Year 3 MAPPING THE SKILLS ACROSS THE CURRICULUM.

Slides:



Advertisements
Similar presentations
Complete ICT solutions for primary schools… What do all of these activities have in common?
Advertisements

Farewell to ICT or evolving ICT into Computing? Phil Bagge code-it.co.uk.
Copyright © 2014 ICT Inspires Ltd. All Rights Reserved. ICT (Computing) Subject Leader Course Session 2: Broader.
Key Messages Learners need to know  What skills are available  When to use them  Why they are appropriate for the task  How to apply them to achieve.
Light Oaks Junior School Year 5 Computing Curriculum The computing curriculum across all year groups will be made up of six units; - Algorithms and Programs.
A Blended Curriculum for Bermuda Public Primary Schools
Creating Interactive Games Your trainer today is: Luke Milner Derbyshire County Council Children and Younger Adults Department.
Course resources available from What is Scratch? How does Scratch fit into the Computing PoS? Progression in Computing.
Primary ICT Assessment What does good assessment look like? The ICT Assessment Toolkit © NEWLICT North East and West London ICT Consultants' Group.
Type your name in Footer Type file name in Footer Annotating Course Work – A PowerPoint Application Year 8, Unit 5 Use this set of PowerPoint slides to.
Name: Group: Teacher: 1. Task 1 Task 2 Task 3 Task 4 Task 5 2.
Demystifying the new Primary computing curriculum
Why teach coding?.
EQNet Travel Well Criteria.
COMPUTING IN THE NATIONAL CURRICULUM. WHY?  The 2014 national curriculum introduces a new subject, computing, which replaces ICT. This represents continuity.
Computing Curriculum. 3 main strands: Digital Literacy Information Technology Computer Science.
Jon Chippindall Class Teacher and Computing Leader Crumpsall Lane Primary CAS Master Teacher
A year 1 computer userA year 2 computer userA year 3 computer user Algorithms and programming I can create a series of instructions. I can plan a journey.
ICT can be a powerful tool when used appropriately to aid the delivery of science lessons and as a tool for students. As ICT capability increases, so should.
By Tony Greer and Kate Dare.  To learn more about the different areas of digital citizenship  To gain some practical classroom ideas for teaching digital.
Ian Addison Primary School Teacher. Didn’t have PCs at school Owned my first PC at 16 Studied BTEC IT at college – this included breaking (and fixing)
Purpose of study A high-quality computing education equips pupils to use computational thinking and creativity to understand and change the world. Computing.
Progression in ICT Key Stage 1 - Children learn how to…... explore ICT; use it confidently and purposefully to achieve outcomes; use ICT to develop their.
The New Computing Curriculum select, use and combine a variety of software (including internet services) on a range of digital devices to design and create.
Computing Fundamentals Module Lesson 19 — Using Technology to Solve Problems Computer Literacy BASICS.
 The Master Technology Teacher demonstrates knowledge of how to communicate in different formats for diverse audiences.
Overview of this morning What … is computing? Why … is computing an important skill to learn? What … will my child be learning in computing lessons?
DATABASES Southern Region CEO Wednesday 13 th October 2010.
The Pedagogical ICT Licence ICT in initial teacher training Professional development of teachers in ICT Denmark.
ICT Assessment – Key stage 3 ICT Meeting 14/12.09.
Literacy I can recall main info, know where to look for it, make inferences linked to evidence, show awareness of characters’ intentions, adapt speech.
The New Computing Curriculum An overview. Computing A high-quality computing education equips pupils to use computational thinking and creativity to understand.
AO3 : Create and Edit Multimedia Elements. Today WALT – Create and Edit a range of suitable Multimedia Elements to complete Assessment Objective Three.
The World Around Us and the Media Integrating ICT.
Computing Fundamentals Module Lesson 6 — Using Technology to Solve Problems Computer Literacy BASICS.
NEELB ICT Induction December Course Objectives To provide an overview of Using ICT in the Northern Ireland Curriculum To investigate opportunities.
ICT Presentation. Why teach ICT? ICT is essential in enhancing your child’s education It will play an important role in your child’s teenage and adult.
National Curriculum Assessment Examples of children’s work from KS1 and KS2 (NC Levels 1 – 5) ngfl northern grid.
General Capabilities. Personal and Social Capability.
Understanding Computing and Programming at KS2 Debs Ayerst.
Key Stage 3 National Strategy Aims of session  To develop greater consistency in teacher assessment of ICT.  To develop a common understanding about.
Primary Computing #what’s it all about? CANDLEBY LANE TEACHING SCHOOL ALLIANCE INSET DAY 24 TH FEBRUARY 2014.
Using Technology to Solve Problems Unit 2 Mod 2 SO 7.
© Crown copyright 2006 Renewing the Frameworks Enriching and enhancing teaching and learning.
Computing in the New Curriculum. Computing Pupils should be taught to: KS1 understand what algorithms are; how they are implemented as programs on digital.
Raising Digitally Literate Citizens Curbar Primary School March 2016.
Investigate Plan Design Create Evaluate (Test it to objective evaluation at each stage of the design cycle) state – describe - explain the problem some.
This project has been funded with support from the European Commission. This courseware reflects the views only of the authors,
DIGITAL CITIZENSHIP ED 505 TECHNOLOGY AND EDUCATION (REVISION)
Nursery MAPPING THE SKILLS ACROSS THE CURRICULUM.
Strategies to de-escalate conflict using questions and apologies
Year 5 MAPPING THE SKILLS ACROSS THE CURRICULUM.
Reception MAPPING THE SKILLS ACROSS THE CURRICULUM.
ICT Scheme of Work Thursday 26th January 2012.
Year 6 MAPPING THE SKILLS ACROSS THE CURRICULUM.
Year 2 MAPPING THE SKILLS ACROSS THE CURRICULUM.
Year 4 MAPPING THE SKILLS ACROSS THE CURRICULUM.
Year 1 MAPPING THE SKILLS ACROSS THE CURRICULUM.
THIS IS TO EVIDENCE YOUR WORK AND GET THE BEST GRADE POSSIBLE
North Ridge High School E-safety curriculum
Teaching with Instructional Software
Completing the tasks for A452 with….
Computing Curriculum Plans
Data Handling Data Handling Year 3 Introduction:
You Are the Author.
Integrating Technology:
Design Brief.
Computer Literacy BASICS
Digital Competence Framework
Computing Curriculum Plans
Presentation transcript:

