Multimedia: making it Work

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Presentation transcript:

Multimedia: making it Work Images – Part 1

Overview Before You Start to Create Making Still Images Color Image File Formats

Before You Start to Create Plan Your Approach A starting point where your page is “clean” Give your project a good deal of thought and planning Work out your graphic approach either in your head or during creative sessions with your client or colleagues You may not “nail it” with the first design you submit to a client. Get a few examples from them or have them look at templates from a site such as www.templatemonster.com When you have a clear idea what they want,submit a few variations—different visual designs, color palettes, and layouts.

Before You Start to Create Organize Your Tools Authoring systems provide tools for creating the graphic objects of multimedia directly on your screen text, interactive buttons, vector-drawn objects, and bitmaps Import the object you need from another application Tools offer a library of special effects—including zooms, wipes, and dissolves Programming language or special functions for embedding animated objects or motion video

Before You Start to Create Configure Your Computer Workspace Have more than one monitor to provide lots of screen real estate (viewing area). Display the full-screen working area of your project or presentation and still have space to put your tools and other menus Authoring system such as Flash or Director During development there is a lot of cutting and pasting among windows and among various applications With an extra monitor, you can open many windows at once and spread them out Both Macintosh and Windows operating systems support this extra hardware

Making Still Images Still images may be the most important element of your multimedia project or web site. Still images may be small or large, or even full screen They may be colored, placed at random on the screen, evenly geometric, or oddly shaped Take the time necessary to discover all the tricks you can learn about your drawing software. Competent, computer-literate skills in graphic art and design are vital to the success of your project. The user’s judgment of your work will be heavily influenced by the work’s visual impact.

Making Still Images Still images are generated by the computer in two ways bitmaps (or paint graphics) Bitmaps may also be called “raster” images. Bitmap editors are sometimes called “painting” programs. Bitmaps are used for photo-realistic images and for complex drawings requiring fine detail vector-drawn (or just plain “drawn”) graphics. Vector editors are sometimes called “drawing” programs. Vector-drawn objects are used for lines, boxes, circles, polygons, and other graphic shapes They can be mathematically expressed in angles, coordinates, and distances. A drawn object can be filled with color and patterns, and you can select it as a single object

Making Still Images The appearance of both types of images depends on: The display resolution The capabilities of your computer’s graphics hardware and monitor. Images are stored in various file formats Images can be translated from one application to another or from one computer platform to another. Image files are compressed to save memory and disk space Many bitmap image file formats already use compression within the file itself—for example, GIF, JPEG, and PNG.

Bitmaps Bitmaps A bit is the simplest element in the digital world An electronic digit that is either on or off, black or white, or true (1) or false (0). This is referred to as binary, since only two states (on or off) are available. A map is a two dimensional matrix of these bits. A bitmap, then, is a simple matrix of the tiny dots that form an image and are displayed on a computer screen or printed.

Bitmaps A one-dimensional matrix (1-bit depth) A bitmap where each bit is set to black or white. Depending upon your software, any two colors that represent the on and off (1 or 0) states may be used. These picture elements (pels or pixels) can be either on or off, as in the 1-bit bitmap Represent varying shades of color (4 bits for 16 colors; 8 bits for 256 colors; 15 bits for 32,768 colors; 16 bits for 65,536 colors; 24 bits for 16,772,216 colors). 2-bits bitmap, zeros and are combined in only four possible ways and can describe only four possible colors

Bitmaps

Bitmaps Image 1 is 24 bits deep (millions of colors) Image 2 is 8 bits (the best 256 colors to represent the image) Image 3 is 8 bits, but uses the Macintosh system palette Image 4 is dithered to 4 bits (any 16 colors) Image 5 is 8-bit gray-scale (256 shades of gray) Image 6 is 4-bit gray-scale (16 shades of gray) Image 7 is 1 bit (two colors—in this case, black and white). 1 2 3 4 5 6 7

Bitmaps Bitmap Sources Where do bitmaps come from? How are they made? Make a bitmap from scratch with a paint or drawing program. Grab a bitmap from an active computer screen with a screen capture program, and then paste it into a paint program or your application. Capture a bitmap from a photo or other artwork using a scanner to digitize the image. Once made, a bitmap can be copied, altered, e-mailed, and otherwise used in many creative ways.

Bitmaps If you do not want to make your own You can get bitmaps from suppliers of clip art Many graphics applications are shipped with clip art and useful graphics. Some 3-D modeling programs incorporate libraries of pre-made 3-D models into the application, allowing you to drag and drop common objects into a scene. You can also download an image bitmap from a web site You should be aware of who owns the copyright to the image you wish to use Manipulate and adjust many of the bitmap properties brightness, contrast, color depth, hue, and size Cut and paste among many bitmaps using an image-editing program.

Bitmaps Bitmap Software The best programs work on both Windows and Mac platforms The graphics files saved in many formats Macintosh computers do not ship with a painting tool Windows provides only a rudimentary Paint program Director, includes a powerful image editor that provides advanced tools such as image filtering using common plug-ins. Adobe’s Photoshop remains the most widely used image- editing tool among designers worldwide Many designers also use a vector-based drawing program such as Adobe’s Illustrator, CorelDRAW, or InDesign to create curvy and complicated looks that they then convert to a bitmap.

Bitmaps Corel’s Painter (www.corel.com/painter) include hundreds of brushes, sprays, watercolors, inks, and textures to mimic the output of natural media in a bitmap There are also many open source and free bitmap editors available.

Bitmaps Capturing and Editing Images The image you see on your monitor is a digital bitmap stored in video memory, updated about every 1/60 of a second. Capture and store an image directly from your screen A composite image, made from two photographs.

Bitmaps Morphing is an effect that can be used to manipulate still images or to create interesting and often bizarre animated transformations. Smoothly blend two images so that one image seems to melt into the next, often producing some amusing results

Bitmaps Scanning Images Users can scan images from conventional sources: watercolors, pastels, and even crayons and make necessary alterations and manipulations