Hands-on learning Some history and some principles ODD Summer 2016 workshop, July 6, 2016 Citizen Cyberlab, Geneva Daniel K. Schneider TECFA, Faculty.

Slides:



Advertisements
Similar presentations
Classroom Learning Theories and Management
Advertisements

Designing Technology Enhanced Learning activities PGCAPP U6 Workshop 3 Geraldine Jones
Teaching is designed with the aim to equip the learner with essential assets for success in tomorrow's world (presidential address) Integrating our society.
What separates humans from animals? What separates advanced societies from primitive societies? What separates advanced cognition from basic cognition?
Cognitive Development. Jean Piaget Cognitive Development Theory.
Constructivism Constructivism — particularly in its "social" forms — suggests that the learner is much more actively involved in a joint enterprise with.
A Short Tour of Learning Theories related to ICT Module: CT10 Friday 22 January 2003.
Constructivism Introduction Meaning Basic ideas Constructivists’ ideas
Situative Cognition in Educational Psychology Ed Tech Masters Program Summer 2003.
By Tani. What is Constructivism? Based on a type of learning in which the learner forms, or constructs, much of what he comprehends Constructivists agree.
Learning & Teaching with Technology Claire O’Malley School of Psychology.
HUMAN DEVELOPMENT 1 PSYCHOLOGY 3050: Social Construction of Mind
ESP theory & practices Dr. Fengmin Wang Fall 2008.
Creating Engagement Thinking outside the box when creating lesson plans.
Chapter 2: Cognitive Development:
“ Sociology of Education and Didactics- theory of Education ” Thelma de Jager (Educational Studies )
Computers as Mindtools by David Jonassen Summary by David Jonassen Computers can most effectively support meaningful learning and knowledge construction.
What OLPC is good for & Not good for?. Explicit Educational purposes in mind?
Vygotsky’s Zone of Proximal Development (ZPD) Don Martin EPSY 6304 Cognition and Development UT-Brownsville Professor Garcia By PresenterMedia.comPresenterMedia.com.
Chapter 1 Defining Social Studies. Chapter 1: Defining Social Studies Thinking Ahead What do you associate with or think of when you hear the words social.
Online Professional Development for Educators. What do we want of our Teachers? The ability to use technology to: Support curriculum goals and improve.
Situated Cognition & Cognitive Apprenticeships
Week Two: Lecture 11th July 2011
Constructivism A learning theory for today’s classroom.
Paula Goldstein If you have a problem or a question, CONTACT me - Please!
Christine Yang March 17, As a teacher it is critical for me to demonstrate mastery of technology teacher standards. ISTE-NETS Teacher Standards.
Constructivist Learning. The Constructivist Learning Theory The construction (not reproduction) of knowledge. Reflection on previous knowledge. Multiple.
A Portfolio by: Mary S. Weinaug Enter.  As a teacher it is critical for me to demonstrate mastery of teacher standards  ISTE-NETS Teacher Standards.
Constructing Knowledge “The single most important factor influencing learning is what the learner already knows.”
Constructivism The 5 E's Lesson Plan ( Internet Resource from slidesare.net adapted for the session )
Cognitive explanations of learning Esther Fitzpatrick.
This resource has been released by the University of Bath as an Open Educational Resource. The materials are licensed under a Creative Commons Attribution-Noncommercial-ShareAlike.
Coding Connections at the Interface of Algebra I and Physical World Concepts Improving Teacher Quality Grant Program Summer 2016.
SOCIAL CONSTRUCTIVISM THEORY. SOCIAL CONSTRUCTIVISM THEORY Believes that knowledge begins with the selection of ideas from every day experiences. Emphasizes.
Constructivism is a theory based on observation and scientific study about how people learn. It is a teaching philosophy based on the concept that learning.
Experiencing Learner-Centred Training Approaches
Philosophies & Theorists
Digital design and fabrication to create personalized pedagogic tools A first exploration International Conference on Lifelong Learning (ICLL) Tsinghua.
Finnish Core Curriculum – New Approach to Learning
Making for Teachers: a New Chance for Simple Physical Learning Objects
Learning type: Acquisition
The Constructivist Theory of Learning
Learning Theory: Vygotsky
DPI 10 Teaching Standards
Lesson 3: The Roles of Technology
Inquiry-based learning and the discipline-based inquiry
TECHNOLOGY STANDARDS FOR EDUCATORS BONNIE SMITH MAY 2, 2011
Constructivism as a Learning Theory
OSEP Leadership Conference July 28, 2015 Margaret Heritage, WestEd
Situated learning and Technology
What separates humans from animals?
CONSTRUCTIVISM: CONCEPT, PRINCIPLES & BENEFITS
Development and Theorists
Genre-Based Approach and the Competence-Based Curriculum
Situated Cognitive Theory
Learning through Designing
Teaching All Children: Planning and Assessment
KNOWLEDGE AND MEANING ARE CONSTRUCTED BY THE INDIVIDUAL
Developing Effective Learners
Liliam, Meagan and Pazit
NEXT GENERATION SCIENCE STANDARDS and PROJECT LEAD THE WAY
Curriculum and Philosophy
« NON-CONVENTIONAL LEARNING : EDUCATIONAL ROBOTICS»
Constructivism Constructivism — particularly in its "social" forms — suggests that the learner is much more actively involved in a joint enterprise with.
Project-Based Learning Integrating 21st Century Skills
Teaching Science for Understanding
JEAN PIAGET : COGNITIVE DEVELOPMENT THEORY & LEV VYGOTSKY SOCIOCULTURAL DEVELOPMENT THEORY WITH GROWTH AND DEVELOPMENT OF CHILD DEVELOPMENT AND PEDAGOGY FOR CTET TET & ATET
Progressivism Jennifer and Jinny.
Computer as a Teacher’s Tool “Parang pag-ibig, love as an option tool”
LEARNER-CENTERED PSYCHOLOGICAL PRINCIPLES. The American Psychological Association put together the Leaner-Centered Psychological Principles. These psychological.
Presentation transcript:

Hands-on learning Some history and some principles ODD Summer 2016 workshop, July 6, 2016 Citizen Cyberlab, Geneva Daniel K. Schneider TECFA, Faculty of Psychology and Educational Sciences University of Geneva This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License.