Year 3 MAPPING THE SKILLS ACROSS THE CURRICULUM

Digital Competence Framework Expected Outcomes ICT Curriculum Digital Competence Framework Year 3 - Powerful Passwords 1. Understand the importance of using secure passwords 2. Understand the concept of an online community 3. Explore ‘product’ websites and understand their purpose 4. Understand how to show respect when online 5. Write effective e- mails Pupils discuss and begin to form opinions about some of the issues raised by the use of ICT and internet safety. (L4) They use the internet/related technologies safely in accordance with given guidelines. (L4) Pupils discuss and begin to form opinions about some of the issues raised by the use of ICT and internet safety. (L4) They use the internet/related technologies safely in accordance with given guidelines. (L4) Pupils send and receive information electronically, with support. (L4) Strand: Citizenship Element: Identity, image & reputation (Year 3) Understand simple rules for sharing images and data, e.g. understand that photographs cannot be taken of others or shared online without seeking permission first Use strategies for creating and keeping strong, secure passwords, e.g. three to four random words joined together or using capitalisation and numbers. Strand: Citizenship Element: Health & well-being (Year 3) Acknowledge age restrictions and suitability of digital media and devices, e.g. locate and begin to understand PEGI ratings and age restriction guidelines Identify physical and emotional effects of playing/watching inappropriate content/games. Strand: Citizenship Element: Digital rights, licensing & ownership (Year 3) Explain how giving credit is a sign of respect Recognise watermarks and copyright symbols, e.g. recognise watermarks on a variety of media, know the reasons for using watermarks and explore how watermarks can be added in different software. Strand: Citizenship Element: Online behaviour & cyberbullying (Year 3) Explain the similarities and differences between offline and online communications, e.g. follow the same rules when communicating face-to-face and online; discuss how online communication can be misinterpreted Compose clear and appropriate messages in online communities Identify different forms of bullying, including cyberbullying, and suggest strategies for dealing with it, e.g. screenshot, block, report. Teacher’s Notes:  

