Fig.4 The different types of the drum’s S1 3D model 3D Models Production Conclusions In order to produce the accurate 3D models we used Structure from Motion (SfM), which is a photogrammetric range imaging technique for estimating three-dimensional structures from two-dimensional image sequences. A different number of images of every object were added in Agisoft Photoscan software. For the photo shooting we used two cameras, a Nikon Coolpix P530 and a Canon EOS 700D.The images were chosen to be clear and 60% overlapped (Fig.2).We followed the steps of the Agisoft software controlling the parameters. The final results were acceptable despite the fact that the 3d models of the five items were not completed. During the photo shooting we had to deal with several problems, most important of which was the fact that we were not able to take pictures all around them since it was impossible to move them due to their weight. Furthermore we did not have the ideal light conditions because the five parts of the column are exposed in the yard of Archaeological Museum of Chania. We decided to execute the photo shooting early in the morning of a cloudy day. Targets were placed around the objects and the dimensions were carefully measured. The 3d files exported from Agisoft were in obj format and were imported in 3ds Max. Each file was rescaled and the adjustment of the scale was realised manually according to the measurements of the items. The rescaled models were then merged into a single file (Fig.5). The 3d models of the items were produced using SfM. Afisoft Photoscan software was combined with fast, easy and low cost equipment. The five 3d detailed models of the very heavy objects will be useful to archaeologist and researchers for their study since they can work in their office away from the museum. Also a digital reconstruction of the column and as a result the reconstruction of the ancient temple can be exhibited in a number of ways taking advantage of contemporary digital media such as Virtual, Augmented or Immersive Reality tools. S1 S2 S3 S4 S5 Fig.1 The five stone drums of the archaic column are exposed in the yard of the Archaeological Museum of Chania, Greece Introduction The use of 3D digitization and modelling in documentation, presentation and digital reconstruction of Cultural Heritage has been increased significantly over the past years. This is due to advances in laser scanning techniques, 3d modelling software, image-based-modelling techniques, computer power and virtual reality. We would like to present a project which was realised in the Digital Media Lab, in the School of Architecture at the Technical University of Crete, in coordination with the Ministry of Culture of Greece, via Ephorate of Antiquities of Chania. The aim of this paper is to use 3d models of five very heavy parts of an archaic column (constructed ca 540 BC) for studying and reconstructing the complete column. The column was part of an archaic temple unique in size and in type for the area of Chania, in West Crete. The five stone drums found in a salvage excavation in the town of Chania. Now they are exposed in the yard of the Archaeological Museum (Fig.1) but in near future will be hopefully reconstructed and exposed in the New Archaeological Museum of Chania. Fig.5 The five items were imported in 3ds Max which produced the final model of the digital reconstructed archaic column References El-Hakim S. Et al., ‘Detailed 3D Reconstruction of Monuments using Multiple Techniques’ ISPR-CIPA Workshop, Corfu, Greece, Sept 1-2,2002. F. Remondino and S. El-Hakim, ‘Image-based 3D Modelling: A Review’ The Photogrammetric Record, vol.21, no. 115, pp. 269-291, Aug. 2006. Parthenios P. Et al., 2015. ‘ Three modes of a monument’s 3D Virtual Reconstruction. The case of Giali Tzamisi in Chania, Crete, ‘Digital Heritage International Congress, Granada, Spain, pp.75-78, 2015. http://www.agisoft.com/pdf/photoscan-pro_1_2_en.pdf (05/02/2017) Fig.3 The point cloud of drum S1