Hands-on ? Hands-on (learning) Can mean Doing (active learning) «Real»-world (situated learning) Manipulating objects (constructionist learning) Apprenticeship Community of practice Project-oriented pedagogies Micro-worlds, Simulations (Guided) discovery Any good pedagogy

Europe-centered, sorry 1. (Some!) roots Europe-centered, sorry

1. Apprenticeship, vocational education & communities of practice Middle ages: Indenture with master craftsmen, Rules from craft guilds Learning is “becoming” (professional identity) 19th-20th century: Vocational training systems (D, CH,…) 20th century Higher vocational training increases internships Becoming a member of a community by: moving from the periphery towards the center, learning through participating and guidance sharing artifacts (tools, documents, models), adopting common “language” and practice Lave & Wenger, 1991. Communities of practice Rheingold, 1993 Virtual communities

2. Intelligent hands and experimenting Locke, 1632-1704 Sensory experience Rousseau, 1712-1788 Romanticism Key idea: Promote learning through hands-on interaction Pestalozzi, 1746-1827 Learner autonomy and responsibility “head, hand and heart” Fröbel, 1782-1852 “Gifts” to experiment The construction kit stimulates learning through manipulation. It: Invites using it. Is intuitive, adaptable / flexible, robust. Create larger objects from small ones Montessori, 1870-1952 “Materials” Piaget Constructivism Papert, 1928,- Mindstorms (1980) LOGO (1967)

3. Activity-based learning Key idea: Learning takes place in a social, cultural and material context Karl Marx, 1818-1883 Pavlov, 1849-1936 Vygotski, 1896-1934 Socio-constructivism Zone of proximal development Learning happens through activities, i.e. reflection of social knowledge Activities are: hierarchical: activity (needs, motivation), action (goal), operation (task); focused on objects carrying culture; mediated by tools carrying culture; continuously developed/adapted. Leontief, 1903-1979 Activity theory (USSR) Activity theory (Scandinavia) Expansive learning (Engeström, 1987) Nardi, 1995 (use in HCI)

4. Hands-on, “real-world” projects Fröbel Herbart (1776-1841 Key idea: Learning through interaction with the “real world”, doing projects with some learner autonomy. Dewey, 1859-1952 Structured learning through experience (hands-on, real world projects) Guided learner-centered pedagogy Connecting subject matters to prior knowledge and experience Kilpatrick, 1871-1965 Freinet, 1896-1966 Learner-centered inquiry-based learning Collaborative work, creating products Real-world experience (printing press, field trips, ….) Responsibility of the child (participation) Teacher as guide Project-based learning “hands-on” Connect with real world Freire, 1921-1997 Balance of action and reflection Dialogue, creating autonomy Respect of autonomy

Current situation ? Two broad approaches …

1. Educational “manipulatives” Manipulatives/expressive media favor learning by manipulation and discovery Associated pedagogies: Discovery learning Inquiry learning Guided discovery learning Such “reality subsets” provide focus: A basic set of elements and operations, that can be combined (like words and sentences in a language). Ready for exploration. Criticism & answer (I): Discovery learning is neither efficient nor effective All depends on guidance Variants: Physical kits, e.g. Fröbel gifts, Lego, puzzles; Augmented kits (with electronics) e.g. Lego-Mindstorms, Cricket; Micro-worlds, e.g. Logo, Scratch; Simulations and serious games. Criticism & answer (II): Disconnected from the “real world” A bounded reality allows to focus on essentials

2.Project-oriented learning Favors deep, applicable learning since learners acquire problem-solving skills Associated pedagogies: Project-based learning Problem-based learning Inquiry learning Case-based learning …. In addition, Meaningful activities increase motivation. Contact with real problems anchor new knowledge with existing one. Help acquiring soft-skills Enable development of individual interests and abilities Criticism & answer (I): Discrimination of slow learners Avoidance of difficult topics Guidance & structure. There is a time for explicit instruction

3. Hands-on …. Is very much alive in formal and informal education Children develop through play, adults through work and hobbies “Hands-on” vocational training is dominant in high employment countries (CH,D) Project-oriented learning is important in adult education and in some applied sciences Any good pedagogy includes some hands-on But: “Hands-on” can mean many things Key ideas are only about 50-150 years old and not fully explored (reform in education takes longer) Unguided discovery (student-led “hands-on”) learning is very controversial (Probably) requires sophisticated learning designs and excellent teachers Is very costly

Further reading Zuckerman, Oren (2006), Historical Overview and Classification of Traditional and Digital Learning Objects MIT Media Laboratory, https://llk.media.mit.edu/courses/readings/classification-learning-objects.pdf Mitchel Resnick et al. (1998) Digital Manipulatives: New Toys to Think With. http://web.media.mit.edu/~mres/papers/chi-98/digital-manip.html Michael Knoll (1997). The Project Method: Its Vocational Education Origin and International Development, The Journal of Industrial Teacher Education, 34. http://scholar.lib.vt.edu/ejournals/JITE/v34n3/Knoll.html http://edutechwiki.unige.ch/en/ (my wiki: search or browse by categories)