Digital Competence Framework Year 3 Strand in Computing Unlocked covers both Year 3 and Year 4 in the DCF. Expected Outcomes ICT Curriculum Digital Competence Framework Year 3 - Powerful Passwords 1. Understand the importance of using secure passwords 2. Understand the concept of an online community 3. Explore ‘product’ websites and understand their purpose 4. Understand how to show respect when online 5. Write effective e- mails Pupils discuss and begin to form opinions about some of the issues raised by the use of ICT and internet safety. (L4) They use the internet/related technologies safely in accordance with given guidelines. (L4) Pupils discuss and begin to form opinions about some of the issues raised by the use of ICT and internet safety. (L4) They use the internet/related technologies safely in accordance with given guidelines. (L4) Pupils send and receive information electronically, with support. (L4) Teacher’s Notes Strand: Interacting & Collaborating Element: Collaboration (Year 4) Manage an online file, adding and responding to comments in one or more languages, e.g. create, share and edit an online file engaging in reflective discussion with teacher and/or peers. Strand: Interacting & Collaborating Element: Storing & Sharing (Year 4) Be aware of different types of storage, e.g. local, network, online, removable Manage files and folders locally or online, e.g. move files to a different folder. Strand: Producing Element: Planning, sourcing & searching (Year 4) Find relevant information using different keywords and search techniques Select an appropriate website from search results and use a range of sources to check its validity.

Citizenship Year 3 ELEMENT ACTIVITIES Identity, image and reputation With increasing independence learners are able to: understand simple rules for sharing images and data, e.g. understand that photographs cannot be taken of others or shared online without seeking permission first use strategies for creating and keeping strong, secure passwords, e.g. three to four random words joined together or using capitalisation and numbers. ACTIVITIES Lead a discussion about digital images and the importance of seeking permission from someone you have taken a photo of before using it or posting it online. Children should always seek permission from an individual before photographing them.  See Computing Unlocked Digital Literacy Strand - Year 3- 'Powerful Passwords' SWGfL

Citizenship Year 3 ELEMENT ACTIVITIES Health and well-being With increasing independence learners are able to: acknowledge age restrictions and suitability of digital media and devices, e.g. locate and begin to understand PEGI ratings and age restriction guidelines identify physical and emotional effects of playing/watching inappropriate content/games. ACTIVITIES Ask your PCSO in to give a presentation on gaming and age restrictions as this is part of their role.

Citizenship Year 3 ACTIVITIES Role-play a scenario where the teacher is a pupil who has come in late without his/her homework and decides to copy some information from another pupil's homework. Ask: Why is this not fair? Impress that if we use something produced by someone else, e.g. a presentation or video, it is respectful to explain where it was originally made/came from. This can be discussed whenever children are searching for images using a search engine. Ensure that they do not use watermarked images and explain why such images are watermarked in the first place - the owner has made it clear that people must seek consent before using the image. Often the images can be purchased without a watermark. ELEMENT Digital rights, licensing and ownership With increasing independence learners are able to: explain how giving credit is a sign of respect recognise watermarks and copyright symbols, e.g. recognise watermarks on a variety of media, know the reasons for using watermarks and explore how watermarks can be added in different software.

Citizenship Year 3 ELEMENT Online behaviour and cyberbullying With increasing independence learners are able to: explain the similarities and differences between offline and online communications, e.g. follow the same rules when communicating face-to-face and online; discuss how online communication can be misinterpreted compose clear and appropriate messages in online communities identify different forms of bullying, including cyberbullying, and suggest strategies for dealing with it, e.g. screenshot, block, report. ACTIVITIES See Computing Unlocked Digital Literacy Strand -Year 3- 'Show Respect Online‘ SWGfL. Provide opportunities for the children to explore the ThinkUKnow Cyber Cafe: Direct children to the SMS/Text messaging area to explore Chloe's texts. Stop regularly to discuss what Chloe should do in each scenario. https://www.thinkuknow.co.uk/8_10/cybercafe/Cyber-Cafe-Base/

Digital Competence Framework Our Digital World Expected Outcomes ICT Curriculum Digital Competence Framework Year 3 - Getting Connected 1.Understand how to differentiate between different online research tools 2.Understand how email is used to communicate Information 3.Understand how a VLE works, practice uploading images to the ‘cloud’ and write a blog entry 4.Understand that Skype/Facetime can be used to communicate across distances. They use ICT to select relevant information from a range of given sources, recognising that poor quality information and data yields unreliable results. (L4) They send and receive information electronically. (L4) They store and retrieve work independently (L3) Strand: Interacting & Collaborating Element: Communication (Year 3) Exchange simple online communication in one or more languages, e.g. e-mail or video call Explain the advantages of communicating electronically, e.g. time saving (especially covering large distances almost instantly), resource saving, cost effectiveness, able to have multiple users from different countries communicating simultaneously, content is easily shared/saved/stored/tagged.  Strand: Interacting & Collaborating Element: Collaboration (Year 3) Use an online collaborative platform to create or edit a file in one or more languages, e.g. word processing, presenting tools, spreadsheets. Strand: Interacting & Collaborating Element: Storing & Sharing (Year 3) Save files to a specific location using an appropriate file name, e.g. select a file name that would be searchable at a later date. Understand the importance of saving work periodically to avoid losing work. Strand: Producing Element: Planning, sourcing & searching (Year 3) Develop strategies for finding information using different keywords and techniques, e.g. follow a step-by-step set of instructions on how to search effectively for information relevant to a task and select an appropriate website from skimming through a small number of sources. Teacher’s Notes:

Interacting and collaborating Year 3 ELEMENT Communication With increasing independence learners are able to: exchange simple online communication in one or more languages, e.g. e-mail or video call explain the advantages of communicating electronically, e.g. time saving (especially covering large distances almost instantly), resource saving, cost effectiveness, able to have multiple users from different countries communicating simultaneously, content is easily shared/saved/stored/tagged. ACTIVITIES Children to email the head teacher and explain what they have learned about e-safety when both using emails and how to write a good email (After the Digital Literacy Lesson). See Computing Unlocked Digital Literacy Strand - Year 3- 'Writing Good Emails‘ SWGfL

Interacting and collaborating Year 3 ELEMENT Collaboration With increasing independence learners are able to: use an online collaborative platform to create or edit a file in one or more languages, e.g. word processing, presenting tools, spreadsheets. ACTIVITIES Schools can collaborate in their SIG groups on project based activities using Hwb+ tools or alternative ‘sharing’ platforms.

Interacting and collaborating Year 3 ELEMENT Storing and sharing With increasing independence learners are able to: save files to a specific location using an appropriate file name, e.g. select a file name that would be searchable at a later date understand the importance of saving work periodically to avoid losing work. ACTIVITIES Ensure this is done regularly whenever pupils are creating digital work.

Digital Competence Framework Multimedia Expected Outcomes ICT Curriculum Digital Competence Framework Year 3 – Film fever! 1. Use film editing software effectively 2. Combine text, sound, graphics and video to share ideas and learning 3. Evaluate and peer assess against set success criteria Pupils broadly plan their tasks and combine a variety of information and media when creating and developing their ideas, with a sense of purpose and audience (L4) Pupils manage their workspace effectively (L4) Strand: Producing Element: Planning, sourcing and searching Learners are able to: Use identified success criteria as a plan for completion of task Strand: Producing Element: Creating Create and edit multimedia components in one or more languages Organise a range of text, image, sound, animation and video for selected purposes. Strand: Producing Element: Evaluating and improving Give an opinion about their own work and suggest improvements, e.g. spot mistakes and use editing tools to improve their work. Teacher’s Notes: T he multimedia strand of Computing Unlocked is essentially a cross curricular set of modules aimed at teaching the relevant skills contextually. All of the modules can be delivered as a lesson within your current theme/topic as all of them demand the use of content to facilitate the teaching of the skills. N.B. The multimedia strand of Computing Unlocked is essentially a cross curricular set of modules aimed at teaching the relevant skills contextually. All of the modules can be delivered as a lesson within your current theme/topic as all of them demand the use of content to facilitate the teaching of the skills.

Producing Year 3 ELEMENT ACTIVITIES Planning, sourcing and searching With increasing independence learners are able to: use identified success criteria as a plan for completion of task develop strategies for finding information using different keywords and techniques, e.g. follow a step-by-step set of instructions on how to search effectively for information relevant to a task and select an appropriate website from skimming through a small number of sources. ACTIVITIES Applicable in any lesson where Success Criteria are used. Model searching for information related to the topic on the IWB. Point out the website names and the writing below the website name and show children how they can skim this information to decide whether a website will hold the information they are looking for.

Producing Year 3 ELEMENT Creating ACTIVITIES With increasing independence learners are able to: create and edit multimedia components in one or more languages organise a range of text, image, sound, animation and video for selected purposes. ACTIVITIES See Computing Unlocked Multimedia Strand – Year 3 - 'Film Fever‘.

Producing Year 3 ELEMENT ACTIVITIES Evaluating and improving With increasing independence learners are able to: give an opinion about their own work and suggest improvements, e.g. spot mistakes and use editing tools to improve their work ACTIVITIES See Computing Unlocked Multimedia Strand - Year 3 - 'Film Fever‘.

Digital Competence Framework Expected Outcomes ICT Curriculum Digital Competence Framework Year 3 - Can you Kodu? 1. Use software to carry out advanced debugging 2. Create a 3-dimensional gaming environment 3. Develop problem solving skills 4.Create animations in a programming context 5. Explore & discuss coding techniques Pupils begin to organise their tasks and use ICT to create, organise, amend and present information and ideas. (L3) Pupils understand how changing one variable affects another in models or simulations. (L3) They use ICT to explore patterns and relationships. They make simple predictions about how changing one variable affects another in models or simulations (L4) Strand: Data & Computational Thinking Element: Problem Solving & Modelling (Year 3)   With increasing independence learners are able to: detect and correct mistakes in sequences of instructions, e.g. identify mistakes in a solution that would cause it to fail (debug) identify repetitions or loops in a sequence, e.g. identify where to shorten a set of instructions by repeating steps, for instance when learning a new song. Teacher’s Notes:

Data and computational thinking Year 3 ELEMENT Problem solving and modelling With increasing independence learners are able to: represent a solution symbolically, e.g. the order of waking up, through a diagram or flowchart, and find the variables in the solution detect and correct mistakes in sequences of instructions, e.g. identify mistakes in a solution that would cause it to fail (debug) identify repetitions or loops in a sequence, e.g. identify where to shorten a set of instructions by repeating steps, for instance when learning a new song. ACTIVITIES Ask children to create diagrams/flow charts on sugar paper showing the processes involved e.g. Waking up - How do we know when to wake up? Alarm/light outside. What happens if we wake up while it is dark? Do we go back to sleep? Children draw the process of looping until either an alarm sounds or it becomes light and therefore the person gets out of bed. This can be done for making a cup of tea or walking to a destination. See Computing Unlocked - Programming Strand - Year – 3 - Can You Kodu? Demonstrate use of 'loops' in real life. e.g. Write a set of instructions for eating a bowl of cereal. Where would the loop go? When would it repeat until? Where would the loop go if you were walking to the front door/going for a run?

Digital Competence Framework Data Handling Expected Outcomes ICT Curriculum Digital Competence Framework Year 3 – Data Handling 1. Explain that different types of information/data can be gathered and stored in fields in a datasheet 2. Create a spreadsheet 3. Generate and input data into a spreadsheet and analyse the data to answer questions 4. Use technology to collect information through surveys 5. Present data in graph format. They find information from a given source using it to answer simple questions. (L2) Pupils enter information into a record with some assistance. (L2) They find information from a range of given sources and use ICT to search, sort and/or graph data to follow simple lines of enquiry. (L3) Strand: Data & Computational Thinking Element: Data & Information Literacy (Year 3) Learners are able to: begin to enter and analyse data in given formats, e.g. numbers into a table.   Teacher’s Notes:

Data and computational thinking Year 3 ELEMENT Data and information literacy With increasing independence learners are able to: begin to enter and analyse data in given formats, e.g. numbers into a table. ACTIVITIES See Computing Unlocked - 'Data Handling‘ Strand - Year 3 -